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  3. Steam Owner Valve Faces $900 Million Lawsuit Over PC Monopoly Claims, Following UK Tribunal Ruling - IGN

Steam Owner Valve Faces $900 Million Lawsuit Over PC Monopoly Claims, Following UK Tribunal Ruling - IGN

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  • C cyberflunk@lemmy.world

    im so fucking american.

    thanks for the correction

    πŸ”πŸ¦˜πŸ›ŽZ This user is from outside of this forum
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    πŸ”πŸ¦˜πŸ›Ž
    wrote last edited by
    #52

    Yeah there was like, a whole thing about that

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    0
    • sp3ctr4l@lemmy.dbzer0.comS sp3ctr4l@lemmy.dbzer0.com

      To add to what you have said:

      Valve is an effective monopoly.

      A lot of people seem to think 'monopoly' means 'literally 0 alternatives for the consumer', but this is not the case in either actual economic jargon/theory nor in basically any legal definition of it I am aware of.

      To be a monopoly you basically just need to be the clear dominant actor in some market. Not the only one, just the main one, such that you can make pricing decisions in a way that other actors in the same market can't, basically.

      Its... very rare for a 'true' or 'perfect' monopoly to ever exist for basically anything other than a public utility/service. It almost never happens.

      This is the kind of pedantry that is annoying but unfortunately important, similar to how 'Impeachment' by the House on its own is actually pointless beyond a mark of shame unless it is also followed by a 'conviction' by the Senate.

      You are correct that in US law, a major factor that is considered is whether or not the company did abusive, deceptive, underhanded stuff to achieve its monopopy status.

      But UK law appears to be different:

      https://www.lexology.com/library/detail.aspx?g=c5b1e681-5fb5-4161-bebf-823034fab751

      You could be doing 'abuse of dominance' whether or not you achieved that dominance by underhanded means.

      So... while I am not a lawyer, I would be genuinely surprised if Valve was found in serious violation of existing US monopoly laws, but I would be less surprised if they were found to be in violation of existing UK monopoly laws.

      πŸ”πŸ¦˜πŸ›ŽZ This user is from outside of this forum
      πŸ”πŸ¦˜πŸ›ŽZ This user is from outside of this forum
      πŸ”πŸ¦˜πŸ›Ž
      wrote last edited by
      #53

      Game prices are set by their publisher, and prices are consistent across various platforms, regardless of market presence. So, Steam is the same price but a better service generally.

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      5
      • thingsiplay@lemmy.mlT thingsiplay@lemmy.ml

        Having a "Monopoly" that occurred naturally isn't illegal. Misusing the position and eliminating any competition is illegal. Besides that, the monopoly situation is open and there is competition. They just suck. Imagine filing Nintendo a lawsuit for having a monopoly in handheld consoles...

        S This user is from outside of this forum
        S This user is from outside of this forum
        squizzy@lemmy.world
        wrote last edited by
        #54

        That isn't necessarily true, companies with SMP have additional regulations. Steam having terms in their contracts preventing sale for cheaper elsewhere would be abuse of their SMP.

        N 1 Reply Last reply
        5
        • sp3ctr4l@lemmy.dbzer0.comS sp3ctr4l@lemmy.dbzer0.com

          To add to what you have said:

          Valve is an effective monopoly.

          A lot of people seem to think 'monopoly' means 'literally 0 alternatives for the consumer', but this is not the case in either actual economic jargon/theory nor in basically any legal definition of it I am aware of.

          To be a monopoly you basically just need to be the clear dominant actor in some market. Not the only one, just the main one, such that you can make pricing decisions in a way that other actors in the same market can't, basically.

          Its... very rare for a 'true' or 'perfect' monopoly to ever exist for basically anything other than a public utility/service. It almost never happens.

          This is the kind of pedantry that is annoying but unfortunately important, similar to how 'Impeachment' by the House on its own is actually pointless beyond a mark of shame unless it is also followed by a 'conviction' by the Senate.

          You are correct that in US law, a major factor that is considered is whether or not the company did abusive, deceptive, underhanded stuff to achieve its monopopy status.

          But UK law appears to be different:

          https://www.lexology.com/library/detail.aspx?g=c5b1e681-5fb5-4161-bebf-823034fab751

          You could be doing 'abuse of dominance' whether or not you achieved that dominance by underhanded means.

          So... while I am not a lawyer, I would be genuinely surprised if Valve was found in serious violation of existing US monopoly laws, but I would be less surprised if they were found to be in violation of existing UK monopoly laws.

          S This user is from outside of this forum
          S This user is from outside of this forum
          squizzy@lemmy.world
          wrote last edited by
          #55

          Isnt a natural monolpoly something like YKK who just have the economics and processes in place to capture the market?

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          • S squizzy@lemmy.world

            That isn't necessarily true, companies with SMP have additional regulations. Steam having terms in their contracts preventing sale for cheaper elsewhere would be abuse of their SMP.

            N This user is from outside of this forum
            N This user is from outside of this forum
            nibodhika@lemmy.world
            wrote last edited by
            #56

            Except that's not what their terms say. Their terms prohibit you from selling a steam key cheaper than on Steam, they don't regulate your game price on a different store if you're not offering a steam key together.

            S 1 Reply Last reply
            4
            • L luridness@lemmy.ml

              Believe you can download the this project https://github.com/Alia5/SISR and get what you want

              MikeM This user is from outside of this forum
              MikeM This user is from outside of this forum
              Mike
              wrote last edited by
              #57

              Oh wow thanks

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              0
              • thingsiplay@lemmy.mlT thingsiplay@lemmy.ml

                Having a "Monopoly" that occurred naturally isn't illegal. Misusing the position and eliminating any competition is illegal. Besides that, the monopoly situation is open and there is competition. They just suck. Imagine filing Nintendo a lawsuit for having a monopoly in handheld consoles...

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                S This user is from outside of this forum
                stupidcasey@lemmy.world
                wrote last edited by
                #58

                Also monopolies are cool now, just as Google.

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                • N nibodhika@lemmy.world

                  Except that's not what their terms say. Their terms prohibit you from selling a steam key cheaper than on Steam, they don't regulate your game price on a different store if you're not offering a steam key together.

                  S This user is from outside of this forum
                  S This user is from outside of this forum
                  squizzy@lemmy.world
                  wrote last edited by
                  #59

                  "would be", its an eample of abuse of the SMP

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                  0
                  • ampersandrew@lemmy.worldA ampersandrew@lemmy.world

                    I'm going to nitpick the controller stuff too, because they could have done it in a way that was store agnostic, but of course, they benefit if they don't do it that way.

                    tyrianmollusk@infosec.pubT This user is from outside of this forum
                    tyrianmollusk@infosec.pubT This user is from outside of this forum
                    tyrianmollusk@infosec.pub
                    wrote last edited by
                    #60

                    Yeah, Steam Input could have been huge for the entire gaming industry, but instead it's only for Steam and so only can get fixed by Valve, who just doesn't really care about coming back to things and keeping them working after initially building something. Frustrating to see something almost so good just kinda limp along, accumulating bugs no one will fix because Valve doesn't really care beyond the simple button mapping use.

                    Just like how dynamic collections could have been pretty great, but Valve got a rudimentary version working, patted themselves on the back, and left forever without even implementing the most basic tools anyone would need to actually use them (boolean combinations, actually using the tags you set on games, etc). It could even have been a slick new interface to Steam's tagging (imagine if you set a collection specifically as a tag, and Steam took your manually adding and removing games there as tag votes) that might've helped ease some of the dumb problems tags have (there'd be a lot more info for Steam to draw on than just the people actually updating tags on the store page).

                    I'm kind of impressed no one makes a better gaming social-launch client than Steam, but then Steam's own client has a massive lock in advantage so you basically can't make something that wholly replaces it, and Valve doesn't care to play nice when they want that obvious Steam-game vs non-Steam-game divide.

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                      squizzy@lemmy.world
                      wrote last edited by
                      #61

                      I wasnt saying that the terms said that just that them aaying it would be an example of my point.

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