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  3. Gaming market melts down after Google reveals new AI game design tool — Project Genie crashes stocks. (A.K.A . Investors panic because they don't understand what "real" videogames are)

Gaming market melts down after Google reveals new AI game design tool — Project Genie crashes stocks. (A.K.A . Investors panic because they don't understand what "real" videogames are)

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  • ekZeppE ekZepp

    Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.

    The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.

    Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.

    B This user is from outside of this forum
    B This user is from outside of this forum
    brsrklf@jlai.lu
    wrote last edited by
    #2

    Your turn will come, gen AI. It'll be a total shitshow because of the monster you've created, but it needs to happen anyway at this point.

    1 Reply Last reply
    30
    • ekZeppE ekZepp

      Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.

      The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.

      Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.

      apeman42@lemmy.worldA This user is from outside of this forum
      apeman42@lemmy.worldA This user is from outside of this forum
      apeman42@lemmy.world
      wrote last edited by
      #3

      If this is widely adopted, I have enough emulators and classic PC games to never buy another game in my life and still be entertained the whole time. Good luck, corpo dipshits.

      F ampersandrew@lemmy.worldA G F thingsiplay@lemmy.mlT 10 Replies Last reply
      242
      • ekZeppE ekZepp

        Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.

        The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.

        Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.

        SonotsugipaaS This user is from outside of this forum
        SonotsugipaaS This user is from outside of this forum
        Sonotsugipaa
        wrote last edited by
        #4

        If you ever feel like you're stupid, ignorant, absolutely microbe-brained, and that no one on this planet could possibly be more braincell starved than you:
        remember that at least you don't invest in the stock market for a living

        1 Reply Last reply
        65
        • ekZeppE ekZepp

          Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.

          The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.

          Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.

          K This user is from outside of this forum
          K This user is from outside of this forum
          kronarbob@lemmy.world
          wrote last edited by kronarbob@lemmy.world
          #5
          • Step 1 : buy some shares that fell down
          • Step 2 : Wait for the IA fuckery to collapse
          • Step 3 :
          • Step 4 : profit
          I Cast FistI ScrubblesS 2 Replies Last reply
          25
          • ekZeppE ekZepp

            Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.

            The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.

            Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.

            D This user is from outside of this forum
            D This user is from outside of this forum
            damage@feddit.it
            wrote last edited by
            #6

            And Gabe keeps laughing

            1 Reply Last reply
            15
            • ekZeppE ekZepp

              Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.

              The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.

              Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.

              KronusdarkK This user is from outside of this forum
              KronusdarkK This user is from outside of this forum
              Kronusdark
              wrote last edited by
              #7

              It’s Google, so it will last two years MAX.

              I Cast FistI ScrubblesS S 3 Replies Last reply
              90
              • apeman42@lemmy.worldA apeman42@lemmy.world

                If this is widely adopted, I have enough emulators and classic PC games to never buy another game in my life and still be entertained the whole time. Good luck, corpo dipshits.

                F This user is from outside of this forum
                F This user is from outside of this forum
                fecundpossum@lemmy.world
                wrote last edited by fecundpossum@lemmy.world
                #8

                This. My back log of physical DS and 3ds games is extensive and grows a little every time I remember I have the eBay app on my phone. Sorry wallet.

                D TruscapeT 2 Replies Last reply
                11
                • apeman42@lemmy.worldA apeman42@lemmy.world

                  If this is widely adopted, I have enough emulators and classic PC games to never buy another game in my life and still be entertained the whole time. Good luck, corpo dipshits.

                  ampersandrew@lemmy.worldA This user is from outside of this forum
                  ampersandrew@lemmy.worldA This user is from outside of this forum
                  ampersandrew@lemmy.world
                  wrote last edited by
                  #9

                  You just described why it won't be widely adopted.

                  1 Reply Last reply
                  5
                  • ekZeppE ekZepp

                    Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.

                    The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.

                    Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.

                    S This user is from outside of this forum
                    S This user is from outside of this forum
                    slazer2au
                    wrote last edited by
                    #10

                    So what i am hearing is buy in the dip?

                    BeeegScaaawyCrippleH sp3ctr4l@lemmy.dbzer0.comS 2 Replies Last reply
                    43
                    • KronusdarkK Kronusdark

                      It’s Google, so it will last two years MAX.

                      I Cast FistI This user is from outside of this forum
                      I Cast FistI This user is from outside of this forum
                      I Cast Fist
                      wrote last edited by
                      #11

                      killedbygoogle.com's already polishing the new tombstone

                      tourist@lemmy.worldT 1 Reply Last reply
                      63
                      • K kronarbob@lemmy.world
                        • Step 1 : buy some shares that fell down
                        • Step 2 : Wait for the IA fuckery to collapse
                        • Step 3 :
                        • Step 4 : profit
                        I Cast FistI This user is from outside of this forum
                        I Cast FistI This user is from outside of this forum
                        I Cast Fist
                        wrote last edited by
                        #12

                        Step 3: market remains irrational, loops back to step 3

                        K 1 Reply Last reply
                        19
                        • ekZeppE ekZepp

                          Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.

                          The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.

                          Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.

                          I Cast FistI This user is from outside of this forum
                          I Cast FistI This user is from outside of this forum
                          I Cast Fist
                          wrote last edited by
                          #13

                          Tools like Project Genie could genuinely help here, saving developers time they'd otherwise spend in the early stages of the game, before level design is locked in.

                          But in that way, AI is the solution to an artificial problem that should've been solved without it; for all that matters, devs could still find a way to balloon productions out of control even with Project Genie and a hundred other generative AI models at the helm.

                          The more likely end result is that devs will find it so easy to start something that they'll start 100 projects, or try 100 different ideas, but be completely unable to lock on and focus on any one, because there's always a greener grass a single prompt away.

                          1 Reply Last reply
                          6
                          • apeman42@lemmy.worldA apeman42@lemmy.world

                            If this is widely adopted, I have enough emulators and classic PC games to never buy another game in my life and still be entertained the whole time. Good luck, corpo dipshits.

                            G This user is from outside of this forum
                            G This user is from outside of this forum
                            Goodeye8
                            wrote last edited by
                            #14

                            This will never be widely accepted in the gaming space because it's not a game. The model only generates an interactive world, not a game world. It's effectively a glorified AI prompted showroom. It's useless as a development tool because nothing it generates is usable in the traditional development process which means the model would have to create the whole game but the model is incapable of understanding what a game is.

                            S regrettable_incident@lemmy.worldR W G A 7 Replies Last reply
                            125
                            • F fecundpossum@lemmy.world

                              This. My back log of physical DS and 3ds games is extensive and grows a little every time I remember I have the eBay app on my phone. Sorry wallet.

                              D This user is from outside of this forum
                              D This user is from outside of this forum
                              douchebagmcswag@lemmynsfw.com
                              wrote last edited by
                              #15

                              If can grow more if you know the way of Luma CFW and Twilight Menu ++

                              ...., much, much more

                              1 Reply Last reply
                              2
                              • ekZeppE ekZepp

                                Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.

                                The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.

                                Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.

                                G This user is from outside of this forum
                                G This user is from outside of this forum
                                gegil@sopuli.xyz
                                wrote last edited by
                                #16

                                Investors never played a real video game. They dont undestand the difference between video (ai generated) and a video game.

                                B 1 Reply Last reply
                                24
                                • apeman42@lemmy.worldA apeman42@lemmy.world

                                  If this is widely adopted, I have enough emulators and classic PC games to never buy another game in my life and still be entertained the whole time. Good luck, corpo dipshits.

                                  F This user is from outside of this forum
                                  F This user is from outside of this forum
                                  fyrilsol
                                  wrote last edited by
                                  #17

                                  Same. I have spent years building my game libraries just for stupid shit like this.

                                  1 Reply Last reply
                                  2
                                  • G Goodeye8

                                    This will never be widely accepted in the gaming space because it's not a game. The model only generates an interactive world, not a game world. It's effectively a glorified AI prompted showroom. It's useless as a development tool because nothing it generates is usable in the traditional development process which means the model would have to create the whole game but the model is incapable of understanding what a game is.

                                    S This user is from outside of this forum
                                    S This user is from outside of this forum
                                    GreenBottles
                                    wrote last edited by
                                    #18

                                    Its a step in that direction though

                                    G 1 Reply Last reply
                                    3
                                    • G Goodeye8

                                      This will never be widely accepted in the gaming space because it's not a game. The model only generates an interactive world, not a game world. It's effectively a glorified AI prompted showroom. It's useless as a development tool because nothing it generates is usable in the traditional development process which means the model would have to create the whole game but the model is incapable of understanding what a game is.

                                      regrettable_incident@lemmy.worldR This user is from outside of this forum
                                      regrettable_incident@lemmy.worldR This user is from outside of this forum
                                      regrettable_incident@lemmy.world
                                      wrote last edited by
                                      #19

                                      That's all it does so far.

                                      But I doubt AI games will succeed, people are always going to want the human touch when it comes to art.

                                      G U I 3 Replies Last reply
                                      14
                                      • G Goodeye8

                                        This will never be widely accepted in the gaming space because it's not a game. The model only generates an interactive world, not a game world. It's effectively a glorified AI prompted showroom. It's useless as a development tool because nothing it generates is usable in the traditional development process which means the model would have to create the whole game but the model is incapable of understanding what a game is.

                                        W This user is from outside of this forum
                                        W This user is from outside of this forum
                                        werecat@lemmy.world
                                        wrote last edited by werecat@lemmy.world
                                        #20

                                        So… it’s as good as Starfield then but without load screens?

                                        G 1 Reply Last reply
                                        32
                                        • ekZeppE ekZepp

                                          Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.

                                          The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.

                                          Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.

                                          BaroqueInMindB This user is from outside of this forum
                                          BaroqueInMindB This user is from outside of this forum
                                          BaroqueInMind
                                          wrote last edited by baroqueinmind@piefed.social
                                          #21

                                          I tried an in-browser demo of something like this that Microsoft recently took down, and it was an image diffuser running an agent that could contextualize mouse+keyboard or gamepad gameplay inputs to behind-the-hood text prompts.

                                          It looked like I was playing a Quake 2 clone, and almost played exactly like it, but weirdly turn-based when I didn't do anything because it was just an AI generating images. It remembered the corpses of the bad guys I shot and it also kinda remembered the environment it made, including ramps that go up another floor and opened doorways that led to other areas.

                                          Its cool, but not really a good game, very jank and likely resource intensive, which made sense why they took it down.

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