No Man's Sky Remnant Trailer
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Freighters aren't difficult to get now...
::: spoiler Tap for spoiler
They just straight up give you a freighter after 3 hyper jumps IIRC
:::And when you say now, it's been that way since about a year after the game was released.
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It's decent. Exploring and collecting different things and upgrading gear is kinda nifty. Late game stuff like settlements and fleets are time gated and annoying. Planetary vehicles confused the hell out of me. Building a vehicle pad and summoning it is much more effort than just using the literal spaceship I just parked. Combat feels... Bad honestly. There's a ton of weapon attachments but only like 2 feel viable but maybe that's just me.
I remember space travel feeling pretty good. It's not bullshit like starfield (where you load screen instead of actually taking off or landing) and not complex like elite dangerous (where entry has to be planned to land near your target), but a nice arcade-y feel with sick visuals.
If you can pick it up for 20 or 30 bucks I'd say it's worth if you're looking for a moderately chill game. There's a ton to discover but it gets samey after a while.
The motorbike can be fun, getting big jumps can be awesome, and you can explore caves easier. Other than that, yeah.
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Honestly, I would rather pay for quality than be forced to accept a bad update like this one, at least with paid DLC you know what to avoid. The game is still wide as the ocean, deep as a puddle. It's becoming a salad of minigames without any regard to its original premise - a lonely space traveller.
I will play Snowrunner if I want to play offroad trucker, this update is another cheap imitation from HG.
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Needs more conveyor belts.
Satisfactory?
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Ive been thinking about buying this game for ages, but im just wondering if its gotten better from the original version which i believe was a total flop?
The promise of the original game was never fulfilled but the game we now have is good in its own way.
Don’t expect “lone space adventure” and you’ll be ok. The game is a survival game at its core and requires you to gather materials . . . In space!
Some people (me) can’t stand games that are just well-disguised work, no matter how pretty.
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The promise of the original game was never fulfilled but the game we now have is good in its own way.
Don’t expect “lone space adventure” and you’ll be ok. The game is a survival game at its core and requires you to gather materials . . . In space!
Some people (me) can’t stand games that are just well-disguised work, no matter how pretty.
Pretty sure the ***chill *** portion of the fanbase will disagree with the survival aspect of the game and note how mundane it is, unless you blindfold yourself and never use any scanner.
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Honestly, I would rather pay for quality than be forced to accept a bad update like this one, at least with paid DLC you know what to avoid. The game is still wide as the ocean, deep as a puddle. It's becoming a salad of minigames without any regard to its original premise - a lonely space traveller.
I will play Snowrunner if I want to play offroad trucker, this update is another cheap imitation from HG.
The great thing is that you don't have to interact with it if you don't want to. And I'm not sure you can call a game who people have played for over a thousand hours shallow.
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Issue with that is I pre-order the game before release based on false information. Gave up playing after 6 months because it sucked. When they finally got it to what they initially promised. It became almost unplayable by the amount of grinding that had to be done to even earn enough to by a freighter. Again gave up playing. So now sits on my shelf part of my collection.
Oh almost forgot when they updated they corrupted my save file so I lost all the progress I made in that 6 months. So that pissed me off as well.
The important thing for me is that they didn't just shrug and move on to something else. The devs take the issues and suggestions and work towards a better game each time. What other company has completely overhauled a game like this?
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The great thing is that you don't have to interact with it if you don't want to. And I'm not sure you can call a game who people have played for over a thousand hours shallow.
Nah, the length of an artwork does not indicate depth, tons of TV shows lasting over 10 seasons and 42 mins per episodes and they are still shallow, still don't pack a punch like the good old BBC Tinker Tailor Soldier Spy and Alec Guinness plays the role to perfection.
But remember, that's where they spent their development time, instead of improving the original concept... Oh, wait, they still have the sandbox as the shield to widen the ocean as much as possible.
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Nah, the length of an artwork does not indicate depth, tons of TV shows lasting over 10 seasons and 42 mins per episodes and they are still shallow, still don't pack a punch like the good old BBC Tinker Tailor Soldier Spy and Alec Guinness plays the role to perfection.
But remember, that's where they spent their development time, instead of improving the original concept... Oh, wait, they still have the sandbox as the shield to widen the ocean as much as possible.
A good game doesn't have to be that deep. As a matter of fact, I don't have time to invest in a game (or show) that deep. Give me endless 42 minute episodes of easy to follow formulaic slop that I can watch as I cook dinner for the fam after getting off work.
NMS has found their niche of easy fun mini games in a vast somewhat predictable universe. They aren't trying to capture players who are looking for the kind of deep stories and mechanics like you and that's okay.
Another good example: My uncle is a father of 5 with a job who occasionally has time to jump onto NMS and run a quick mission. Over the last decade he's racked up 1k+ hours of distraction. 10/10.
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A good game doesn't have to be that deep. As a matter of fact, I don't have time to invest in a game (or show) that deep. Give me endless 42 minute episodes of easy to follow formulaic slop that I can watch as I cook dinner for the fam after getting off work.
NMS has found their niche of easy fun mini games in a vast somewhat predictable universe. They aren't trying to capture players who are looking for the kind of deep stories and mechanics like you and that's okay.
Another good example: My uncle is a father of 5 with a job who occasionally has time to jump onto NMS and run a quick mission. Over the last decade he's racked up 1k+ hours of distraction. 10/10.
A good game doesn't have to be deep, but it has to be well-executed by a well-formulated concept.
ETS 2 is even simpler, and what do you do in there? You drive from point A to B, but the journey is the reward; it is fleeting, but it is a limited yet beautiful representation of Europe.
There are mountains of Diorama Builders trying to do exactly what the chill crowd want.
Those are way more honest chill games than a fanbase trying to claim to be the best space game, yet you do garbage collection.
I mean, sure, I love to turn off my brain as well when I watch Supernatural, but it is a shallow show despite its charm. xD
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10 years, I was a much different man when I first played this game. Part of my would like to forget the time and start fresh with all these updates.
Why not? Not only you was much different, the game was a different man too. I want to like this game, but the gameplay loop and activities seem not for me. I played it for a few hours years ago and might go back and try again.
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A good game doesn't have to be deep, but it has to be well-executed by a well-formulated concept.
ETS 2 is even simpler, and what do you do in there? You drive from point A to B, but the journey is the reward; it is fleeting, but it is a limited yet beautiful representation of Europe.
There are mountains of Diorama Builders trying to do exactly what the chill crowd want.
Those are way more honest chill games than a fanbase trying to claim to be the best space game, yet you do garbage collection.
I mean, sure, I love to turn off my brain as well when I watch Supernatural, but it is a shallow show despite its charm. xD
I think it's hard to argue that NMS is objectively not well executed.
They saw the lowest of lows at launch and clawed their way back to a 80%+ mostly positive rating with consistent 10k+ player count most days.
Some may not enjoy it and that's their opinion but they are pulling more player numbers and higher ratings and most other 10+ yr old games.
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I think it's hard to argue that NMS is objectively not well executed.
They saw the lowest of lows at launch and clawed their way back to a 80%+ mostly positive rating with consistent 10k+ player count most days.
Some may not enjoy it and that's their opinion but they are pulling more player numbers and higher ratings and most other 10+ yr old games.
Appeal to popularity! Why do you think people like 6ix9ine instead of Beethoven? xD
Enjoy your slop!