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Pet Peeves with Games?

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  • P pyrinix

    Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

    I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

    This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

    D This user is from outside of this forum
    D This user is from outside of this forum
    deepthought42@lemmy.world
    wrote last edited by
    #2

    I have many pet peeves when it comes to games, but the biggest that I can think of off the top of my head is the boss fights in games that don't let you use the weapons & skills/techniques that you'd used to get to that point. It just pisses me off when they let you develop a character with particular skills and weapons only to force a particular combat style that's contrary to what you'd used up till that point.

    C K M VindictiveJudgeV teftT 5 Replies Last reply
    7
    • P pyrinix

      Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

      I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

      This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

      R This user is from outside of this forum
      R This user is from outside of this forum
      Rhynoplaz
      wrote last edited by
      #3

      I have the same issue with any of those long games that I've stepped away from for a while. I usually go back in, wander around aimlessly, accidentally mess up what I was working on before, and then realize why I quit playing it way back when.

      1 Reply Last reply
      1
      • P pyrinix

        Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

        I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

        This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

        Y This user is from outside of this forum
        Y This user is from outside of this forum
        yesman@lemmy.world
        wrote last edited by
        #4

        Any game ported to the PC needs to recognize controllers that are plugged in after launch and need to have a "quit to desktop" option.

        K 1 Reply Last reply
        13
        • P pyrinix

          Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

          I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

          This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

          eezeebee@lemmy.caE This user is from outside of this forum
          eezeebee@lemmy.caE This user is from outside of this forum
          eezeebee@lemmy.ca
          wrote last edited by
          #5

          Getting lost. I like exploring until I'm done exploring, and then I have a low tolerance for wandering aimlessly. I don't need an indicator and a map to tell me where to go, but I appreciate a sign post or NPC to nudge me in the right direction if I need it. Sometimes level/world design does not help in areas that look samey, so landmarks or some sort of unique feature are appreciated.

          P 1 Reply Last reply
          1
          • P pyrinix

            Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

            I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

            This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

            R This user is from outside of this forum
            R This user is from outside of this forum
            ryathal@sh.itjust.works
            wrote last edited by
            #6
            • Games that offer stealth as an option over combat, but have mandatory combat bosses.
            • games that have excessive grinding as part of the main gameplay.
            • Games where randomness is the primary factor in winning and losing.
            broadfern@lemmy.worldB M E edible_funkE 4 Replies Last reply
            23
            • P pyrinix

              Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

              I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

              This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

              P This user is from outside of this forum
              P This user is from outside of this forum
              popcar2
              wrote last edited by
              #7

              So many games have like ~10-15 seconds of unskippable logos whenever you open the game and it pisses me off every single time. I don't understand why they still do this.

              ampersandrew@lemmy.worldA B K 3 Replies Last reply
              33
              • P popcar2

                So many games have like ~10-15 seconds of unskippable logos whenever you open the game and it pisses me off every single time. I don't understand why they still do this.

                ampersandrew@lemmy.worldA This user is from outside of this forum
                ampersandrew@lemmy.worldA This user is from outside of this forum
                ampersandrew@lemmy.world
                wrote last edited by
                #8

                Money changed hands, so they have to show them. It's advertising for the other companies that they worked with, or building up brand recognition for the publisher, etc. In the best case scenario, they mask a load screen, but I've found plenty where they don't even start loading until after the unskippable logos.

                1 Reply Last reply
                7
                • P pyrinix

                  Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

                  I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

                  This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

                  menschlicher_fehler@feddit.orgM This user is from outside of this forum
                  menschlicher_fehler@feddit.orgM This user is from outside of this forum
                  menschlicher_fehler@feddit.org
                  wrote last edited by
                  #9

                  Games that load your audio settings only after you enter the main menu.

                  Thanks for destroying my ear drums, Dark Souls.

                  VindictiveJudgeV 1 Reply Last reply
                  2
                  • P pyrinix

                    Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

                    I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

                    This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

                    jordanlund@lemmy.worldJ This user is from outside of this forum
                    jordanlund@lemmy.worldJ This user is from outside of this forum
                    jordanlund@lemmy.world
                    wrote last edited by
                    #10

                    Happened with me in FFVII back in the day... Doing well, had to take a 2 week business trip, got back... "Wait, did I just GET to this town or was I LEAVING this town?" No clue what I was doing, I may have just started over...

                    1 Reply Last reply
                    1
                    • P pyrinix

                      Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

                      I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

                      This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

                      FartsWithAnAccentF This user is from outside of this forum
                      FartsWithAnAccentF This user is from outside of this forum
                      FartsWithAnAccent
                      wrote last edited by fartswithanaccent@fedia.io
                      #11

                      Games that lack a checkpoint between inordinate amounts of bullshit and a boss fight where you're highly likely to die: It's annoying as hell.

                      1 Reply Last reply
                      2
                      • P popcar2

                        So many games have like ~10-15 seconds of unskippable logos whenever you open the game and it pisses me off every single time. I don't understand why they still do this.

                        B This user is from outside of this forum
                        B This user is from outside of this forum
                        Brokkr
                        wrote last edited by
                        #12

                        On PC, often those are short videos. If you can find those files, you can remove the file and they won't play. Pcgamerwiki is helpful

                        dual_sport_dork šŸ§šŸ—”ļøD stephen@lemmy.todayS 2 Replies Last reply
                        24
                        • eezeebee@lemmy.caE eezeebee@lemmy.ca

                          Getting lost. I like exploring until I'm done exploring, and then I have a low tolerance for wandering aimlessly. I don't need an indicator and a map to tell me where to go, but I appreciate a sign post or NPC to nudge me in the right direction if I need it. Sometimes level/world design does not help in areas that look samey, so landmarks or some sort of unique feature are appreciated.

                          P This user is from outside of this forum
                          P This user is from outside of this forum
                          paradachshund@lemmy.today
                          wrote last edited by
                          #13

                          I wish more games did better sign posting too. I'm not a fan of following the dotted line, but I see too many games where there's no other way to do it. The NPC tells you to go somewhere, and doesn't actually give you directions.

                          1 Reply Last reply
                          1
                          • Y yesman@lemmy.world

                            Any game ported to the PC needs to recognize controllers that are plugged in after launch and need to have a "quit to desktop" option.

                            K This user is from outside of this forum
                            K This user is from outside of this forum
                            kboos1@lemmy.world
                            wrote last edited by
                            #14

                            Absolutely, especially with handheld PC gaming becoming more popular. Drives me nuts having to fiddle with settings just to get it functional only to realize I missed something that was critical for a game play mechanic

                            1 Reply Last reply
                            0
                            • P pyrinix

                              Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

                              I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

                              This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

                              P This user is from outside of this forum
                              P This user is from outside of this forum
                              pogodem0n@lemmy.world
                              wrote last edited by
                              #15

                              Unpausable and unskippable cutscenes

                              M C edible_funkE 3 Replies Last reply
                              30
                              • D deepthought42@lemmy.world

                                I have many pet peeves when it comes to games, but the biggest that I can think of off the top of my head is the boss fights in games that don't let you use the weapons & skills/techniques that you'd used to get to that point. It just pisses me off when they let you develop a character with particular skills and weapons only to force a particular combat style that's contrary to what you'd used up till that point.

                                C This user is from outside of this forum
                                C This user is from outside of this forum
                                chiliedogg@lemmy.world
                                wrote last edited by
                                #16

                                Deus Ex Human Revolution's initial release was the worst about this. A bunch of people who took the skills and inventory for non-lethal/stralth/hacking gameplay found themselves at boss fights that were straight-up gunfights. If you were kitted out and skilled properly to face-tank while using explosives and big guns, you were just screwed and couldn't progress.

                                In subsequent releases, they added additional options in the arenas that allowed you to kill them using stealth and hacking skills.

                                1 Reply Last reply
                                0
                                • P pyrinix

                                  Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

                                  I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

                                  This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

                                  b0nk3rs@lemmy.worldB This user is from outside of this forum
                                  b0nk3rs@lemmy.worldB This user is from outside of this forum
                                  b0nk3rs@lemmy.world
                                  wrote last edited by
                                  #17
                                  • Games that jump straight into things without letting me see the options menu first.

                                  • Not having the Playstation icons as a preset when I want to use my PS4 controller on PC.

                                  MaestroM malix@sopuli.xyzM J borariB V 5 Replies Last reply
                                  18
                                  • P pyrinix

                                    Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

                                    I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

                                    This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

                                    VogiV This user is from outside of this forum
                                    VogiV This user is from outside of this forum
                                    Vogi
                                    wrote last edited by
                                    #18

                                    My biggest pet peeve are collectables in games not primarily about exploration.
                                    I guess it can be implemented in a fun way, but I hate backtracking or not being sure I can continue without looking in every corner in a segment of a level.
                                    Replayed Mario Galaxy and it was pleasantly surprised being able to play it in your own way.


                                    ~I am aware that nothing is stopping me to do so, even with collectables. Unfortunately I hate half progress bars just as much TT.~

                                    serpineslair@lemmy.worldS 1 Reply Last reply
                                    1
                                    • P pyrinix

                                      Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

                                      I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

                                      This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

                                      Z This user is from outside of this forum
                                      Z This user is from outside of this forum
                                      zahille7@lemmy.world
                                      wrote last edited by
                                      #19

                                      Any game that makes me hold a button for a simple interaction. Bonus points if it has some kind of "progress bar" to show just how much longer you need to hold that button down.

                                      Why did I need to hold X/whatever just to press the thing that opens the door? Why did I have to hold that button down for a grand total of 4 seconds before you actually did your little interaction animation? Why couldn't it just be a button press?

                                      Part of me kinda blames Halo, as that's the first game I can remember where it was "hold button to interact;" except in every Halo game up until 4, it was only slightly longer than a normal button press so it was still incredibly quick.

                                      ETA: I hate the extra stuff in Mafia 3 for exactly this reason, which kind of ties into what I said above: it doesn't respect my, the player's, time. That stupid "lockpicking" mini game where you break into those junction boxes? Why the hell do I have to wait for the bars to line up before I can break the lock?

                                      And then getting in and out of vehicles plays an animation that takes way too long imo. Which sucks because a lot of the other collectibles are spread out around the map in such a way that it makes it too long to go around on foot gathering them, but it's also annoying to try to get them with a vehicle because then you need to deal with the animation and then having to run around and grab the damn thing.

                                      MaestroM 1 Reply Last reply
                                      2
                                      • P pyrinix

                                        Mine always is, completely forgetting what I was doing and where I was going after not touching a save file for a long time. This is happening to me right now with Stardew Valley.

                                        I'm in Year 4, married Maru, have a decent farm going, I have yet to build the movie theater I just found out so that's something I can do. And I know up until that point, I called it a conclusion of a game, but yet I forgot completely about there being some minor goals or things I wanted to do. Completely out of my head. It was a year ago since I last touched that save.

                                        This happens a lot with old saves, because sometimes I have had something in mind as to how I was going to play the game or where I was going with a character.

                                        K This user is from outside of this forum
                                        K This user is from outside of this forum
                                        kboos1@lemmy.world
                                        wrote last edited by
                                        #20

                                        Combat system that is advertised as skill based but you find out it's actually damage based and randomized.

                                        Doing really well and winning the impossible mission because you spent time and effort leveling up and honing your skill to defeat a boss or level that you know is going to be difficult. Only for you to fail the mission and get reset or perma death because the plot demanded it.

                                        No controller support on PC

                                        Mobile games with fake game play advertising and demos. In game banner ads or forced ads.

                                        1 Reply Last reply
                                        3
                                        • Z zahille7@lemmy.world

                                          Any game that makes me hold a button for a simple interaction. Bonus points if it has some kind of "progress bar" to show just how much longer you need to hold that button down.

                                          Why did I need to hold X/whatever just to press the thing that opens the door? Why did I have to hold that button down for a grand total of 4 seconds before you actually did your little interaction animation? Why couldn't it just be a button press?

                                          Part of me kinda blames Halo, as that's the first game I can remember where it was "hold button to interact;" except in every Halo game up until 4, it was only slightly longer than a normal button press so it was still incredibly quick.

                                          ETA: I hate the extra stuff in Mafia 3 for exactly this reason, which kind of ties into what I said above: it doesn't respect my, the player's, time. That stupid "lockpicking" mini game where you break into those junction boxes? Why the hell do I have to wait for the bars to line up before I can break the lock?

                                          And then getting in and out of vehicles plays an animation that takes way too long imo. Which sucks because a lot of the other collectibles are spread out around the map in such a way that it makes it too long to go around on foot gathering them, but it's also annoying to try to get them with a vehicle because then you need to deal with the animation and then having to run around and grab the damn thing.

                                          MaestroM This user is from outside of this forum
                                          MaestroM This user is from outside of this forum
                                          Maestro
                                          wrote last edited by
                                          #21

                                          Depends on the game. I play Jump Space that occasionally does this (not all buttons, but some). It is to ensure that you deal with enough enemies so they won't interrupt you while holding/charging the button. If you're interrupted, you need to start over. It ensures you don't simply sprint past everything while hitting the buttons.

                                          Z 1 Reply Last reply
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