Obsidian's The Outer Worlds 2 Underperformed, and There Won't Be a Third - IGN
-
It underperformed due to them overcharging for it.
I had my sights set on buying it shortly after launch, then they decided to charge €80 for it on launch, and still charge €70 for it.
I would be fine with €60, but more is just greedy.
And yes I noticed way too late that they had it on sale for €50 this december, and I missed that opportunity due to other expenses.
I feel that the game would have been fine if it was an actually game worth playing. The first game already was kinda meh and I don't even know who demanded a sequel. Nobody is going to pay 80 Euro for a mediocre game when they could get a bunch of indie games with that money.
-
It's a great game imho, but I was gifted my copy - in no world is any game worth €80, this one included, it's completely divorced from reality to charge that much. Fucking tragic the publisher just killed it on delivery.
Yeah, the price for new games had been fixed for a long time at €50, and then the industry decided to whack it up to €70 just as the cost of living reached even higher.
And now they are standing around scratching their heads asking why their games failed...
Now, I realize that the cost of living also affects companies and their staff, but come on, you don't whack the price up by 40% in one go, you start earlier and raise it by 10-20%, let it stabilize and go from there.
That is more in line with the inflation rate.
-
I feel that the game would have been fine if it was an actually game worth playing. The first game already was kinda meh and I don't even know who demanded a sequel. Nobody is going to pay 80 Euro for a mediocre game when they could get a bunch of indie games with that money.
I really enjoyed the first one, and am looking forward to the second, but first it needs to get a better price, and preferably get on GOG.
-
There were unpatched issues in the first one (it's been so long now I don't remember them all but there was one in a DLC where you're supposed to be able to give an item to a robot NPC but it was just broken in addition to several others).
Looking at the price and thinking of that, it was a "pass until decent sale" for me.
I do like the setting generally (at least based on the first one). It might be neat to have someone else take over the IP and go somewhere with it.
-
Shame. I really enjoyed playing this on gamepass. It wasn’t amazing but I completed it which is rare these days.
-
I didn‘t like the first one so this was a hard pass for me. However I didn‘t even know the sequel was out yet. This thing completely drowned among better priced indie games.
-
No way in hell I’d pay its nearly $100CAD asking price.
-
No way in hell I’d pay its nearly $100CAD asking price.
For how phoned in the story was and how badly it runs in UE5 it's kind of insane that they charged above $50
-
I ended up pirating it because the price was just out of the question for me at the time I found out it was released. Which was purely by chance
Overall it was an okay experience but I didn't like the cast as much as the original, had to download some mods for my first playthrough (not something I usually do) to fix some things I found annoying, and was just kinda bored. If I'd had anything else to do I probably wouldn't have finished it, and I don't see myself going back for a second playthrough. Indie games just seem to be doing everything better rn
-
Is the second game really "meh"? I enjoyed the first one but that was because I got stupidly high everytime I play. There has been moments where I would sober up and question why everyone in a town hates me and why is everyone dead. Don't remember the details either, epic games corrupted my save and I gave up.
-
Didn't mind the first one, but you are out of your mind if you think I would pay $70 for this game. Especially after they tried to sell it for $80 at first. Thank god that didn't fly. Fuck you Microsoft.
It's crazy too, because most games that launch for $70, you can just wait 3 months and then they'll have a 30% sale. I will be picking it up this March, should go on sale for like 40%.
-
It underperformed due to them overcharging for it.
I had my sights set on buying it shortly after launch, then they decided to charge €80 for it on launch, and still charge €70 for it.
I would be fine with €60, but more is just greedy.
And yes I noticed way too late that they had it on sale for €50 this december, and I missed that opportunity due to other expenses.
Aside from it being a high price for any game, the first game also was very meh, you can't expect lots of sales from its fans
-
It underperformed due to them overcharging for it.
I had my sights set on buying it shortly after launch, then they decided to charge €80 for it on launch, and still charge €70 for it.
I would be fine with €60, but more is just greedy.
And yes I noticed way too late that they had it on sale for €50 this december, and I missed that opportunity due to other expenses.
They actually walked back the 80 to 70 BEFORE launch, but the bad press about it stuck anyway.
I skipped it myself cuz even though I generally like Obsidian games, I don't spend money on microsoft anymore.
-
The first one was mostly terrible and coasted on, 'not Bethesda ' and fallout vibes. But it was shallow and janky.
-
Didn't mind the first one, but you are out of your mind if you think I would pay $70 for this game. Especially after they tried to sell it for $80 at first. Thank god that didn't fly. Fuck you Microsoft.
It's crazy too, because most games that launch for $70, you can just wait 3 months and then they'll have a 30% sale. I will be picking it up this March, should go on sale for like 40%.
On Steam https://store.steampowered.com/app/1449110/The_Outer_Worlds_2/ the lowest price it had was 2 month ago (approx. 1 year after release on Steam I think) at 30% cut, which is 49 Euros down from 70. So it might take another 6 or even 12 months before going lower than that.
-
The first one was mostly terrible and coasted on, 'not Bethesda ' and fallout vibes. But it was shallow and janky.
Shallow and janky is peak fallout.
-
The first one was mostly terrible and coasted on, 'not Bethesda ' and fallout vibes. But it was shallow and janky.
I remember getting it because the hype around it being better at RPG storytelling than Fallout 4 which was still new was the number one thing I heard about it.
While it is better written, I'll give it that, it very much suffers from the same lack of interesting choices that Fallout 4 has. You have rebel, capitalist, and maybe sometimes a neutral 3rd option. Having two of those three choices just make one side happy and the other mad at you isn't exactly the kind of depth I was hoping for.
And the action is pretty mid at best, while Fallout 4 I have pretty much always thought of as a pretty damn good looter shooter where it fails at being a halfway decent RPG.
-
On Steam https://store.steampowered.com/app/1449110/The_Outer_Worlds_2/ the lowest price it had was 2 month ago (approx. 1 year after release on Steam I think) at 30% cut, which is 49 Euros down from 70. So it might take another 6 or even 12 months before going lower than that.
The Outer Worlds 2 came out October 29th, 2025 (not even 4 months ago). So for it to already be at 30% 2 months after release gives me hope that it'll go down much more next sale. I'm assuming it didn't sell that well on steam just looking at number of reviews and all time player count peak.
-
Aside from it being a high price for any game, the first game also was very meh, you can't expect lots of sales from its fans
The first one felt very forced as far as the leftist story goes. I'm as leftist as there is but it still felt really heavy handed. I got maybe 3 hours in and never picked it up again.
-
I much prefer their isometric titles anyway.