A Steam dev is deleting his own game after girlfriend made him realize AI is bad
-
AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.
Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.
You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.
Despite his altruism, she‘s still going to leave him for a stock broker.
-
AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.
Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.
You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.
Based as hell
-
Despite his altruism, she‘s still going to leave him for a stock broker.
Smells like incel talk
-
Based as hell
based on stupid, that is
-
AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.
Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.
You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.
Its funny reading the positive reviews and seeing thay they couldn't even bother spending more than 20mins playing.
Props for it being open source but it seems like a shit game. Needs more gameplay polish I doubt AI was the problem here.
-
Smells like incel talk
The stock broker is a genuinely nice guy, they realize they are soul mates and he quits his job to be a house husband so she can chase her dreams and make an indie game on steam. Coincidentally it has no AI and blows up, and they both get to retire and live off the earnings. Sorry, what were we talking about again?
-
Meh - sounds like they saved some money by not going heavy into custom assets.
Seems like for a first pass at an indie game you should use asset packs and/or Gen AI. If the game has legs - you make another pass with a bigger investment into it.
Obviously if you enjoy the asset/model/whatever aspect then delve deeper into it.
Yeah, I don't know how I feel about celebraing an indie dev deleting their game while the biggest games such as arc raiders succeed despite overt ai use that actually displaces voice actors at the company.
-
Despite his altruism, she‘s still going to leave him for a stock broker.
She didn't like AI for altruism cause, she's not gonna fall for a stock broker or anything similar.
-
Why doesn't he just... I dunno, develop the AI bits? Is he just going to give up?
The announcement suggests the developer wrote all the code, but used the slop robot to generate assets. Sounds like the issue is that making art assets actually takes skill, and is something most programmer types underestimate.
-
AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.
Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.
You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.
Kind of an extreme viewpoint in my opinion. I personally have no issue with an indy or first time dev using AI assistance for a passion project, my issue is when large studios are replacing talented folks with soulless slop.
-
Smells like incel talk
Yep, you got me. So intuitive. Congratulations.
-
The announcement suggests the developer wrote all the code, but used the slop robot to generate assets. Sounds like the issue is that making art assets actually takes skill, and is something most programmer types underestimate.
Incidentally, if people had skill, they wouldn't use Ai?
-
based on stupid, that is
I dunno, is learning stupid?
-
Despite his altruism, she‘s still going to leave him for a stock broker.
We can't understand you with Andrew Tate's dick in your mouth.
-
I dunno, is learning stupid?
Depends. Learning to do th Hitler salute when meeting someone is stupid. Learning how to shit next to the toilet is stupid. See how that works?
He should've developed the AI parts.
-
Smells like incel talk
I checked to see if they were from the MGTOW instance
-
AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.
Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.
You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.
Good for him doing the right thing. Keeping slop out of the world is one of the most moral things a person can do.
-
Yeah, I don't know how I feel about celebraing an indie dev deleting their game while the biggest games such as arc raiders succeed despite overt ai use that actually displaces voice actors at the company.
The developer gives a pretty decent reason for the deletion, imo:
"I have realized the AI is not actually free, and it has a major effect on the economy and environment," Rakuel wrote. "Some AI companies can use this game just existing as a reason the get more investment for their AI companies, that benefit[s] no one, but rather suck resources from the economy from hard working people," he continued.
There's nothing he can do about Arc Raider's success, but taking ownership of what he did, I gotta say, respect.
-
Incidentally, if people had skill, they wouldn't use Ai?
Again, reading the announcement, it sounds like the advice the developer received in school was to use it. He’s realized now that it was a bad call.
-
AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.
Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.
You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.
"Ethically, [the] only logical reason is to delete the game from Steam. The girl I've been dating for a month made me realize this."
Make like 38 Special and hold on loosely brother. Keep it up.