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  3. 'What the f***': Modding arch-sorcerer casually invents Minecraft x Hytale crossplay, defies laws of god and man alike

'What the f***': Modding arch-sorcerer casually invents Minecraft x Hytale crossplay, defies laws of god and man alike

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  • artifexA artifex

    Even at a casual glance, it's not hard to see the similarities between Minecraft and Hytale, its latest block-based sandbox competitor. As Hytale's early modding scene flourishes, one modder is taking those similarities to their logical endpoint, deciding that if the games overlap so neatly, Minecraft and Hytale players might as well just play together on the same server.

    It might sound like black magic, but that didn't prevent modder Sadat Sahib from demonstrating the fruits of his forbidden arts. On Reddit, Sahib posted screenshots of a functioning prototype of Minecraft and Hytale crossplay, casually explaining that he "made Bedrock <-> Hytale <-> Java cross-play possible!"

    1 minute of Gameplay Footage! (W.I.P.) pic.twitter.com/Ca6fhcENNtJanuary 19, 2026

    "what the fuck," said one redditor. The reply is, by far, the post's highest-rated response.

    Not content with immediately baffling an entire community of Hytale players, Sahib then went to X, where he shared a minute-long demo of his work-in-progress crossplay mod. In the video, Sahib has Minecraft and Hytale clients running in windows beside each other, with the same geometry represented in each game's respective blocks and art style. As Sahib moves in the Minecraft client, a player character in the Hytale session mimics those movements. Sahib then tabs over to Hytale, where his movements—and even block placements—are then similarly mirrored in the Minecraft session.

    As Sahib explained in replies on Reddit and X, Hytale is serving as the host for the crossplay session, and while block placements are translated to equivalent blocks on the Minecraft side, it seems like only the prototype's Hytale player is capable of placing new blocks. Considering he's handbuilding a bridge between two different games with their own systems and mechanics, it's not surprising that Sahib says "currently many things are Broken."

    It's unclear whether Sahib will ever release the crossplay mod for public consumption as he says it's "more of a proof of concept," but he intends to "update it for a good while" to see how much shared functionality he's able to implement. The first big item on his list is to solve shared world generation, as the Minecraft crossplay client is currently limited to loading its immediate surroundings from the Hytale side.

    Terrifyingly, Sahib has already made some substantial headway since posting his first look at the crossplay mod. In less than a day, he's uploaded additional demonstration videos to show that he's also added functional cross-game chat, animation synchronization, and combat.

    Personally, I'm of the opinion that Sahib's growing power represents a threat to software stability everywhere, but I salute his efforts nonetheless.

    2026 games: All the upcoming gamesBest PC games: Our all-time favoritesFree PC games: Freebie festBest FPS games: Finest gunplayBest RPGs: Grand adventuresBest co-op games: Better together


    From PCGamer latest via this RSS feed

    F This user is from outside of this forum
    F This user is from outside of this forum
    FiniteBanjo
    wrote last edited by
    #2

    This could be quite bad if Microsoft decides to sue over similarities.

    T 1 Reply Last reply
    52
    • artifexA artifex

      Even at a casual glance, it's not hard to see the similarities between Minecraft and Hytale, its latest block-based sandbox competitor. As Hytale's early modding scene flourishes, one modder is taking those similarities to their logical endpoint, deciding that if the games overlap so neatly, Minecraft and Hytale players might as well just play together on the same server.

      It might sound like black magic, but that didn't prevent modder Sadat Sahib from demonstrating the fruits of his forbidden arts. On Reddit, Sahib posted screenshots of a functioning prototype of Minecraft and Hytale crossplay, casually explaining that he "made Bedrock <-> Hytale <-> Java cross-play possible!"

      1 minute of Gameplay Footage! (W.I.P.) pic.twitter.com/Ca6fhcENNtJanuary 19, 2026

      "what the fuck," said one redditor. The reply is, by far, the post's highest-rated response.

      Not content with immediately baffling an entire community of Hytale players, Sahib then went to X, where he shared a minute-long demo of his work-in-progress crossplay mod. In the video, Sahib has Minecraft and Hytale clients running in windows beside each other, with the same geometry represented in each game's respective blocks and art style. As Sahib moves in the Minecraft client, a player character in the Hytale session mimics those movements. Sahib then tabs over to Hytale, where his movements—and even block placements—are then similarly mirrored in the Minecraft session.

      As Sahib explained in replies on Reddit and X, Hytale is serving as the host for the crossplay session, and while block placements are translated to equivalent blocks on the Minecraft side, it seems like only the prototype's Hytale player is capable of placing new blocks. Considering he's handbuilding a bridge between two different games with their own systems and mechanics, it's not surprising that Sahib says "currently many things are Broken."

      It's unclear whether Sahib will ever release the crossplay mod for public consumption as he says it's "more of a proof of concept," but he intends to "update it for a good while" to see how much shared functionality he's able to implement. The first big item on his list is to solve shared world generation, as the Minecraft crossplay client is currently limited to loading its immediate surroundings from the Hytale side.

      Terrifyingly, Sahib has already made some substantial headway since posting his first look at the crossplay mod. In less than a day, he's uploaded additional demonstration videos to show that he's also added functional cross-game chat, animation synchronization, and combat.

      Personally, I'm of the opinion that Sahib's growing power represents a threat to software stability everywhere, but I salute his efforts nonetheless.

      2026 games: All the upcoming gamesBest PC games: Our all-time favoritesFree PC games: Freebie festBest FPS games: Finest gunplayBest RPGs: Grand adventuresBest co-op games: Better together


      From PCGamer latest via this RSS feed

      D This user is from outside of this forum
      D This user is from outside of this forum
      douchebagmcswag@lemmy.dbzer0.com
      wrote last edited by
      #3

      Does this mean Hytale shares some code with Minecraft? If so this could be bad

      F E artifexA I N 7 Replies Last reply
      23
      • D douchebagmcswag@lemmy.dbzer0.com

        Does this mean Hytale shares some code with Minecraft? If so this could be bad

        F This user is from outside of this forum
        F This user is from outside of this forum
        frongt@lemmy.zip
        wrote last edited by
        #4

        There's no reason to suspect that.

        1 Reply Last reply
        4
        • D douchebagmcswag@lemmy.dbzer0.com

          Does this mean Hytale shares some code with Minecraft? If so this could be bad

          E This user is from outside of this forum
          E This user is from outside of this forum
          exist@sopuli.xyz
          wrote last edited by
          #5

          Nah it's just that they have blocks of the same size. It probably synchronizes terrain using analogous block types where possible, and player position. Basically it has to convert everything into something similar.

          paraphrandP 1 Reply Last reply
          94
          • D douchebagmcswag@lemmy.dbzer0.com

            Does this mean Hytale shares some code with Minecraft? If so this could be bad

            artifexA This user is from outside of this forum
            artifexA This user is from outside of this forum
            artifex
            wrote last edited by
            #6

            I doubt it. Hytale was built for modding and Minecraft has an extensive modding community with tons of netplay experience. This guy just wrote a translation layer between the two (not to diminish his efforts at all, it’s freaking awesome).

            1 Reply Last reply
            12
            • D douchebagmcswag@lemmy.dbzer0.com

              Does this mean Hytale shares some code with Minecraft? If so this could be bad

              I This user is from outside of this forum
              I This user is from outside of this forum
              ilinamorato@lemmy.world
              wrote last edited by
              #7

              Probably not. This is more akin to using different apps to access the same service, like one person using Ivory and the other using Tusky to access Mastodon. Multiple clients accessing the same API endpoints is kind of how the internet operates, or at least was before big tech decided to shut out third-party apps.

              U 1 Reply Last reply
              0
              • D douchebagmcswag@lemmy.dbzer0.com

                Does this mean Hytale shares some code with Minecraft? If so this could be bad

                N This user is from outside of this forum
                N This user is from outside of this forum
                NaibofTabr
                wrote last edited by
                #8

                As Sahib explained in replies on Reddit and X, Hytale is serving as the host for the crossplay session, and while block placements are translated to equivalent blocks on the Minecraft side, it seems like only the prototype's Hytale player is capable of placing new blocks. Considering he's handbuilding a bridge between two different games with their own systems and mechanics, it's not surprising that Sahib says "currently many things are Broken."

                Based on this, it sounds like the Hytale server is providing map data to the Minecraft session, which is why the block placement works on the Hytale side but not the Minecraft side. He must have created some kind of translation table for block types between the engines.

                1 Reply Last reply
                36
                • artifexA artifex

                  Even at a casual glance, it's not hard to see the similarities between Minecraft and Hytale, its latest block-based sandbox competitor. As Hytale's early modding scene flourishes, one modder is taking those similarities to their logical endpoint, deciding that if the games overlap so neatly, Minecraft and Hytale players might as well just play together on the same server.

                  It might sound like black magic, but that didn't prevent modder Sadat Sahib from demonstrating the fruits of his forbidden arts. On Reddit, Sahib posted screenshots of a functioning prototype of Minecraft and Hytale crossplay, casually explaining that he "made Bedrock <-> Hytale <-> Java cross-play possible!"

                  1 minute of Gameplay Footage! (W.I.P.) pic.twitter.com/Ca6fhcENNtJanuary 19, 2026

                  "what the fuck," said one redditor. The reply is, by far, the post's highest-rated response.

                  Not content with immediately baffling an entire community of Hytale players, Sahib then went to X, where he shared a minute-long demo of his work-in-progress crossplay mod. In the video, Sahib has Minecraft and Hytale clients running in windows beside each other, with the same geometry represented in each game's respective blocks and art style. As Sahib moves in the Minecraft client, a player character in the Hytale session mimics those movements. Sahib then tabs over to Hytale, where his movements—and even block placements—are then similarly mirrored in the Minecraft session.

                  As Sahib explained in replies on Reddit and X, Hytale is serving as the host for the crossplay session, and while block placements are translated to equivalent blocks on the Minecraft side, it seems like only the prototype's Hytale player is capable of placing new blocks. Considering he's handbuilding a bridge between two different games with their own systems and mechanics, it's not surprising that Sahib says "currently many things are Broken."

                  It's unclear whether Sahib will ever release the crossplay mod for public consumption as he says it's "more of a proof of concept," but he intends to "update it for a good while" to see how much shared functionality he's able to implement. The first big item on his list is to solve shared world generation, as the Minecraft crossplay client is currently limited to loading its immediate surroundings from the Hytale side.

                  Terrifyingly, Sahib has already made some substantial headway since posting his first look at the crossplay mod. In less than a day, he's uploaded additional demonstration videos to show that he's also added functional cross-game chat, animation synchronization, and combat.

                  Personally, I'm of the opinion that Sahib's growing power represents a threat to software stability everywhere, but I salute his efforts nonetheless.

                  2026 games: All the upcoming gamesBest PC games: Our all-time favoritesFree PC games: Freebie festBest FPS games: Finest gunplayBest RPGs: Grand adventuresBest co-op games: Better together


                  From PCGamer latest via this RSS feed

                  B This user is from outside of this forum
                  B This user is from outside of this forum
                  brucethemoose@lemmy.world
                  wrote last edited by brucethemoose@lemmy.world
                  #9

                  It's one of those "reporting on social media without actually adding anything" articles, but in this case it's pretty cool.

                  P 1 Reply Last reply
                  120
                  • D douchebagmcswag@lemmy.dbzer0.com

                    Does this mean Hytale shares some code with Minecraft? If so this could be bad

                    G This user is from outside of this forum
                    G This user is from outside of this forum
                    gegil@sopuli.xyz
                    wrote last edited by
                    #10

                    Hytale is as different from minecraft, as java different to bedrock. I guess its just a translation layer, which allows changing identical blocks and running identical functions between each other. But of course there might be many things which hytale does different compared to both, java and bedrock, and the game itself released just a week ago, so for now, as the modder said, its very buggy and many features missing.

                    1 Reply Last reply
                    2
                    • E exist@sopuli.xyz

                      Nah it's just that they have blocks of the same size. It probably synchronizes terrain using analogous block types where possible, and player position. Basically it has to convert everything into something similar.

                      paraphrandP This user is from outside of this forum
                      paraphrandP This user is from outside of this forum
                      paraphrand
                      wrote last edited by paraphrand@lemmy.world
                      #11

                      Yeah, makes me wanna say “Translation, not emulation.”

                      1 Reply Last reply
                      35
                      • I ilinamorato@lemmy.world

                        Probably not. This is more akin to using different apps to access the same service, like one person using Ivory and the other using Tusky to access Mastodon. Multiple clients accessing the same API endpoints is kind of how the internet operates, or at least was before big tech decided to shut out third-party apps.

                        U This user is from outside of this forum
                        U This user is from outside of this forum
                        UntimedDiffusion
                        wrote last edited by
                        #12

                        These aren't the same service is the thing though. To try to keep the analogy, this feels more akin to someone posting a Twitter screenshot on Reddit

                        I 1 Reply Last reply
                        1
                        • artifexA artifex

                          Even at a casual glance, it's not hard to see the similarities between Minecraft and Hytale, its latest block-based sandbox competitor. As Hytale's early modding scene flourishes, one modder is taking those similarities to their logical endpoint, deciding that if the games overlap so neatly, Minecraft and Hytale players might as well just play together on the same server.

                          It might sound like black magic, but that didn't prevent modder Sadat Sahib from demonstrating the fruits of his forbidden arts. On Reddit, Sahib posted screenshots of a functioning prototype of Minecraft and Hytale crossplay, casually explaining that he "made Bedrock <-> Hytale <-> Java cross-play possible!"

                          1 minute of Gameplay Footage! (W.I.P.) pic.twitter.com/Ca6fhcENNtJanuary 19, 2026

                          "what the fuck," said one redditor. The reply is, by far, the post's highest-rated response.

                          Not content with immediately baffling an entire community of Hytale players, Sahib then went to X, where he shared a minute-long demo of his work-in-progress crossplay mod. In the video, Sahib has Minecraft and Hytale clients running in windows beside each other, with the same geometry represented in each game's respective blocks and art style. As Sahib moves in the Minecraft client, a player character in the Hytale session mimics those movements. Sahib then tabs over to Hytale, where his movements—and even block placements—are then similarly mirrored in the Minecraft session.

                          As Sahib explained in replies on Reddit and X, Hytale is serving as the host for the crossplay session, and while block placements are translated to equivalent blocks on the Minecraft side, it seems like only the prototype's Hytale player is capable of placing new blocks. Considering he's handbuilding a bridge between two different games with their own systems and mechanics, it's not surprising that Sahib says "currently many things are Broken."

                          It's unclear whether Sahib will ever release the crossplay mod for public consumption as he says it's "more of a proof of concept," but he intends to "update it for a good while" to see how much shared functionality he's able to implement. The first big item on his list is to solve shared world generation, as the Minecraft crossplay client is currently limited to loading its immediate surroundings from the Hytale side.

                          Terrifyingly, Sahib has already made some substantial headway since posting his first look at the crossplay mod. In less than a day, he's uploaded additional demonstration videos to show that he's also added functional cross-game chat, animation synchronization, and combat.

                          Personally, I'm of the opinion that Sahib's growing power represents a threat to software stability everywhere, but I salute his efforts nonetheless.

                          2026 games: All the upcoming gamesBest PC games: Our all-time favoritesFree PC games: Freebie festBest FPS games: Finest gunplayBest RPGs: Grand adventuresBest co-op games: Better together


                          From PCGamer latest via this RSS feed

                          L This user is from outside of this forum
                          L This user is from outside of this forum
                          Kairos
                          wrote last edited by
                          #13

                          This isn't that hard to do. And it won't work nearly as well as most people would think.

                          Z A C 3 Replies Last reply
                          6
                          • L Kairos

                            This isn't that hard to do. And it won't work nearly as well as most people would think.

                            Z This user is from outside of this forum
                            Z This user is from outside of this forum
                            zalgotext@sh.itjust.works
                            wrote last edited by
                            #14

                            Lmao what a useless comment right here

                            1 Reply Last reply
                            27
                            • U UntimedDiffusion

                              These aren't the same service is the thing though. To try to keep the analogy, this feels more akin to someone posting a Twitter screenshot on Reddit

                              I This user is from outside of this forum
                              I This user is from outside of this forum
                              ilinamorato@lemmy.world
                              wrote last edited by
                              #15

                              In this case, the service is the same thing. Both the Minecraft client and the Hytale client are connecting to a Hytale server. So I guess you could say it's like if Lemmy had an official app, and you used that and the Boost app to connect to a Lemmy backend: the hypothetical Lemmy app would be the Hytale client, connecting the way it's meant to to the service it was designed for; and the Boost app would be the Minecraft client, designed to connect to a different type of server but modified to work because the workloads are similar enough that they can be translated pretty simply.

                              1 Reply Last reply
                              0
                              • Z This user is from outside of this forum
                                Z This user is from outside of this forum
                                zalgotext@sh.itjust.works
                                wrote last edited by
                                #16

                                It adds nothing to the conversation

                                1 Reply Last reply
                                18
                                • D douchebagmcswag@lemmy.dbzer0.com

                                  Does this mean Hytale shares some code with Minecraft? If so this could be bad

                                  C This user is from outside of this forum
                                  C This user is from outside of this forum
                                  cosmonova@lemmy.world
                                  wrote last edited by cosmonova@lemmy.world
                                  #17

                                  Hytale is essentially modded minecraft. Doesn‘t mean it shares the exact same code or engine but damn it‘s modded Minecraft.

                                  1 Reply Last reply
                                  0
                                  • F FiniteBanjo

                                    This could be quite bad if Microsoft decides to sue over similarities.

                                    T This user is from outside of this forum
                                    T This user is from outside of this forum
                                    teawrecks@sopuli.xyz
                                    wrote last edited by
                                    #18

                                    Technically you could do this with any two games, it's just a matter of how you map the representation of one game within the other. And afaik, every important mechanic in mc was done elsewhere first, mc just put it all together in one sandbox.

                                    The only grounds msft has to sue on would be assets and likenesses, which hytale doesn't (shouldn't) use any of.

                                    chicken@lemmy.dbzer0.comC 1 Reply Last reply
                                    36
                                    • T teawrecks@sopuli.xyz

                                      Technically you could do this with any two games, it's just a matter of how you map the representation of one game within the other. And afaik, every important mechanic in mc was done elsewhere first, mc just put it all together in one sandbox.

                                      The only grounds msft has to sue on would be assets and likenesses, which hytale doesn't (shouldn't) use any of.

                                      chicken@lemmy.dbzer0.comC This user is from outside of this forum
                                      chicken@lemmy.dbzer0.comC This user is from outside of this forum
                                      chicken@lemmy.dbzer0.com
                                      wrote last edited by
                                      #19

                                      I'm sure it helps a lot that these are games with player hostable servers

                                      T 1 Reply Last reply
                                      5
                                      • chicken@lemmy.dbzer0.comC chicken@lemmy.dbzer0.com

                                        I'm sure it helps a lot that these are games with player hostable servers

                                        T This user is from outside of this forum
                                        T This user is from outside of this forum
                                        teawrecks@sopuli.xyz
                                        wrote last edited by teawrecks@sopuli.xyz
                                        #20

                                        Yeah, and that they have official modding support, but the absence of either has never stopped modding communities in the past.

                                        1 Reply Last reply
                                        12
                                        • B brucethemoose@lemmy.world

                                          It's one of those "reporting on social media without actually adding anything" articles, but in this case it's pretty cool.

                                          P This user is from outside of this forum
                                          P This user is from outside of this forum
                                          popcar2
                                          wrote last edited by
                                          #21

                                          Hijacking this comment to mention the original link: https://hytale2mc.com/

                                          B 1 Reply Last reply
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