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  3. What is immersion to you?

What is immersion to you?

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  • T talkingflower@lemmy.world

    Yeah, old stalker here, I stopped playing just before GAMMA came out. Still biding my time to return to the zone someday, still waiting for GSC to fix the second game. Meanwhile, I will miss my hunting trips at Darkscape until a blowout starts when I am in the middle of nowhere and crap my pants.

    The mod sounds nice, sounds like it will give more flavour to companions, will Hip get more dialogue? xD

    CoelacanthC This user is from outside of this forum
    CoelacanthC This user is from outside of this forum
    Coelacanth
    wrote last edited by coelacanth@feddit.nu
    #31

    Well, that's the nice thing about using AI for this, she can have unlimited dialogue - as can anyone else in the game. You can talk to anyone and have full conversations with them, and they have a working memory too. Your companions have unique personalities and unique random backstories and even some character development.

    Well, I guess Hip is a named character so she will have a fixed, lore-accurate backstory.

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    • T talkingflower@lemmy.world

      I find my brain extremely happy when a game provides ample opportunity to make connections, like in Dwarf Fortress, where I watch an event unfold, which can stir my creativity and imagination like nothing else. Writing a story out of it is extremely smooth and easy compared to other sandbox games.

      I also find myself in love with immersive sims like Desu Ex and Thief, where level design and exploration take a front seat, every map is like a big playground with verticality and branching paths, where you find secrets and lore hidden around every corner in an atmospheric world.

      What is immersion to you?

      ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
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      wrote last edited by kolanaki@pawb.social
      #32

      Nothing takes me out of immersion more than pointless exposition. Stop talking to me, the player, and keep the conversation normal for my character.

      Probably why I love soulslikes, especially the mainstays by From. They only give you terms of the world and don't explain anything to you because you are part of that world and should know this shit.

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      • zecg@lemmy.worldZ zecg@lemmy.world

        You can objectively measure it by asking a person playing for a fixed amount of time how much time has passed and measuring the discrepancy. Games that lately immersed me the most are Intravenous (1/2) and Riftbreaker. Also, Streets of Rogue coop with kids.

        Y This user is from outside of this forum
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        yermaw@sh.itjust.works
        wrote last edited by
        #33

        how much time has passed and measuring the discrepancy

        By this metric, Oblivion was right in the top 3 slot for me. Started playing Friday straight after work, and ended up being late for work Monday morning, no sleep.

        In that period also nearly burned my house down - got hungry, put noodles on pot, went back to play for 5 minutes while they cooked. Got hungry, went to put noodles on, saw that I already did that and they were on fire.

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        • T talkingflower@lemmy.world

          I kinda know what you mean, but I come from Cataclysm: Dark Days Ahead, not Zomboid. I lost my first character when I was happily siphoning gas from cars. At the same time, I was too relaxed and bumped headfirst into a gang of giant wasps, can't fight or run because I was carrying a steel jerrycan, RIP. That was a month of work with this character. xD

          MyNameIsAtticusM This user is from outside of this forum
          MyNameIsAtticusM This user is from outside of this forum
          MyNameIsAtticus
          wrote last edited by
          #34

          I keep meaning to get into CDDA, but never get around to it. All I know is itโ€™s highly suggested in the Zomboid community

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          • T talkingflower@lemmy.world

            I find my brain extremely happy when a game provides ample opportunity to make connections, like in Dwarf Fortress, where I watch an event unfold, which can stir my creativity and imagination like nothing else. Writing a story out of it is extremely smooth and easy compared to other sandbox games.

            I also find myself in love with immersive sims like Desu Ex and Thief, where level design and exploration take a front seat, every map is like a big playground with verticality and branching paths, where you find secrets and lore hidden around every corner in an atmospheric world.

            What is immersion to you?

            C This user is from outside of this forum
            C This user is from outside of this forum
            cheesenoodle@lemmy.world
            wrote last edited by
            #35

            I think a big one to me is when the world doesn't revovle around me, when things happen without player input because the player isn't the centre of the universe. Every NPC just wating in stasis or walking on a preset loop forever until I hit the next event trigger really kills immersion.

            T 1 Reply Last reply
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            • C cheesenoodle@lemmy.world

              I think a big one to me is when the world doesn't revovle around me, when things happen without player input because the player isn't the centre of the universe. Every NPC just wating in stasis or walking on a preset loop forever until I hit the next event trigger really kills immersion.

              T This user is from outside of this forum
              T This user is from outside of this forum
              talkingflower@lemmy.world
              wrote last edited by talkingflower@lemmy.world
              #36

              I only know a couple of games that do this:

              Stalker: Anomaly
              X4: Foundations
              Dwarf Fortress

              Edit: Forgot Saelig.

              C 1 Reply Last reply
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              • T talkingflower@lemmy.world

                I find my brain extremely happy when a game provides ample opportunity to make connections, like in Dwarf Fortress, where I watch an event unfold, which can stir my creativity and imagination like nothing else. Writing a story out of it is extremely smooth and easy compared to other sandbox games.

                I also find myself in love with immersive sims like Desu Ex and Thief, where level design and exploration take a front seat, every map is like a big playground with verticality and branching paths, where you find secrets and lore hidden around every corner in an atmospheric world.

                What is immersion to you?

                N This user is from outside of this forum
                N This user is from outside of this forum
                nostalgicgamerz@lemmy.world
                wrote last edited by
                #37

                "I like to pick them off at a distance, gimme the GEP gun"

                T 1 Reply Last reply
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                • N nostalgicgamerz@lemmy.world

                  "I like to pick them off at a distance, gimme the GEP gun"

                  T This user is from outside of this forum
                  T This user is from outside of this forum
                  talkingflower@lemmy.world
                  wrote last edited by
                  #38

                  "The Gep Gun is the most silent way to eliminate Manderley."

                  1 Reply Last reply
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                  • T talkingflower@lemmy.world

                    I find my brain extremely happy when a game provides ample opportunity to make connections, like in Dwarf Fortress, where I watch an event unfold, which can stir my creativity and imagination like nothing else. Writing a story out of it is extremely smooth and easy compared to other sandbox games.

                    I also find myself in love with immersive sims like Desu Ex and Thief, where level design and exploration take a front seat, every map is like a big playground with verticality and branching paths, where you find secrets and lore hidden around every corner in an atmospheric world.

                    What is immersion to you?

                    X This user is from outside of this forum
                    X This user is from outside of this forum
                    xaetacore@lemmy.neondystopia.world
                    wrote last edited by
                    #39

                    Immersion for me is a captivating story, Relatable or interesting characters, The world also plays a very important role to me.

                    Cyberpunk nails this in every department but games like Rimworld can also be very immersive in a different way that only graphics do not provide.
                    I think its a very subjective and personal thing some games are more immersive than others and that can differ person to person.

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                    • T talkingflower@lemmy.world

                      I only know a couple of games that do this:

                      Stalker: Anomaly
                      X4: Foundations
                      Dwarf Fortress

                      Edit: Forgot Saelig.

                      C This user is from outside of this forum
                      C This user is from outside of this forum
                      cheesenoodle@lemmy.world
                      wrote last edited by
                      #40

                      Off the top of my head:

                      • Rainworld
                      • Thrive (the npc cells undergo independant evolution and competition)

                      To a much lesser degree cyberpunk (and I would suspect fallout 4) with the correct mod sets can have the NPC factions carry out battles and limited warfare without any player intervention.

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