Gaming market melts down after Google reveals new AI game design tool — Project Genie crashes stocks. (A.K.A . Investors panic because they don't understand what "real" videogames are)
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This will never be widely accepted in the gaming space because it's not a game. The model only generates an interactive world, not a game world. It's effectively a glorified AI prompted showroom. It's useless as a development tool because nothing it generates is usable in the traditional development process which means the model would have to create the whole game but the model is incapable of understanding what a game is.
So it's like the Meta-verse, but somehow even worse.
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Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.
The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.
Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.
They are literally Rader in split fiction. They think they own creativity. I hate these scum.
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So people are idiots. Got it.
I dunno man working on a video game as a side hobby they’re the worst things I’d use for gen ai. There’s too many things from pathing to physics and collision that require human input to make work.
Anytime I’ve tried it’s given some absolute shit results.
People spend 2 hours making an llm spit out some shit thats mediocre instead of spending that time learning. And they consider it a win.
I do admit all this shit has made me want give up on music or ever learning programming becauze every other person will just prompt it and be better than me in the short term. sigh. depressing times.
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If this is widely adopted, I have enough emulators and classic PC games to never buy another game in my life and still be entertained the whole time. Good luck, corpo dipshits.
Literally millions (billions?) of amazing games made before 2018 are waiting to be played! I wonder if future gamers will shun the 2020 era of gaming like the disco era
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Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.
The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.
Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.
Good. Time to buy.
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Always has been.
Remember when Elon had to buy Twitter?
Prior to that, he was manipulating the market through Twitter causing a lot of uncertainty.
Always has been.
Not always. It has been for longer than we've been alive, but stock originated as a way to fund merchant voyages - you paid a share of the costs and got a share of the proceeds (in merchandise or in the sale value of that merchandise) when the ship came in.
Literally the origin of the phrase "your ship has come in".
Then people started speculating over the future value of and trading those shares while the ship was still at sea, then the concept got generalized beyond merchant voyages, etc and here we are where it's more like the art market where things are worth whatever someone will pay and that value isn't necessarily tied to anything concrete.
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If this is widely adopted, I have enough emulators and classic PC games to never buy another game in my life and still be entertained the whole time. Good luck, corpo dipshits.
I just bought Stardew Valley. Should I feel bad now?
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People spend 2 hours making an llm spit out some shit thats mediocre instead of spending that time learning. And they consider it a win.
I do admit all this shit has made me want give up on music or ever learning programming becauze every other person will just prompt it and be better than me in the short term. sigh. depressing times.
As a full time software engineer you’ll get a lot more out of learning how things work, even in the short term, if you properly learn the craft.
Otherwise when something deals you won’t have the tools to debug it. When the work LLMs are great but if things go haywire you wanna be able to stop and triage yourself.
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If you like holding an empty bag, this is a great strategy.
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As a full time software engineer you’ll get a lot more out of learning how things work, even in the short term, if you properly learn the craft.
Otherwise when something deals you won’t have the tools to debug it. When the work LLMs are great but if things go haywire you wanna be able to stop and triage yourself.
Yeah for sure. It feels like an uphill battle more than its ever been though.
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Yeah for sure. It feels like an uphill battle more than its ever been though.
I feel that.
Even in my current job they’re pushing us to use chatbots and LLMs even when it doesn’t make sense. There’s a lot of people hoping for the mythical productivity boosts that snake oil salesmen are shoveling. Going to the point where they see a future where “you check in prompts to source control because LLMs will be so good at translating those”. Which is batshit but you gotta let c level people learn this the hard way and fire everyone else for their mistakes.
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Roughly an average 10% drop in major gaming stocks, because a plagiarism machine can produce one minute of 720p, 24fps 'gameplay' at an absolutely astounding compute cost.
These people are all fucking idiots.
Therr is no universe where this even makes sense under a 'a games are streamed' paradigm.
This is like 100x to 100,000x the cost in hardware and energy, to produce a minute.
Do these fucking idiots think a game can just be wholly reinstantiated every single minute?
It actually would have made more sense to fine tune an LLM to interface with an API layer for Unity or something, to just... you know, produce an actual game?
Call that the uh, the processed training data/output condensed into a distilled an efficient piece of software, the 'local' model, if these clowns understand nothing but jargon.
I truly cannot comprehend the mind numbing level of stupidity on display here.
If that much investor money can be swayed by this utterly pitiful demonstration, then all these game stocks deserve to go to near 0, because clearly the people in charge (the investors) understand literally nothing about video games.
This is utterly asinine.
What happens if/when all of the plagiarised games start suing Google for IP infringement?
How is everyone involved at every step of this so utterly mentally impaired?
The expert systems that the console manufacturers supply to developers can already do this sort of thing.
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is it? stock prices are still quite high
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I just bought Stardew Valley. Should I feel bad now?
No, you should be playing Stardew Valley though!
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The expert systems that the console manufacturers supply to developers can already do this sort of thing.
... I didn't downvote you, but uh, no, I really don't think they can.
I think you are confusing an semi-automable asset pipeline that adheres to various kinds of standards for... a whole lot more than that.
I'd really like to see any evidence that what you seem to be describing actually exists.
Because if it does, and is or has been in widespread use for any amount of time prior to now... well very broadly, it would seem to be hurting more than helping things.
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Yesterday, Google announced Project Genie, a new generative AI tool that can apparently create entire games from just prompts. It leverages the Genie 3 and Gemini models to generate a 60-second interactive world rather than a fully playable one. Despite this, many investors were scared out of their wits, imagining this as the future of game development, resulting in a massive stock sell-off that has sent the share prices of various video game companies plummeting.
The firms affected by this include Rockstar owner Take-Two Interactive, developer/distributors like CD Projekt Red and Nintendo, along with even Roblox — that one actually makes sense. Most of the games you find on the platform, including the infamous "Steal a Brainrot," are not too far from AI slop, so it's poetic that the product of a neural network is what hurt its stock.
Unity's share price fell the most at 20%, since it's a popular game engine. Generally speaking, that's how most games operate: they use a software framework, such as Unity or Unreal Engine, which provides basic functionality like physics, rendering, input, and sound. Studios then build their vision on top of these, and some developers even have their own custom in-house solutions, such as Rockstar's RAGE or Guerrilla's Decima.
Who cares what makes it if it's fun?
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Roughly an average 10% drop in major gaming stocks, because a plagiarism machine can produce one minute of 720p, 24fps 'gameplay' at an absolutely astounding compute cost.
These people are all fucking idiots.
Therr is no universe where this even makes sense under a 'a games are streamed' paradigm.
This is like 100x to 100,000x the cost in hardware and energy, to produce a minute.
Do these fucking idiots think a game can just be wholly reinstantiated every single minute?
It actually would have made more sense to fine tune an LLM to interface with an API layer for Unity or something, to just... you know, produce an actual game?
Call that the uh, the processed training data/output condensed into a distilled an efficient piece of software, the 'local' model, if these clowns understand nothing but jargon.
I truly cannot comprehend the mind numbing level of stupidity on display here.
If that much investor money can be swayed by this utterly pitiful demonstration, then all these game stocks deserve to go to near 0, because clearly the people in charge (the investors) understand literally nothing about video games.
This is utterly asinine.
What happens if/when all of the plagiarised games start suing Google for IP infringement?
How is everyone involved at every step of this so utterly mentally impaired?
How is everyone involved at every step of this so utterly mentally impaired
Most of the shareholder oligarchs who own our economy are lead poisoned boomers and this is all just their way of competing with each other for the top spots on the forbes richest people list.
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Who cares what makes it if it's fun?
I agree, and lowering the cost of entry to the game development market means more games and better games for all of us.
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I agree, and lowering the cost of entry to the game development market means more games and better games for all of us.
More games? Yes.
Better games? Very unlikely.
There are already 99 slop games for every good game.
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So its a glorified a procedural generator that does not save anything it makes?
What the fuck. Its like saying game devs are being replaced because people see dreams when they sleep.
That's a very good analogy. Yeah, this is stupid. What's even dumber than the concept itself, is freaking out over it and selling stocks. This technology should not intimidate anyone, it's impressive by some limited metrics, but it's not in any way effective at creating a video game.