Decided to try writing a Wayland compositor for fun.
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replied to Ivan Molodetskikh on last edited by
In the tiling layout, niri is constantly asking windows to assume their expected size. In contrast, floating windows should be able to freely change size as they see fit.
The logic turns out to be quite tricky. On the one hand we want a window to keep its latest size, but on the other we still want to be able to resize the window, which means asking it for a different size. The window can take a second to respond, or respond with a yet another size, and nothing must break.
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replied to Ivan Molodetskikh on last edited by
While trying to make this work, I realized that this is the time when I *really really* want to be able to test this stuff. So I got on a sidetrack adventure to write testing infra for running real Wayland clients inside unit tests.
I've got it working! In these tests, I'm creating a new niri instance along with test clients, all on the same test-local event loop. No global state, no threads needed.
What's really cool is that this lets me test the weirdest client-server event timings.
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replied to Ivan Molodetskikh on last edited by
This morning I worked on remembering the size for floating windows when they go to the tiling layout and back.
The whole sizing code must be at the top by logic complexity in niri. I have to juggle, all at once:
- new size I haven't sent to the window yet,
- size changes I sent, but window hasn't acked yet (0, 1, or more in-flight),
- size change window acked but hasn't committed for yet,
- size change window acked and responded to with a commit (maybe with a different size entirely). -
replied to Ivan Molodetskikh on last edited by
The diff is 85 lines of change and 243 lines of new tests, and I already found a few weirder edge cases that I've missed. No way I could do this well without that client-server testing setup that I posted about yesterday.
Btw I pushed the testing setup if you're curious, along with the entirety of 1215 snapshot files for a powerset of new window workspace/output target settings: https://github.com/YaLTeR/niri/commit/771ea1e81557ffe7af9cbdbec161601575b64d81
The WIP floating branch caused them to update in several commits already.
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replied to Ivan Molodetskikh on last edited by
The big 1215 snapshot test powerset (actually it already grew to 1695) continues to prove its worth. Just finished a big +495 -508 cleanup of the window opening code, and verified that not a single of those 1215 window opening configurations changed its outcome. I will be sleeping well tonight
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replied to Ivan Molodetskikh on last edited by
After three weeks of hard work, I am undrafting the floating window PR in niri. Please give it thorough testing and report any bugs or issues!
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replied to Ivan Molodetskikh on last edited by
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replied to Ivan Molodetskikh on last edited by
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replied to Ivan Molodetskikh on last edited by
Alright, I think I got all of the important things in for the next niri release. Today I updated Smithay for the DRM compositor changes, and added a workaround for a panic when you have two monitors with exactly matching make/model/serial.
I'll give it a week of testing (if you run niri-git, please report any problems) and if all goes well, tag next Saturday.
There are a few PRs I'll try to review in time, but they're fairly self contained.
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replied to Ivan Molodetskikh on last edited by
After a full day of writing release notes (god how'd it take so long
), niri v25.01 is out with Floating Windows and Working Layer-Shell Desktop Icons and Layer-Shell Screencast Blocking Out and so many more improvements! Yes, you read that right, we finally escaped zerover! I feel that niri is now ready to graduate from v0.1
Read here and download when your distribution package updates: https://github.com/YaLTeR/niri/releases/tag/v25.01
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replied to Ivan Molodetskikh on last edited by
something odd about these windows
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replied to Ivan Molodetskikh on last edited by
this is a completely normal screenshot. nothing unusual here
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replied to Ivan Molodetskikh on last edited by
Looking for testing and feedback for server-side shadows: https://github.com/YaLTeR/niri/pull/990
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replied to Ivan Molodetskikh on last edited by
ppl from our niri matrix playing around with the new compositor-side shadows! These screenshots are from @r4hulrosh4n and calops (no fedi)
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replied to Ivan Molodetskikh on last edited by
Added shadow support for layer-shell surfaces!
Though unfortunately layer-shell has no way to signal the visual geometry, so this only looks right if the layer surface doesn't have its own margins.
https://github.com/YaLTeR/niri/wiki/Configuration:-Layer-Rules#shadow
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replied to Ivan Molodetskikh last edited by
I'm adding tabs to niri. Instead of some separate mode, they're just changing how a column is displayed. This means all your hotkeys and everything works exactly the same with tabs. Which was a wonderful UX idea by @elkowar!
I've got a draft PR going with some design and UX questions, please feel free to try it and give feedback: https://github.com/YaLTeR/niri/pull/1085
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replied to Ivan Molodetskikh last edited by
Why would you even want tabs in niri? Occasionally it's quite useful. For example, when streaming programming, I increase the font size, so I can no longer fit editor + terminal on the screen at once. Scrolling back and forth gets annoying, and tabs feel just right for this.
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O oli@mastodon.hermitcollective.net shared this topic
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replied to Ivan Molodetskikh last edited by
We just hit 5000 stars!
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replied to Ivan Molodetskikh last edited by
A ton of changes in the tabs PR over the past few days. Mainly various options (tabbed display by default, tab indicator position, etc.).
Just finished with a big one: you can now place the tab indicator within the column rather than "outside". This is needed for thicker tab bars, since otherwise they overlap adjacent windows.
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replied to Ivan Molodetskikh last edited by
I merged tabbed columns into niri! Now you can play around with them using your nearest niri-git package. With working animations and all
Noticed tabs can sometimes be useful for comparing windows without taking screenshots. Here for example I'm running the Adw demo from F41 vs. nightly Flathub, showing the slight color difference and apparently a 1 px layout shift.