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  3. What challenge from a game isn't worth completing and what challenge from a game is worth completing?

What challenge from a game isn't worth completing and what challenge from a game is worth completing?

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  • A adulated_aspersion@lemmy.world

    Change your system time and relaunch the game for a sneaky cheat.

    thingsiplay@lemmy.mlT This user is from outside of this forum
    thingsiplay@lemmy.mlT This user is from outside of this forum
    thingsiplay@lemmy.ml
    wrote last edited by thingsiplay@lemmy.ml
    #69

    Yeah I know, there are methods. But I want to "earn" it the right way, as I don't like cheating for this kind of stuff. But thanks for the tip nonetheless. Edit: Especially as I'm in the ninth year now...

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    • 7112@lemmy.world7 7112@lemmy.world

      Super-bosses that award ultimate weapons... like why am I going to use this weapon now that the biggest challenge is done?

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      cookieoffortune@lemmy.world
      wrote last edited by
      #70

      Itโ€™s for the secret boss!

      1 Reply Last reply
      2
      • S sirhax@feddit.nu

        Too many people seem too focused on getting 100%/Platinum though, and I feel like that's almost always going to end up in a kind of exploration grind, or just having achievements for playing the game.

        The best achievements imo is when you do something random and get an achievement for it, then youll be able to see how many other players managed the same.

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        xeroxcool@lemmy.world
        wrote last edited by
        #71

        I enjoyed the Tokyo Drift achievement in Sea of Thieves. I was running from a larger ship and naturally thought of going full steer around a rock and dropping anchor. It worked! We lived.

        1 Reply Last reply
        3
        • F fyrilsol

          Either one or both works.

          Mine is completing the Pokedex in the original Pokemon games. All you get is just Professor Oak giving you a wink and a small few second cut scene. And a congratulations text. Imagine spending all of your time then, getting all 151 and even 252 pokemon just for that? Yeah no thanks, I never completed the pokedex.

          Going the Joja-Route in Stardew Valley. I say this mainly because, it is what you make of it. You forfeit being able to complete the Community Center by earning things, when you sign your soul away to Joja. What I would've liked is seeing Pierre go out of business completely. I just think that would add a route of depth in the game where you have to make ends meet through Joja because Pierre is permanently closed.

          But, that doesn't happen, he'll still be in business despite his depression about Joja running things. Kindof ruins the whole concept of doing it for the achievements even.

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          H This user is from outside of this forum
          hraegsvelmir@ani.social
          wrote last edited by
          #72

          I draw the line at whether it's something that can be done naturally, as a result of playing the game and enjoying it enough to put in that much time. I'll entertain trying to 100% a game that has an achievement to farm 1000 of some herb, if it's something that I'll just come across in due time by making full use of all the game mechanics, and presumably see some form of in-game payoff for my efforts. I'll instantly become content with just seeing the credits if an achievement to get a similar quantity of something is just an excuse to pad play time by making me grind some monster drops just for the sake of getting that last achievement.

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          • F fyrilsol

            Either one or both works.

            Mine is completing the Pokedex in the original Pokemon games. All you get is just Professor Oak giving you a wink and a small few second cut scene. And a congratulations text. Imagine spending all of your time then, getting all 151 and even 252 pokemon just for that? Yeah no thanks, I never completed the pokedex.

            Going the Joja-Route in Stardew Valley. I say this mainly because, it is what you make of it. You forfeit being able to complete the Community Center by earning things, when you sign your soul away to Joja. What I would've liked is seeing Pierre go out of business completely. I just think that would add a route of depth in the game where you have to make ends meet through Joja because Pierre is permanently closed.

            But, that doesn't happen, he'll still be in business despite his depression about Joja running things. Kindof ruins the whole concept of doing it for the achievements even.

            ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
            ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ K This user is from outside of this forum
            ๐Ÿ‡ฐ ๐ŸŒ€ ๐Ÿ‡ฑ ๐Ÿ‡ฆ ๐Ÿ‡ณ ๐Ÿ‡ฆ ๐Ÿ‡ฐ ๐Ÿ‡ฎ
            wrote last edited by kolanaki@pawb.social
            #73

            Beating Dark Souls 2 without dying or using a bonfire rewards you with a ring that makes your right hand weapon completely invisible.

            It isn't worth it at fucking all, since there is a spell that does the same thing and is way easier to obtain (even in 2025 despite being a multiplayer rank reward). The spell and ring also have ZERO effect on PvE and it rarely matters in PvP when the animations of your body instantly reflect the size of your weapon to a good enough player. Like, I don't need to see your Ultragreatsword to know that's what you are swinging when your arm starts hefting the weight.

            1 Reply Last reply
            5
            • F Fushuan [he/him]

              Ehhhhh... Kinda, not really. The wizard goes mad, the rogue aligns with evil and the warrior failed to contain the big evil and is possessed by it.

              Doesn't sound like final boss to me.

              SharkAttakS This user is from outside of this forum
              SharkAttakS This user is from outside of this forum
              SharkAttak
              wrote last edited by
              #74

              I may be wrong, didn't follow the series much, but wasn't Diablo2 BBEG the player from the first one turned evil?

              1 Reply Last reply
              0
              • L lightnsfw@reddthat.com

                I'm at 99% of RDR2 for like 2 years now because I can't be bothered to do the dominoes part of the gambling challenge.

                F This user is from outside of this forum
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                furbag@lemmy.world
                wrote last edited by furbag@lemmy.world
                #75

                That dominoes shit makes no sense to me. I've tried to look up the rules multiple times online and then I go into the game and try to make a legal move and the game won't let me.

                Whoever programmed that shit was on crack.

                L 1 Reply Last reply
                3
                • D ๐Ÿฆ„๐Ÿฆ„๐Ÿฆ„

                  I got one character to lvl 60 in Classic WoW Hardcore. When I got that last level up, I cried a bit. Very emotional journey.

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                  furbag@lemmy.world
                  wrote last edited by
                  #76

                  I tried doing Ironman a while back. Not even on classic, just on whatever the latest patch was. It was only getting easier with time and I wanted my name on that leaderboard. In my mind, it didn't seem like it would be that difficult as long as I played carefully.

                  I gave up after level 20. I didn't die, but I had a few close calls and figured it wasn't going to be worth it to grind out 90+ more levels using the worst gear in the game and no healing or stat boosting items.

                  1 Reply Last reply
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                  • F fyrilsol

                    Either one or both works.

                    Mine is completing the Pokedex in the original Pokemon games. All you get is just Professor Oak giving you a wink and a small few second cut scene. And a congratulations text. Imagine spending all of your time then, getting all 151 and even 252 pokemon just for that? Yeah no thanks, I never completed the pokedex.

                    Going the Joja-Route in Stardew Valley. I say this mainly because, it is what you make of it. You forfeit being able to complete the Community Center by earning things, when you sign your soul away to Joja. What I would've liked is seeing Pierre go out of business completely. I just think that would add a route of depth in the game where you have to make ends meet through Joja because Pierre is permanently closed.

                    But, that doesn't happen, he'll still be in business despite his depression about Joja running things. Kindof ruins the whole concept of doing it for the achievements even.

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                    akasazh@lemmy.world
                    wrote last edited by
                    #77

                    I 100%'ed Tony Hawk Pro Skater 2. That was pretty fun with secret characters and levels to unlock.

                    1 Reply Last reply
                    0
                    • F furbag@lemmy.world

                      That dominoes shit makes no sense to me. I've tried to look up the rules multiple times online and then I go into the game and try to make a legal move and the game won't let me.

                      Whoever programmed that shit was on crack.

                      L This user is from outside of this forum
                      L This user is from outside of this forum
                      lightnsfw@reddthat.com
                      wrote last edited by
                      #78

                      Same, no idea wtf I'm doing with that one.

                      1 Reply Last reply
                      1
                      • F fyrilsol

                        Either one or both works.

                        Mine is completing the Pokedex in the original Pokemon games. All you get is just Professor Oak giving you a wink and a small few second cut scene. And a congratulations text. Imagine spending all of your time then, getting all 151 and even 252 pokemon just for that? Yeah no thanks, I never completed the pokedex.

                        Going the Joja-Route in Stardew Valley. I say this mainly because, it is what you make of it. You forfeit being able to complete the Community Center by earning things, when you sign your soul away to Joja. What I would've liked is seeing Pierre go out of business completely. I just think that would add a route of depth in the game where you have to make ends meet through Joja because Pierre is permanently closed.

                        But, that doesn't happen, he'll still be in business despite his depression about Joja running things. Kindof ruins the whole concept of doing it for the achievements even.

                        orenj@lemmy.sdf.orgO This user is from outside of this forum
                        orenj@lemmy.sdf.orgO This user is from outside of this forum
                        orenj@lemmy.sdf.org
                        wrote last edited by
                        #79

                        Filling out your arsenal with adversary weapons in warframe gets easier the more you do, and a lot of them are really worth while... but maxing them out? Hell no, that's 5 forma a pop, and the valence bonus is NOT worth re-grinding out. I'm glad DE has made the Infested Adversaries easier to deal with, so the valence bonus is easier to max out but good god. that's too much forma.

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                        0
                        • F This user is from outside of this forum
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                          Fushuan [he/him]
                          wrote last edited by fushuan@lemmy.blahaj.zone
                          #80

                          Yeah, as I said, it was the warrior, who took diablo's soulstone with himself, but succumbed to evil and was possessed by Diablo. So, yeah, kinda turned evil. Still, at that point I wouldn't call that body the player from the first game.

                          Afaik originally in D2 we were supposed to kill him and that would be it, but the animator company decided that it would be cool to animate some dude piercing his forehead with a stone, and since there wasn't anymore dev time Blizzard North decided to go with it. That gave way to to justification for the corruption/possession of the D1 warrior character and thus the story of D2 and kinda D3.

                          Oh, btw, Blood Raven, the second quest you do in act 1, is the rogue from D1; and the summoner you encounter at the end of the arcane sanctuary, the one who had Horazon's journal, is the mage from D1.

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                          0
                          • F fyrilsol

                            Either one or both works.

                            Mine is completing the Pokedex in the original Pokemon games. All you get is just Professor Oak giving you a wink and a small few second cut scene. And a congratulations text. Imagine spending all of your time then, getting all 151 and even 252 pokemon just for that? Yeah no thanks, I never completed the pokedex.

                            Going the Joja-Route in Stardew Valley. I say this mainly because, it is what you make of it. You forfeit being able to complete the Community Center by earning things, when you sign your soul away to Joja. What I would've liked is seeing Pierre go out of business completely. I just think that would add a route of depth in the game where you have to make ends meet through Joja because Pierre is permanently closed.

                            But, that doesn't happen, he'll still be in business despite his depression about Joja running things. Kindof ruins the whole concept of doing it for the achievements even.

                            M This user is from outside of this forum
                            M This user is from outside of this forum
                            mika_mika@lemmy.world
                            wrote last edited by
                            #81

                            I'll only answer the first one.

                            Achievement systems full stop. People who value completion through achievement systems are fucking uncreative persons who need to find a different hobby or reconsider why they enjoy theirs. From a dev standpoint it's just a way of lazily padding a game.

                            I'm not talking about completionists of actual game content like collecting all the stars in a Mario game, or catching the 151 pokemon, but moreso the "silver trophy" for killing 2000 grunts or whatever bs achievement ideas they decided to arbitrarily create. You're diluting the art form.

                            1 Reply Last reply
                            3
                            • G glytch@lemmy.world

                              Breath of the Wild: getting all 900 or whatever Korok seeds. The reward is a golden Korok seed whose shape makes it very obvious that you've been cleaning up Korok poop this whole time. Pretty funny prank for Nintendo to pull tbh.

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                              M This user is from outside of this forum
                              mika_mika@lemmy.world
                              wrote last edited by
                              #82

                              I'm glad Nintendo did that. Almost all completionist achievements are shit compared to actual substance in a game especially one as rich as BotW. Give the achievement hunter their dessert.

                              1 Reply Last reply
                              2
                              • F fyrilsol

                                Either one or both works.

                                Mine is completing the Pokedex in the original Pokemon games. All you get is just Professor Oak giving you a wink and a small few second cut scene. And a congratulations text. Imagine spending all of your time then, getting all 151 and even 252 pokemon just for that? Yeah no thanks, I never completed the pokedex.

                                Going the Joja-Route in Stardew Valley. I say this mainly because, it is what you make of it. You forfeit being able to complete the Community Center by earning things, when you sign your soul away to Joja. What I would've liked is seeing Pierre go out of business completely. I just think that would add a route of depth in the game where you have to make ends meet through Joja because Pierre is permanently closed.

                                But, that doesn't happen, he'll still be in business despite his depression about Joja running things. Kindof ruins the whole concept of doing it for the achievements even.

                                J This user is from outside of this forum
                                J This user is from outside of this forum
                                jjjalljs@ttrpg.network
                                wrote last edited by
                                #83

                                I didn't do all the optional bosses in expedition 33. I finished the plot and was so powered up the story bosses didn't even get a turn. But fighting the billion hp "dodge 13 hits in a row or die" just wasn't fun for me.

                                1 Reply Last reply
                                1
                                • F fyrilsol

                                  Either one or both works.

                                  Mine is completing the Pokedex in the original Pokemon games. All you get is just Professor Oak giving you a wink and a small few second cut scene. And a congratulations text. Imagine spending all of your time then, getting all 151 and even 252 pokemon just for that? Yeah no thanks, I never completed the pokedex.

                                  Going the Joja-Route in Stardew Valley. I say this mainly because, it is what you make of it. You forfeit being able to complete the Community Center by earning things, when you sign your soul away to Joja. What I would've liked is seeing Pierre go out of business completely. I just think that would add a route of depth in the game where you have to make ends meet through Joja because Pierre is permanently closed.

                                  But, that doesn't happen, he'll still be in business despite his depression about Joja running things. Kindof ruins the whole concept of doing it for the achievements even.

                                  T This user is from outside of this forum
                                  T This user is from outside of this forum
                                  termaxima@slrpnk.net
                                  wrote last edited by
                                  #84

                                  I do challenges for the fun of doing them, not for the reward.

                                  Dark Souls at level 1 is absolutely worth doing if you're replaying the game. It's a lot of fun, and much easier than you'd think during your first time playthrough.

                                  Surprisingly enough, playing Getting Over It 50 times over for the achievement is one of the most fun experiences I've ever had. The skill curve is just awesome to experience, my time dropped from 18h all the way down to 10 minutes.

                                  Challenge not worth doing : all achievements on Rayman Legends. The game itself is amazing, but to get the last achievement you need to play daily procedural levels for MONTHS unless you're a god at the game (and I'm pretty sure the top times are always cheated anyway, so you're never getting the highest point reward anytime ever)

                                  1 Reply Last reply
                                  1
                                  • F fyrilsol

                                    Either one or both works.

                                    Mine is completing the Pokedex in the original Pokemon games. All you get is just Professor Oak giving you a wink and a small few second cut scene. And a congratulations text. Imagine spending all of your time then, getting all 151 and even 252 pokemon just for that? Yeah no thanks, I never completed the pokedex.

                                    Going the Joja-Route in Stardew Valley. I say this mainly because, it is what you make of it. You forfeit being able to complete the Community Center by earning things, when you sign your soul away to Joja. What I would've liked is seeing Pierre go out of business completely. I just think that would add a route of depth in the game where you have to make ends meet through Joja because Pierre is permanently closed.

                                    But, that doesn't happen, he'll still be in business despite his depression about Joja running things. Kindof ruins the whole concept of doing it for the achievements even.

                                    J This user is from outside of this forum
                                    J This user is from outside of this forum
                                    jacksilver@lemmy.world
                                    wrote last edited by
                                    #85

                                    I think the jump rope and volleyball moons in Mario Odyssey were pretty bad. They didn't really connect to the gameplay and just felt tedious to get.

                                    1 Reply Last reply
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