The developers of PEAK, explaining how they decided on pricing for their game.
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Quick question for a game dev:
How does getting steam deck verified work? Like do you reach out? Or do they just check whenever they get to it?
Cool looking game! If I wasn't deeply unemployed right now I would buy! Hopefully soon
It's an optional part of getting your game on the steam marketplace, but I've had a friend try on steamdeck without messing with it and had no issues. Ymmv, I'm one example and this is my first project.
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Not the one you asked, but I do like the art. Though I'm not a fan of beat em ups.
Thanks! My partner worked hard on all the art.
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I’ll probably never play it, but the game looks cool and I can appreciate someone else’s hard work, so Imma buy it.
Good speed on your journey!
Thanks, the support is appreciated!
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Same reason that shit on TV is five easy payments of 29.95.
I'm willing g to spend $29. I'll even spend $29 five times. But not $150.
The only time this breaks down for me though is that I still struggle to pay $0.99 for a mobile app I use often sometimes. Really not sure what it is.
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I just today bought all civilization games with all DLCs for 15 euros on humble. Pretty good deal if you ask me, and I even dragged the slider all to the right for the charity, so 2k doesn't get any money.
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0: Hahaha FUCK no this will hold the game flow hostage every few hours to get me to pay infinite money.
https://supertuxkart.net/
https://www.wesnoth.org/
https://xonotic.org/
https://freeciv.org/Super Tux Kart is very underrated, super fun game actually
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For me, it goes:
0 - hell no
1 to 5 - sure why not, that's about as much as a bottled drink.
6 to 10 - maybe once a month.
11 to 15 - better be a pretty damn good game, or I'm refunding.
16 to 20 - I'm waiting for a discount, not worth it.
21 to 60 - hell no
61+ - I'm blacklisting your company from my recommendations.
What do you have against OpenTTD and Cataclysm: Dark Days Ahead? \s
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Same reason that shit on TV is five easy payments of 29.95.
I'm willing g to spend $29. I'll even spend $29 five times. But not $150.
I had my sewer line backing up into my basement a couple of months ago. My regular plumber was busy so I had to call in a company that I knew was an overpriced scam ("Dream Team" lol) but I had no choice since I had guests in the house for my father's funeral. They came and of course they couldn't clear the line and said they had to dig up and replace the whole thing. The guy had a special tablet that he showed me the three options and the prices on and it initially showed them all in dollars per month with "zero-interest financing". I was like dude just show me the total cost. The three options were $17K, $22K and $36K total but the monthly payments actually decreased with increasing total price (naturally the payment option didn't show how many total payments you would have to make).
Fortunately I called my regular plumber and he was so outraged at these motherfuckers that he came out that afternoon and cleared my line for me. Total cost $850.
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The only time this breaks down for me though is that I still struggle to pay $0.99 for a mobile app I use often sometimes. Really not sure what it is.
It's wild, I released a shareware music creation app for Windows back in 2000 and it was easy to get people to pay $29.95 for it. I now have a vastly superior iOS version and nobody's willing to pay a dollar for it. It's a very depressing situation for an independent developer.
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For me it's
1-4 might buy and never play it
4-12 eh if it's got good reviews and it's my genre it's a potential impulse buy
12-25 it's got to be very acclaimed and I have to desire it strongly
25-35 if it's like the sequel of a game I loved A LOT, and has good reviews, and it gets me on a good day
35+ no way, I'll wait for a discountAs someone who came to PC gaming from decades as a console gamer it blows my mind how cheap PC gaming is once you get over the initial cost of the PC.
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Does my game's thumbnail please you, m'lord?
That’s really fun, reminiscent of old-school platforming, absolutely worth the $2 and it runs great on the Steam Deck! Good job!
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That trick with the $ x.99 all over again.
Ugh, sometimes we'll be in the grocery store, and my wife will look at something that clearly says $7.99 and she'll say "oh it's only seven dollars". Every time. I can't believe how well that works on her. If I didn't like her so much, I don't know if I could handle it...
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It's wild, I released a shareware music creation app for Windows back in 2000 and it was easy to get people to pay $29.95 for it. I now have a vastly superior iOS version and nobody's willing to pay a dollar for it. It's a very depressing situation for an independent developer.
Yeah. I used to have a $20 shareware product back when kagi was a payment processor. Apple introduced $1 pricing as a dick waving contest and fucked the entire indy developer community.
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What do you have against OpenTTD and Cataclysm: Dark Days Ahead? \s
Cataclysm: Dark Days Ahead
I spawned as a nun in-game on the rooftop of a cake restaurant. I've got nothing but a bible to wreck zombies. And there are so many, there is no tutorial, the controls are tanky, the devs are out of their mind.
0/10
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Guybrush has it right.
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Free games are getting dumpstered on in the comments and all I gotta say is there are some amazing free games, not including FOSS because I'm sure the majority of people here already know about SuperTuxKart, Mindustry, Unciv, etcetera.
• Amorous ( that one furry dating VN that should definitely be age restricted/gated until at least 16 years old )
• Sonic Galactic ( a pretty cool looking WIP 2D Sonic fan game )
• Ardor ( a free Steam roguelite ( roguelike? ) game )
• Plants vs Zombies 2 Reflourished mod ( a harder version of PvZ2 with various balance changes and new content with probably a majority of the bloat premium plants removed )
• Portal Revolution ( technically cheating since it's a mod for Portal 2, but at 11.58GB it's more than just a basic mod considering it's almost at big as the base game ( 11.91GB ))
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The crafty madmen
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For me, it goes:
0 - hell no
1 to 5 - sure why not, that's about as much as a bottled drink.
6 to 10 - maybe once a month.
11 to 15 - better be a pretty damn good game, or I'm refunding.
16 to 20 - I'm waiting for a discount, not worth it.
21 to 60 - hell no
61+ - I'm blacklisting your company from my recommendations.
Some of the best games i've ever played are in the 1-10 range.
With that in mind, i do brlieve that a 60+ game would at least be über eccellent and have much to do.
Which might unironically make such games bloated, if they weren't costly that is.
Just to add to this, terraria is about 10 dollars on steam at most times.Not only is the game fun, but it can last forever if you want.
There are many cases of games where the monetisation model is donation based.
I bought an offer for pixel dungeon despite the game being free, mostly because shattered pixel dungeon singlehandendly revived the game. -
Super Tux Kart is very underrated, super fun game actually
These seemed like recommendations for free games that both are quality and aren't money grubbing.
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As someone who came to PC gaming from decades as a console gamer it blows my mind how cheap PC gaming is once you get over the initial cost of the PC.
And the Steam discount golden age ended years ago, nowadays it's much more expensive. Not to mention the bundles of the time.
