Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

The Fedi Forum

  1. Home
  2. Games
  3. Baldur's Gate 3 director agrees with No Rest for the Wicked lead that Early Access is "a positive thing" for games like their two RPGs – when it works

Baldur's Gate 3 director agrees with No Rest for the Wicked lead that Early Access is "a positive thing" for games like their two RPGs – when it works

Scheduled Pinned Locked Moved Games
gamedevelopmentgameindustrylarian
16 Posts 15 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Agent_KaryoA Agent_Karyo
    This post did not contain any content.
    F This user is from outside of this forum
    F This user is from outside of this forum
    fyrilsol
    wrote last edited by
    #7

    Early Access works when you have a clear and concise roadmap in where you want a game to go.

    It becomes a grifting operation when you have a game that has no direction. 7 Days to Die comes to mind. That game spent so many years in early access, I don't think it even left alpha stages. The developers basically went "yeaaaaaahhhh it's been a while, we got their money, so we're gonna release it". I truly don't think the developers really knew what to do with that game because every update they made, they'd take away something that was a good idea, next update, re-tool it, next update, fuck with something else.

    1 Reply Last reply
    21
    • M This user is from outside of this forum
      M This user is from outside of this forum
      mbech@feddit.dk
      wrote last edited by
      #8

      While 7 days was tumultous at best, they've reached a pretty good point by now.

      I do agree with you though, that having a proper direction and being clear about that direction to your fanbase makes for a much better early access period.

      Like The Culling which completely ruined their own game because the devs thought they should move in one direction, but their fans and players thought the plan was completely different, having bought the game with a completely different direction in mind.

      In the end though, having played quite a few good early access games, releasing a game in early access by Larian is fucking cheap. They have plenty money to make a full release without the early access injection. I see no reason why a succesfull studio like them would need it. Early access is fine for smaller devs. For some it could mean the difference between a hobby project and a full time job.

      1 Reply Last reply
      6
      • B bonesince1997@lemmy.world

        It would be nice if players caught on and ditched every avenue of playing unfinished games. Redemption arcs are pathetic. Again players let these companies off the hook.

        D This user is from outside of this forum
        D This user is from outside of this forum
        dukemirage@lemmy.world
        wrote last edited by
        #9

        off the hook

        What are they supposed to do in a free market? If the product is eventually good enough for a single customer, they will buy it.

        1 Reply Last reply
        2
        • Agent_KaryoA Agent_Karyo
          This post did not contain any content.
          anakin78z@lemmy.worldA This user is from outside of this forum
          anakin78z@lemmy.worldA This user is from outside of this forum
          anakin78z@lemmy.world
          wrote last edited by
          #10

          I was happy when they had a free weekend of No Rest For The Wicked. My wife and I are always looking for good co-op games.
          This one wasn't for us. It was almost fun, but not quite. Definitely glad we didn't shell out for the early access.

          1 Reply Last reply
          1
          • Agent_KaryoA Agent_Karyo
            This post did not contain any content.
            B This user is from outside of this forum
            B This user is from outside of this forum
            binarytobis@lemmy.world
            wrote last edited by
            #11

            Early access doesn’t really work for me. I’ll pick it up, play at half-baked game until I run out of content, then never touch it again. I’m sure Valheim and 7 Days to Die are really good now, but my initial pass wasn’t good enough for me to ever say “Ah, let’s spend more time on another playthrough!”

            Maybe other people get something out of it.

            🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K DyskolosD 2 Replies Last reply
            10
            • H hzl

              Early access can be great. DayZ spent years in early access and was at the time an incredibly fun janky experience that myself and a lot of other players have fond, chaotic memories of. It's neat to see how far it came, and the game that exists today wouldn't be here without that process. Those memories of exploding legs and invisible zombies are worth something.

              If you absolutely must have a finished game when you spend money, don't pay for early access. Nobody's forcing it on you. But for those who like the look of a project and want to help get it off the ground while also getting to participate in its early stages, it can be rewarding.

              And yeah, there are going to be games that flop in early access, but there are also plenty of games that flop on official release. I'd take some unique and interesting jank over something polished but boring and uninspired any day.

              T This user is from outside of this forum
              T This user is from outside of this forum
              theeighthdoctor@lemmy.zip
              wrote last edited by
              #12

              Funny that DayZ for me was the game that made me never buy an early access again

              H 1 Reply Last reply
              0
              • B binarytobis@lemmy.world

                Early access doesn’t really work for me. I’ll pick it up, play at half-baked game until I run out of content, then never touch it again. I’m sure Valheim and 7 Days to Die are really good now, but my initial pass wasn’t good enough for me to ever say “Ah, let’s spend more time on another playthrough!”

                Maybe other people get something out of it.

                🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                wrote last edited by kolanaki@pawb.social
                #13

                Valheim hasn't really changed much at all since it got super popular. It's added some stuff, sure. But not a lot. And it is still horribly balanced and all over the place with what it wants to be.

                Which sucks.

                1 Reply Last reply
                1
                • T theeighthdoctor@lemmy.zip

                  Funny that DayZ for me was the game that made me never buy an early access again

                  H This user is from outside of this forum
                  H This user is from outside of this forum
                  hzl
                  wrote last edited by
                  #14

                  It honestly turned out great, it just took a while. The clients and servers both run pretty smoothly these days and the modding potential is crazy. Hands down the best game for voice RP just because of how expressive the body language is.

                  1 Reply Last reply
                  0
                  • B binarytobis@lemmy.world

                    Early access doesn’t really work for me. I’ll pick it up, play at half-baked game until I run out of content, then never touch it again. I’m sure Valheim and 7 Days to Die are really good now, but my initial pass wasn’t good enough for me to ever say “Ah, let’s spend more time on another playthrough!”

                    Maybe other people get something out of it.

                    DyskolosD This user is from outside of this forum
                    DyskolosD This user is from outside of this forum
                    Dyskolos
                    wrote last edited by
                    #15

                    7d2d is actually out of EA for a while now. It's been a looooong journey but a good game.

                    Valheim never felt very EA, although I, personally, didn't click with it.

                    1 Reply Last reply
                    2
                    • Agent_KaryoA Agent_Karyo
                      This post did not contain any content.
                      papstjl4u@lemmy.worldP This user is from outside of this forum
                      papstjl4u@lemmy.worldP This user is from outside of this forum
                      papstjl4u@lemmy.world
                      wrote last edited by
                      #16

                      "when it works" does a lot of heavy lifting. Like "too much" it describe post-action moment.

                      1 Reply Last reply
                      1
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      • Login

                      • Don't have an account? Register

                      • Login or register to search.
                      Powered by NodeBB Contributors
                      • First post
                        Last post
                      0
                      • Categories
                      • Recent
                      • Tags
                      • Popular
                      • World