Fable - Gameplay Teaser
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To get the good ending you need to become a landlord.
Plot twist: this is actually the evil ending.
Wasn't that only if you didn't balance it enough and let the greed/evil rating go all the way up?
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I liked 3 a lot. But it's way too easy. IIRC you also can't die. You just revive with a scar. But I never "lost" until I got to that assassin for the DLC.
Also, yeah, the ending was price gouge all of your rental properties or let everyone die. Like, great, what a choice.
Gameplay was fun though. Missions were fun. Everything was good except those two things.
The king telling you how hard the decisions are, and how you just dont understand how heavy the crown is and then forcing you to make the tough choices yourself seems great on paper until you realise you can solve the entire world's economic problems by putting a 15 minute shift in at the pie shop.
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Here's the unbranded trailer that shows all the platforms it's on.
https://www.youtube.com/watch?v=C5qWGaqzk98
Posting the Sony one implies it's exclusive to PlayStation and derails the conversation to a place it really doesn't need to go.
Personally I'm cautious. After the way the second one ended, I never touched the third one. They kinda pull this bait-and-switch where if you try to pick the good ending, the game shames you for it. It's almost as bad as Mass Effect 3 telling you that you have three choices, giving you three paths, and not telling you which one is which. Maybe a bit worse. I mean to go through this whole game and just get shit on for trying to do the right thing. It's a bit shit.
Then again, Peter Molyneux isn't involved in this. He's making a sequel to Black and White set in the Fable universe without using the Fable name (but he is using the Albion name) so it's kinda confusing. Obvious if you know what you're looking at, though.
Well to be fair to Molyneux, Albion just means Great Britain. That name is centuries old so anyone can use it.
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The king telling you how hard the decisions are, and how you just dont understand how heavy the crown is and then forcing you to make the tough choices yourself seems great on paper until you realise you can solve the entire world's economic problems by putting a 15 minute shift in at the pie shop.
I thought that the point was that the King was only interested in saving everyone, so he didn't even consider that he could avoid being a tyrant. Like, if I remember right, you can overcharge for rent to get the money without going overboard. He just said fuck it and took everything.
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Playground Games acquired the rights to Fable and are based out of the UK so I’m not sure how relevant this comment is.
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Playground Games acquired the rights to Fable and are based out of the UK so I’m not sure how relevant this comment is.
And Playground Games is a subsidiary of microsoft? I'm not sure what you're trying to prove here.
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And Playground Games is a subsidiary of microsoft? I'm not sure what you're trying to prove here.
Oh shit you right. My bad.
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Ok I had to look it up since it had been so long since I beat 2. Take the gold is evil ending but like I said money is easy to get by the end game.
The good ending is to leave your family dead and save everyone sacrificed to build the tower, the reward is a statue and knowing a bunch of NPCs that you can't meet in the game are alive.
Love brings back your family and dog, I was thinking that the dog and family were separate. Anyway family feels guilty about the trade but who cares the wife can be replaced, the dog is needed to get rest of the silver keys and other things that you couldn't access until the end game so dog is the most useful reward, plus being best boy.So it's love, gold, and a tower? Yeah I still pick gold.
It's been a while since I played but I thought you could have different pets and replace them as they go (since pets tend to be canon fodder in a lot of games).
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Well to be fair to Molyneux, Albion just means Great Britain. That name is centuries old so anyone can use it.
Someone told me that before. Still, if Peter Molyneux puts out a game and uses the name Albion, we know what he's referring to.
Fable's Albion could even be Great Britain in an alternate universe.
It's like Pandora. It's been used by a bunch of companies for different reasons. But if Gearbox lost the rights to Borderlands and they set a new game on a planet called Pandora, I would not expect they were talking about the jeweler.
So I suppose it benefits Molyneux that his world and title were so generic he can use them without the Fable license.
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I'm excited for the ride again. The hype about what's possible, the belief that it's going to be a genre-defining ground-breaking experience, the disappointment of finding out how shallow it actually is, and the fun of a casual, smooth playing easy game.
There is that — that it will probably be an easy game. There aren't too many of those around. Or at least getting attention. Last year's Game of the Year talk was all about three games that are just stupidly hard: Clair Obscur: Expedition 33, Hollow Knight Silksong, and Blue Prince. I love Blue Prince, but I caved and looked up how to beat it. I fully accept that I probably never will. And "beating" it really just means beating the tutorial. There's so much to do after. But it's fun, even when you lose. The other two are just exceedingly punishing.
And that's fine — games were hard in the 80s. They eased off a bit in the 90s and 00s, but I think PlayStation was always pushing hard games while Xbox and Nintendo were more casual and "gaming is for everybody" (as opposed to "git gud or GTFO"). Then smartphones came out and easy games pretty much swept the app stores. I respect a good challenge if it's fun, and I respect a game that pushes you to be your absolute best... I just don't have the time for that. I like games with Story difficulty where you can do the motions if you want, but you're basically guaranteed to survive every battle, and falling off a high ledge just returns you to the ledge you fell from.
Final Fantasy VII (both of them: the emulated PS1 version on modern consoles, and the remake) actually come with cheat codes built right in, and from what I can tell, they don't even disable achievements. (Actually, the last one disables one achievement. The last cheat code maxes the level of your materia, and this disables the achievement for learning about materia. Once you get that achievement, go crazy.) The game even offers a Head Start mode that makes all your characters start powerful with high level gear. Of course, Final Fantasy VII is a special game. It's often credited as being the first truly cinematic game. I'm not sure it was, but it was definitely one of them and absolutely the most popular of them at the time. The game plays like a movie, so they absolutely do not want to hold you back because you can't push the right buttons fast enough. They want you to experience that story.