The developers of PEAK, explaining how they decided on pricing for their game.
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Glances at this guy's main() function
Instantly dies
I remember when I saw my first main() I just started writing code only inside of it. That seemed to work so I kept going. 20 years later I've only ever written code inside that same main(). I've changed jobs 4 times. Just... if(job==0)... or if(job==3)... Works like a charm.
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I’m curious now if anyones selling it used that’s such a steal
It's frequently on sale for 3.99 on steam!
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Unfortunately up here the Benjamins to beaver bucks conversion rate sucks. And then we have to pay 15% tax on top.
So anything that’s trying to follow that logic breaks apart real quick, even when there’s 10% off on launch, still comes out to more than the full price would be..

Yeah, in Canada here, peak is $10 no discount, $12ish after tax
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Remind me to never play any games by these assholes. Wtf kind of psychological mind-game bullshit is this.
Edit: y'all really like being manipulated, huh. Wild world we live in.
Where I live, peak is $12ish after usd to cad and taxes but every cent has been worth it and every second, I’ve been having a blast
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This isn't getting into the mind if the consumer, this is manipulating the consumer. Also, where did you get the idea that changing their prices caused their bankruptcy?
For whatever reason, people see the 0 and think it’s bajillions pricier. I have seen .99 long enough that .00 feels cheaper even tho it’s 1 cent pricier. If they can fairly price, the product is also likely good.
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Yeah, I'm with you. There's tons of games I've paid a lot more than $16 for that I would absolutely tell past me to buy again instantly. Most recently Kingdom Come Deliverance 2. $40 with all dlc and I'm over 100 hours in, enjoying every minute. Over 100 hours of entertainment from something that cost me less than an hour of labor, in what world is that not worth it?
Yeah man, every single game I've got a ton of hours in or thought was a truly great game has been over $16
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It's frequently on sale for 3.99 on steam!
Oh sweet! Thanks for saying! Have a great day!
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Do.... Do you not know what price manipulation is?
Yeah duh, it is when they manipulate you into buying a game for 8$, while we think it is just 5$. Didn't you read the post?
/jk
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Netscapes?
Clippy! What's up man! It's been forever! It's me, Netscape Navigator! Remember me?
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Yes, I remember you! How are you doing, Netscape Navigator?
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I remember when I saw my first main() I just started writing code only inside of it. That seemed to work so I kept going. 20 years later I've only ever written code inside that same main(). I've changed jobs 4 times. Just... if(job==0)... or if(job==3)... Works like a charm.
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So their greedy assholes that admit to price manipulation...
Were... were you under the impression that companies who sell products of any kind have some kind of deep formula for making sure their pricing is only the razor-edge of what they need to price it at to keep a business running?
Are you insane? Have you ever sold anything? Have you ever run a business?
Also $8 is "greedy assholes" to you? Are you a bot or a tankie or something?
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For me, it goes:
0 - hell no
1 to 5 - sure why not, that's about as much as a bottled drink.
6 to 10 - maybe once a month.
11 to 15 - better be a pretty damn good game, or I'm refunding.
16 to 20 - I'm waiting for a discount, not worth it.
21 to 60 - hell no
61+ - I'm blacklisting your company from my recommendations.
I have not spent more than $30 for a video game in over a decade and a half. I have no idea who's affording all these "AAA" titles that go for $50+, or who's keeping that market alive.
There are some miserable, well-off parents out there in liberal America who just throw money at their kids and ignore what they do with it I guess.
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I get that this is Lemmy and users here are a certain way but calling anything over 16 dollars not worth it is genuinely insane.
I think for a good game, by a good company worth supporting, $30 is very fair and reasonable, especially if you get more than a few hours of play out of it.
We seem to spend $60 on movie tickets and snacks for two and leave the theaters after 90 minutes disappointed and never complain as a society beyond saying the movie sucked, but then going to watch the sequel because everyone else is watching it.
The only reason I wouldn't personally spend more than $30 or so on a game is because generally everything more expensive is published by a major studio, and thus sucks ASS.
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My formula:
$1 - $5ish = Fine, it got some good reviews, I'll give it a shot and support a small publisher. No real loss, I spend more on gas-station snacks. If I get more than 20 minutes out of it, it will have been worth it.
$10 - $15 = I'll look at the reviews a little more, it should be at least a genre I like. That's a meal, so if I'm giving someone a meal, I don't want to feel scammed for it.
$20ish = It better have great reviews, and I am waiting until friday.
$30+ Nope. I'll wait for a sale. Even then, if it's a AAA release it better have fantastic reviews.
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The only time this breaks down for me though is that I still struggle to pay $0.99 for a mobile app I use often sometimes. Really not sure what it is.
On iOS I have no problem paying 20 euros once or 10 per year for an app I like. Sometimes more if it's really useful and/or the desktop app is included. Monthly is a harder sell though.
I payed 7 euros for Collections Database and goddamn I wish it had cost more or the developer would add a tip jar.
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I've never really understood it, tbh. I've always rounded to the nearest whole number. I don't know why you would do anything but that. The whole "$6.99 is $6" thing makes absolutely no sense to me. I see that and immediately see $7, without even having to think about it really.
I figure people stop reading at the decimal point like it's a period.
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60+: Haha, I can't imagine it's worth it.
20-59: Buy if it comes strongly recommended.
10-19: Impulse buy if the description and screenshots look cool.
1-9: Buy if I like the store thumbnail.
0: Hahaha FUCK no this will hold the game flow hostage every few hours to get me to pay infinite money.
EDIT: YES I know proper - often Open Source - free games exist.
OpenTTD and good ol' Nethack are my favesThere's been a lot of good games for free on epic, and epic still pays the dev/publisher for it, so it's worth clicking the button even if you don't download it and play it from thier client.
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I usually look at it from cost per hour perspective. Tears of the Kingdom was 70 but I played it for ~140 hours, so 0.5 per hour. I’m ok with 1 per hour too but anything higher I start to ask myself “is the developer / publisher worth my support?”. Not all games can be judged by this metric though (eg outer wilds, unpacking)
So far, nothing beats the value of factorio. Mindustry (being so cheap) is a close second.
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0: Hahaha FUCK no this will hold the game flow hostage every few hours to get me to pay infinite money.
https://supertuxkart.net/
https://www.wesnoth.org/
https://xonotic.org/
https://freeciv.org/
