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  3. Alleged Fable concept art seems to point towards a return to Fable 2's rogueish hive of scum and pub islands

Alleged Fable concept art seems to point towards a return to Fable 2's rogueish hive of scum and pub islands

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  • Agent_KaryoA This user is from outside of this forum
    Agent_KaryoA This user is from outside of this forum
    Agent_Karyo
    wrote last edited by
    #1
    This post did not contain any content.
    B thingsiplay@lemmy.mlT 2 Replies Last reply
    63
    • Agent_KaryoA Agent_Karyo
      This post did not contain any content.
      B This user is from outside of this forum
      B This user is from outside of this forum
      big_slap@lemmy.world
      wrote last edited by
      #2

      I was neutral about this game coming out when I heard the forza guys were making this.

      not to sound like a total bummer, but with everything Microsoft is doing in regards to Xbox, how can I get hype over this or gears?

      C C 2 Replies Last reply
      22
      • B big_slap@lemmy.world

        I was neutral about this game coming out when I heard the forza guys were making this.

        not to sound like a total bummer, but with everything Microsoft is doing in regards to Xbox, how can I get hype over this or gears?

        C This user is from outside of this forum
        C This user is from outside of this forum
        commander@lemmy.world
        wrote last edited by
        #3

        My concern on it is whether the game leans too heavily into parodying folktales/fables/fantasies and missing out on the simulation aspect of fable. Way stronger tech than a 360 or the OG Xbox. I had hoped Fable would keep building up the world simulation aspect of it. Like a watered down Black and White but in the form of a third person storybook RPG

        Without the Lionhead god game elements, I'd think it'd struggle to stand out. Pretty much banking on nostalgia for the first 2 Fables

        D 1 Reply Last reply
        14
        • C commander@lemmy.world

          My concern on it is whether the game leans too heavily into parodying folktales/fables/fantasies and missing out on the simulation aspect of fable. Way stronger tech than a 360 or the OG Xbox. I had hoped Fable would keep building up the world simulation aspect of it. Like a watered down Black and White but in the form of a third person storybook RPG

          Without the Lionhead god game elements, I'd think it'd struggle to stand out. Pretty much banking on nostalgia for the first 2 Fables

          D This user is from outside of this forum
          D This user is from outside of this forum
          darkenfolk@sh.itjust.works
          wrote last edited by
          #4

          Simulation aspects?

          C 1 Reply Last reply
          3
          • D darkenfolk@sh.itjust.works

            Simulation aspects?

            C This user is from outside of this forum
            C This user is from outside of this forum
            commander@lemmy.world
            wrote last edited by commander@lemmy.world
            #5

            It wasn't done well but each Fable game were hyped up about how your actions would change how NPCs and the towns/cities/kingdom would evolve. It never amounted to a lot but Fable wasn't a complete left turn from Lionheads god games. Super watered down to the point of barely being memorable but that was the hype of Fable. Changing evolving world based on your actions

            M 1 Reply Last reply
            11
            • Agent_KaryoA Agent_Karyo
              This post did not contain any content.
              thingsiplay@lemmy.mlT This user is from outside of this forum
              thingsiplay@lemmy.mlT This user is from outside of this forum
              thingsiplay@lemmy.ml
              wrote last edited by
              #6

              I stopped reading at the word "Alleged".

              1 Reply Last reply
              3
              • C commander@lemmy.world

                It wasn't done well but each Fable game were hyped up about how your actions would change how NPCs and the towns/cities/kingdom would evolve. It never amounted to a lot but Fable wasn't a complete left turn from Lionheads god games. Super watered down to the point of barely being memorable but that was the hype of Fable. Changing evolving world based on your actions

                M This user is from outside of this forum
                M This user is from outside of this forum
                meathappening@lemmy.ml
                wrote last edited by meathappening@lemmy.ml
                #7

                And changing yourself. Frequent magic users would get old and spindly, I believe occasionally glowing. Axe swingers would get ripped. Your character would be a literal representation of your playstyle and that was cool as hell.

                I'm actually pumped the Forza guys are making this. They've done a pretty good job with that series, but obviously racing is a whole different ballgame.

                And I completely agree with your opinion above. If this turns into some overarching parody of western folklore, I'm out. That's not the tone I'm hoping for.

                VindictiveJudgeV 1 Reply Last reply
                3
                • B big_slap@lemmy.world

                  I was neutral about this game coming out when I heard the forza guys were making this.

                  not to sound like a total bummer, but with everything Microsoft is doing in regards to Xbox, how can I get hype over this or gears?

                  C This user is from outside of this forum
                  C This user is from outside of this forum
                  cosmonova@lemmy.world
                  wrote last edited by
                  #8

                  You‘re right. I love Fable. The first one that is. I‘ve played two and three as well simply because I enjoyed the first one so much. I probably won‘t play this one. Ever. Microsoft can piss off.

                  1 Reply Last reply
                  3
                  • M meathappening@lemmy.ml

                    And changing yourself. Frequent magic users would get old and spindly, I believe occasionally glowing. Axe swingers would get ripped. Your character would be a literal representation of your playstyle and that was cool as hell.

                    I'm actually pumped the Forza guys are making this. They've done a pretty good job with that series, but obviously racing is a whole different ballgame.

                    And I completely agree with your opinion above. If this turns into some overarching parody of western folklore, I'm out. That's not the tone I'm hoping for.

                    VindictiveJudgeV This user is from outside of this forum
                    VindictiveJudgeV This user is from outside of this forum
                    VindictiveJudge
                    wrote last edited by
                    #9

                    And changing yourself. Frequent magic users would get old and spindly, I believe occasionally glowing. Axe swingers would get ripped. Your character would be a literal representation of your playstyle and that was cool as hell.

                    It was both more and less involved than that. Putting XP into the Strength stats made your character buff, Skill stats made them tall, and Will stats gave you glowing patterns on your body, except in 3 where they made your tattoos glow instead. What you actually did was irrelevant, just how you spent your XP. In Fable 1, buying levels also made your character older, but age became connected to plot in 2 and was dropped as a morph in 3. Moral alignment in all three and ethical alignment in 2 and 3 also affected character appearance, but the specifics varied a lot between games.

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