Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

The Fedi Forum

  1. Home
  2. Games
  3. As player numbers fall, Highguard makes the actually-quite-good 5v5 mode permanent

As player numbers fall, Highguard makes the actually-quite-good 5v5 mode permanent

Scheduled Pinned Locked Moved Games
26 Posts 16 Posters 0 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • I iamthetot
    This post did not contain any content.
    T This user is from outside of this forum
    T This user is from outside of this forum
    tommysoda@lemmy.world
    wrote last edited by tommysoda@lemmy.world
    #4

    I feel like 75% of the hate for this game is literally just because they had a trailer at the end of the game awards that nobody liked. I kinda feel bad for the devs. The game isn't amazing, but it doesn't deserve this much hate.

    T underpantsweevil@lemmy.worldU orgundonor@lemmy.worldO 3 Replies Last reply
    26
    • K katana314@lemmy.world

      I was always grossed/weirded out at all the social media presence wanting this game to fail. I agree it seems to suck out of the gate, but I'm never happy about it. The world needs more good games.

      The suspicion I have with 3v3 is they know it feels empty, but had little choice due to performance issues, since effects/CPU usage scale with the number of players. If they keep optimizing, maybe someday we see 12v12 as our Heavy, Engineer, and Pyro gods intended?

      ampersandrew@lemmy.worldA This user is from outside of this forum
      ampersandrew@lemmy.worldA This user is from outside of this forum
      ampersandrew@lemmy.world
      wrote last edited by
      #5

      If the world needs more good games, they should have designed it to last rather than inevitably shutting down in under two years if it doesn't take off.

      1 Reply Last reply
      1
      • K katana314@lemmy.world

        I was always grossed/weirded out at all the social media presence wanting this game to fail. I agree it seems to suck out of the gate, but I'm never happy about it. The world needs more good games.

        The suspicion I have with 3v3 is they know it feels empty, but had little choice due to performance issues, since effects/CPU usage scale with the number of players. If they keep optimizing, maybe someday we see 12v12 as our Heavy, Engineer, and Pyro gods intended?

        R This user is from outside of this forum
        R This user is from outside of this forum
        rtxn@lemmy.world
        wrote last edited by rtxn@lemmy.world
        #6

        The lesson should have been learned when Lawbreakers died: you can't release a game that is just "good" into a saturated ecosystem and expect it to succeed. When a game has to compete with six others in the same genre, especially deeply enfranchised titles like Apex or Forkknife, it must be exceptional. Highguard falls well short of that. It's the most average, design-by-committee, risk-averse, trend chasing, white bread, picket fence product I've played in a long time. It's a glass of lukewarm tap water. It's unsalted butter on toast. And that's before Keighley and studio management fucked up its marketing.

        If a game has to fail in order for some management type to finally engage that lump of tapioca pudding inside their cranium and let the game system designers create a better game, I won't shed a tear for it. And if this is what the studio made up of alleged "industry veterans" can achieve, I won't shed a tear for it either. We need better games, not more of them.

        1 Reply Last reply
        11
        • T tommysoda@lemmy.world

          I feel like 75% of the hate for this game is literally just because they had a trailer at the end of the game awards that nobody liked. I kinda feel bad for the devs. The game isn't amazing, but it doesn't deserve this much hate.

          T This user is from outside of this forum
          T This user is from outside of this forum
          thehotze@lemmy.world
          wrote last edited by
          #7

          That and engagement bait.

          1 Reply Last reply
          4
          • K katana314@lemmy.world

            I was always grossed/weirded out at all the social media presence wanting this game to fail. I agree it seems to suck out of the gate, but I'm never happy about it. The world needs more good games.

            The suspicion I have with 3v3 is they know it feels empty, but had little choice due to performance issues, since effects/CPU usage scale with the number of players. If they keep optimizing, maybe someday we see 12v12 as our Heavy, Engineer, and Pyro gods intended?

            C This user is from outside of this forum
            C This user is from outside of this forum
            carnelian@lemmy.world
            wrote last edited by carnelian@lemmy.world
            #8

            I’m grossed/weirded out by yet another micro transaction riddled “live service” masquerading as an indie passion project. They even did a disgusting little media tour citing how they want their particular web of sub-nested premium currencies to be particularly ethical, and not charge more than $20 for their awful cosmetics.

            The world needs more good games. The world does not need more soulless cash grabs

            underpantsweevil@lemmy.worldU 1 Reply Last reply
            29
            • K katana314@lemmy.world

              I was always grossed/weirded out at all the social media presence wanting this game to fail. I agree it seems to suck out of the gate, but I'm never happy about it. The world needs more good games.

              The suspicion I have with 3v3 is they know it feels empty, but had little choice due to performance issues, since effects/CPU usage scale with the number of players. If they keep optimizing, maybe someday we see 12v12 as our Heavy, Engineer, and Pyro gods intended?

              P This user is from outside of this forum
              P This user is from outside of this forum
              paradachshund@lemmy.today
              wrote last edited by
              #9

              I agree, and the performance thing was my suspicion as well. It just seems off to have a large scale siege game be so small.

              To be honest 5v5 still seems kinda small on paper to me, but I haven't played it.

              The focus on player dropoff is always misleading. Free to play games always lose massive numbers of players within the first week generally. What matters is who's left, and what the company's operating budget is. 10k players or even less can be plenty for a small team for instance. With such small player team sizes in-game, that would also be more than enough for a populated feeling queue.

              1 Reply Last reply
              0
              • T tommysoda@lemmy.world

                I feel like 75% of the hate for this game is literally just because they had a trailer at the end of the game awards that nobody liked. I kinda feel bad for the devs. The game isn't amazing, but it doesn't deserve this much hate.

                underpantsweevil@lemmy.worldU This user is from outside of this forum
                underpantsweevil@lemmy.worldU This user is from outside of this forum
                underpantsweevil@lemmy.world
                wrote last edited by
                #10

                I mean, it's another FtP PvP base defense shooter. Like we were running short of Team Fortress clones any time in the last ten years.

                I do sometimes get the sense that when a marketing team can't gin up artificial enthusiasm, they settle on "controversy" as an attention grabbing strategy. Getting legions of digital skanks to declare a mid-game The Worst Thing Ever at least keeps the title on the radar, rather than falling into obscurity.

                Honestly, I'm not even clear how you can spend nine figures on a game when its a copy of a copy of a copy. "We reskinned Tribes again, then dropped a full scale motion picture's budget on the fucking trailer" seems to be how AAA titles get sold these days. No wonder everyone in the industry is so excited about AI.

                1 Reply Last reply
                24
                • C carnelian@lemmy.world

                  I’m grossed/weirded out by yet another micro transaction riddled “live service” masquerading as an indie passion project. They even did a disgusting little media tour citing how they want their particular web of sub-nested premium currencies to be particularly ethical, and not charge more than $20 for their awful cosmetics.

                  The world needs more good games. The world does not need more soulless cash grabs

                  underpantsweevil@lemmy.worldU This user is from outside of this forum
                  underpantsweevil@lemmy.worldU This user is from outside of this forum
                  underpantsweevil@lemmy.world
                  wrote last edited by
                  #11

                  The world needs more good games.

                  Does it? I feel like we're flush. My Steam queue already has a dozen more games than I'd ever have time to play.

                  C 1 Reply Last reply
                  2
                  • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                    The world needs more good games.

                    Does it? I feel like we're flush. My Steam queue already has a dozen more games than I'd ever have time to play.

                    C This user is from outside of this forum
                    C This user is from outside of this forum
                    carnelian@lemmy.world
                    wrote last edited by
                    #12

                    Of course it does. Art is the medium through which we process and communicate our most complicated emotions. As the world continues to change, more and more art will have the power to affect us positively

                    underpantsweevil@lemmy.worldU 1 Reply Last reply
                    6
                    • I iamthetot
                      This post did not contain any content.
                      papstjl4u@lemmy.worldP This user is from outside of this forum
                      papstjl4u@lemmy.worldP This user is from outside of this forum
                      papstjl4u@lemmy.world
                      wrote last edited by
                      #13

                      Highguard has an art style that is primarily concerned with selling cosmetics instead of delivering a hopefully unique vision.

                      Highguard, Finals, and many more have this "everything goes" therefore nothing matters style.

                      It's a call sign, that Deadlocks beta-design on old heroes has more vision.

                      It although shows, that hero shooters are not at the end possibilities.

                      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 1 Reply Last reply
                      8
                      • C carnelian@lemmy.world

                        Of course it does. Art is the medium through which we process and communicate our most complicated emotions. As the world continues to change, more and more art will have the power to affect us positively

                        underpantsweevil@lemmy.worldU This user is from outside of this forum
                        underpantsweevil@lemmy.worldU This user is from outside of this forum
                        underpantsweevil@lemmy.world
                        wrote last edited by
                        #14

                        Art is the medium through which we process and communicate our most complicated emotions.

                        Listen, I'm not saying we don't need the odd new DeltaRune or Blue Prince. But the sheer volume of new mass market games seems to have eclipsed the real overall demand some time ago.

                        If you're constantly obsessed with the New Title, you lose sight of the vintage classics. You never have a chance to pick up an old Atari game from the 70s or try some SNES banger from the 90s or even a PS3 classic from the 10s if you've glued yourself to the New Releases queue.

                        Maybe people have emotions worth communing with that are more than a year old.

                        C D 2 Replies Last reply
                        0
                        • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                          Art is the medium through which we process and communicate our most complicated emotions.

                          Listen, I'm not saying we don't need the odd new DeltaRune or Blue Prince. But the sheer volume of new mass market games seems to have eclipsed the real overall demand some time ago.

                          If you're constantly obsessed with the New Title, you lose sight of the vintage classics. You never have a chance to pick up an old Atari game from the 70s or try some SNES banger from the 90s or even a PS3 classic from the 10s if you've glued yourself to the New Releases queue.

                          Maybe people have emotions worth communing with that are more than a year old.

                          C This user is from outside of this forum
                          C This user is from outside of this forum
                          carnelian@lemmy.world
                          wrote last edited by
                          #15

                          I'm not saying we don't need the odd new DeltaRune or Blue Prince

                          Okay great, so you agree with me 100%, thank you for clarifying.

                          Regarding “New Title” addicts who consider anything released more than one day ago to be valueless, I agree that that is nonsensical. I’m confused about why you’re bringing it to my attention, however

                          underpantsweevil@lemmy.worldU 1 Reply Last reply
                          3
                          • C carnelian@lemmy.world

                            I'm not saying we don't need the odd new DeltaRune or Blue Prince

                            Okay great, so you agree with me 100%, thank you for clarifying.

                            Regarding “New Title” addicts who consider anything released more than one day ago to be valueless, I agree that that is nonsensical. I’m confused about why you’re bringing it to my attention, however

                            underpantsweevil@lemmy.worldU This user is from outside of this forum
                            underpantsweevil@lemmy.worldU This user is from outside of this forum
                            underpantsweevil@lemmy.world
                            wrote last edited by
                            #16

                            so you agree with me 100%

                            100%

                            😕

                            Amazed you're into text-heavy games when you're struggling with basic literacy.

                            C 1 Reply Last reply
                            0
                            • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                              so you agree with me 100%

                              100%

                              😕

                              Amazed you're into text-heavy games when you're struggling with basic literacy.

                              C This user is from outside of this forum
                              C This user is from outside of this forum
                              carnelian@lemmy.world
                              wrote last edited by
                              #17

                              Which specific point do we disagree on? It seems you have acknowledged the necessity of new games, and even provided specific examples. So the matter is settled, yes?

                              1 Reply Last reply
                              2
                              • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                                Art is the medium through which we process and communicate our most complicated emotions.

                                Listen, I'm not saying we don't need the odd new DeltaRune or Blue Prince. But the sheer volume of new mass market games seems to have eclipsed the real overall demand some time ago.

                                If you're constantly obsessed with the New Title, you lose sight of the vintage classics. You never have a chance to pick up an old Atari game from the 70s or try some SNES banger from the 90s or even a PS3 classic from the 10s if you've glued yourself to the New Releases queue.

                                Maybe people have emotions worth communing with that are more than a year old.

                                D This user is from outside of this forum
                                D This user is from outside of this forum
                                dil
                                wrote last edited by
                                #18

                                Im not 40, I've tried old games, I know why they aren't still relevant now, nostalgia doesn't make me like them

                                underpantsweevil@lemmy.worldU 1 Reply Last reply
                                0
                                • D dil

                                  Im not 40, I've tried old games, I know why they aren't still relevant now, nostalgia doesn't make me like them

                                  underpantsweevil@lemmy.worldU This user is from outside of this forum
                                  underpantsweevil@lemmy.worldU This user is from outside of this forum
                                  underpantsweevil@lemmy.world
                                  wrote last edited by
                                  #19

                                  Art is the medium through which we process and communicate our most complicated emotions.

                                  I know why they aren’t still relevant now

                                  😕

                                  I'm getting a lot of confused responses in this thread.

                                  D 1 Reply Last reply
                                  0
                                  • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                                    Art is the medium through which we process and communicate our most complicated emotions.

                                    I know why they aren’t still relevant now

                                    😕

                                    I'm getting a lot of confused responses in this thread.

                                    D This user is from outside of this forum
                                    D This user is from outside of this forum
                                    dil
                                    wrote last edited by
                                    #20

                                    Demand for new games will always be up, we aren't the audience, kids, teens, and new adults are. They don't feel any nostalgia for the past, they want the newest freshest coolest thing, they buy 2k, fifa, etc. every year simply because it's newz

                                    underpantsweevil@lemmy.worldU 1 Reply Last reply
                                    0
                                    • D dil

                                      Demand for new games will always be up, we aren't the audience, kids, teens, and new adults are. They don't feel any nostalgia for the past, they want the newest freshest coolest thing, they buy 2k, fifa, etc. every year simply because it's newz

                                      underpantsweevil@lemmy.worldU This user is from outside of this forum
                                      underpantsweevil@lemmy.worldU This user is from outside of this forum
                                      underpantsweevil@lemmy.world
                                      wrote last edited by
                                      #21

                                      Demand for new games will always be up

                                      Sounds heard shortly before an industry crashes.

                                      D 1 Reply Last reply
                                      0
                                      • I iamthetot
                                        This post did not contain any content.
                                        Mugita SokioM This user is from outside of this forum
                                        Mugita SokioM This user is from outside of this forum
                                        Mugita Sokio
                                        wrote last edited by
                                        #22

                                        They still haven't changed their minds on anti-cheat support for Linux. They need to rid it, or turn on the box (since they're using EAC) and let Linux user play it.

                                        That's why it's unplayable on Linux.

                                        1 Reply Last reply
                                        6
                                        • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                                          Demand for new games will always be up

                                          Sounds heard shortly before an industry crashes.

                                          D This user is from outside of this forum
                                          D This user is from outside of this forum
                                          dil
                                          wrote last edited by
                                          #23

                                          I honestly forgot about how popular free to play games that keep building upon themselves and never get sequels are rnow

                                          1 Reply Last reply
                                          1
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          Powered by NodeBB Contributors
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • World