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  3. As player numbers fall, Highguard makes the actually-quite-good 5v5 mode permanent

As player numbers fall, Highguard makes the actually-quite-good 5v5 mode permanent

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  • T tommysoda@lemmy.world

    I feel like 75% of the hate for this game is literally just because they had a trailer at the end of the game awards that nobody liked. I kinda feel bad for the devs. The game isn't amazing, but it doesn't deserve this much hate.

    T This user is from outside of this forum
    T This user is from outside of this forum
    thehotze@lemmy.world
    wrote last edited by
    #7

    That and engagement bait.

    1 Reply Last reply
    4
    • K katana314@lemmy.world

      I was always grossed/weirded out at all the social media presence wanting this game to fail. I agree it seems to suck out of the gate, but I'm never happy about it. The world needs more good games.

      The suspicion I have with 3v3 is they know it feels empty, but had little choice due to performance issues, since effects/CPU usage scale with the number of players. If they keep optimizing, maybe someday we see 12v12 as our Heavy, Engineer, and Pyro gods intended?

      C This user is from outside of this forum
      C This user is from outside of this forum
      carnelian@lemmy.world
      wrote last edited by carnelian@lemmy.world
      #8

      I’m grossed/weirded out by yet another micro transaction riddled “live service” masquerading as an indie passion project. They even did a disgusting little media tour citing how they want their particular web of sub-nested premium currencies to be particularly ethical, and not charge more than $20 for their awful cosmetics.

      The world needs more good games. The world does not need more soulless cash grabs

      underpantsweevil@lemmy.worldU 1 Reply Last reply
      29
      • K katana314@lemmy.world

        I was always grossed/weirded out at all the social media presence wanting this game to fail. I agree it seems to suck out of the gate, but I'm never happy about it. The world needs more good games.

        The suspicion I have with 3v3 is they know it feels empty, but had little choice due to performance issues, since effects/CPU usage scale with the number of players. If they keep optimizing, maybe someday we see 12v12 as our Heavy, Engineer, and Pyro gods intended?

        P This user is from outside of this forum
        P This user is from outside of this forum
        paradachshund@lemmy.today
        wrote last edited by
        #9

        I agree, and the performance thing was my suspicion as well. It just seems off to have a large scale siege game be so small.

        To be honest 5v5 still seems kinda small on paper to me, but I haven't played it.

        The focus on player dropoff is always misleading. Free to play games always lose massive numbers of players within the first week generally. What matters is who's left, and what the company's operating budget is. 10k players or even less can be plenty for a small team for instance. With such small player team sizes in-game, that would also be more than enough for a populated feeling queue.

        1 Reply Last reply
        0
        • T tommysoda@lemmy.world

          I feel like 75% of the hate for this game is literally just because they had a trailer at the end of the game awards that nobody liked. I kinda feel bad for the devs. The game isn't amazing, but it doesn't deserve this much hate.

          underpantsweevil@lemmy.worldU This user is from outside of this forum
          underpantsweevil@lemmy.worldU This user is from outside of this forum
          underpantsweevil@lemmy.world
          wrote last edited by
          #10

          I mean, it's another FtP PvP base defense shooter. Like we were running short of Team Fortress clones any time in the last ten years.

          I do sometimes get the sense that when a marketing team can't gin up artificial enthusiasm, they settle on "controversy" as an attention grabbing strategy. Getting legions of digital skanks to declare a mid-game The Worst Thing Ever at least keeps the title on the radar, rather than falling into obscurity.

          Honestly, I'm not even clear how you can spend nine figures on a game when its a copy of a copy of a copy. "We reskinned Tribes again, then dropped a full scale motion picture's budget on the fucking trailer" seems to be how AAA titles get sold these days. No wonder everyone in the industry is so excited about AI.

          1 Reply Last reply
          24
          • C carnelian@lemmy.world

            I’m grossed/weirded out by yet another micro transaction riddled “live service” masquerading as an indie passion project. They even did a disgusting little media tour citing how they want their particular web of sub-nested premium currencies to be particularly ethical, and not charge more than $20 for their awful cosmetics.

            The world needs more good games. The world does not need more soulless cash grabs

            underpantsweevil@lemmy.worldU This user is from outside of this forum
            underpantsweevil@lemmy.worldU This user is from outside of this forum
            underpantsweevil@lemmy.world
            wrote last edited by
            #11

            The world needs more good games.

            Does it? I feel like we're flush. My Steam queue already has a dozen more games than I'd ever have time to play.

            C 1 Reply Last reply
            2
            • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

              The world needs more good games.

              Does it? I feel like we're flush. My Steam queue already has a dozen more games than I'd ever have time to play.

              C This user is from outside of this forum
              C This user is from outside of this forum
              carnelian@lemmy.world
              wrote last edited by
              #12

              Of course it does. Art is the medium through which we process and communicate our most complicated emotions. As the world continues to change, more and more art will have the power to affect us positively

              underpantsweevil@lemmy.worldU 1 Reply Last reply
              6
              • I iamthetot
                This post did not contain any content.
                papstjl4u@lemmy.worldP This user is from outside of this forum
                papstjl4u@lemmy.worldP This user is from outside of this forum
                papstjl4u@lemmy.world
                wrote last edited by
                #13

                Highguard has an art style that is primarily concerned with selling cosmetics instead of delivering a hopefully unique vision.

                Highguard, Finals, and many more have this "everything goes" therefore nothing matters style.

                It's a call sign, that Deadlocks beta-design on old heroes has more vision.

                It although shows, that hero shooters are not at the end possibilities.

                🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 1 Reply Last reply
                8
                • C carnelian@lemmy.world

                  Of course it does. Art is the medium through which we process and communicate our most complicated emotions. As the world continues to change, more and more art will have the power to affect us positively

                  underpantsweevil@lemmy.worldU This user is from outside of this forum
                  underpantsweevil@lemmy.worldU This user is from outside of this forum
                  underpantsweevil@lemmy.world
                  wrote last edited by
                  #14

                  Art is the medium through which we process and communicate our most complicated emotions.

                  Listen, I'm not saying we don't need the odd new DeltaRune or Blue Prince. But the sheer volume of new mass market games seems to have eclipsed the real overall demand some time ago.

                  If you're constantly obsessed with the New Title, you lose sight of the vintage classics. You never have a chance to pick up an old Atari game from the 70s or try some SNES banger from the 90s or even a PS3 classic from the 10s if you've glued yourself to the New Releases queue.

                  Maybe people have emotions worth communing with that are more than a year old.

                  C D 2 Replies Last reply
                  0
                  • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                    Art is the medium through which we process and communicate our most complicated emotions.

                    Listen, I'm not saying we don't need the odd new DeltaRune or Blue Prince. But the sheer volume of new mass market games seems to have eclipsed the real overall demand some time ago.

                    If you're constantly obsessed with the New Title, you lose sight of the vintage classics. You never have a chance to pick up an old Atari game from the 70s or try some SNES banger from the 90s or even a PS3 classic from the 10s if you've glued yourself to the New Releases queue.

                    Maybe people have emotions worth communing with that are more than a year old.

                    C This user is from outside of this forum
                    C This user is from outside of this forum
                    carnelian@lemmy.world
                    wrote last edited by
                    #15

                    I'm not saying we don't need the odd new DeltaRune or Blue Prince

                    Okay great, so you agree with me 100%, thank you for clarifying.

                    Regarding “New Title” addicts who consider anything released more than one day ago to be valueless, I agree that that is nonsensical. I’m confused about why you’re bringing it to my attention, however

                    underpantsweevil@lemmy.worldU 1 Reply Last reply
                    3
                    • C carnelian@lemmy.world

                      I'm not saying we don't need the odd new DeltaRune or Blue Prince

                      Okay great, so you agree with me 100%, thank you for clarifying.

                      Regarding “New Title” addicts who consider anything released more than one day ago to be valueless, I agree that that is nonsensical. I’m confused about why you’re bringing it to my attention, however

                      underpantsweevil@lemmy.worldU This user is from outside of this forum
                      underpantsweevil@lemmy.worldU This user is from outside of this forum
                      underpantsweevil@lemmy.world
                      wrote last edited by
                      #16

                      so you agree with me 100%

                      100%

                      😕

                      Amazed you're into text-heavy games when you're struggling with basic literacy.

                      C 1 Reply Last reply
                      0
                      • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                        so you agree with me 100%

                        100%

                        😕

                        Amazed you're into text-heavy games when you're struggling with basic literacy.

                        C This user is from outside of this forum
                        C This user is from outside of this forum
                        carnelian@lemmy.world
                        wrote last edited by
                        #17

                        Which specific point do we disagree on? It seems you have acknowledged the necessity of new games, and even provided specific examples. So the matter is settled, yes?

                        1 Reply Last reply
                        2
                        • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                          Art is the medium through which we process and communicate our most complicated emotions.

                          Listen, I'm not saying we don't need the odd new DeltaRune or Blue Prince. But the sheer volume of new mass market games seems to have eclipsed the real overall demand some time ago.

                          If you're constantly obsessed with the New Title, you lose sight of the vintage classics. You never have a chance to pick up an old Atari game from the 70s or try some SNES banger from the 90s or even a PS3 classic from the 10s if you've glued yourself to the New Releases queue.

                          Maybe people have emotions worth communing with that are more than a year old.

                          D This user is from outside of this forum
                          D This user is from outside of this forum
                          dil
                          wrote last edited by
                          #18

                          Im not 40, I've tried old games, I know why they aren't still relevant now, nostalgia doesn't make me like them

                          underpantsweevil@lemmy.worldU 1 Reply Last reply
                          0
                          • D dil

                            Im not 40, I've tried old games, I know why they aren't still relevant now, nostalgia doesn't make me like them

                            underpantsweevil@lemmy.worldU This user is from outside of this forum
                            underpantsweevil@lemmy.worldU This user is from outside of this forum
                            underpantsweevil@lemmy.world
                            wrote last edited by
                            #19

                            Art is the medium through which we process and communicate our most complicated emotions.

                            I know why they aren’t still relevant now

                            😕

                            I'm getting a lot of confused responses in this thread.

                            D 1 Reply Last reply
                            0
                            • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                              Art is the medium through which we process and communicate our most complicated emotions.

                              I know why they aren’t still relevant now

                              😕

                              I'm getting a lot of confused responses in this thread.

                              D This user is from outside of this forum
                              D This user is from outside of this forum
                              dil
                              wrote last edited by
                              #20

                              Demand for new games will always be up, we aren't the audience, kids, teens, and new adults are. They don't feel any nostalgia for the past, they want the newest freshest coolest thing, they buy 2k, fifa, etc. every year simply because it's newz

                              underpantsweevil@lemmy.worldU 1 Reply Last reply
                              0
                              • D dil

                                Demand for new games will always be up, we aren't the audience, kids, teens, and new adults are. They don't feel any nostalgia for the past, they want the newest freshest coolest thing, they buy 2k, fifa, etc. every year simply because it's newz

                                underpantsweevil@lemmy.worldU This user is from outside of this forum
                                underpantsweevil@lemmy.worldU This user is from outside of this forum
                                underpantsweevil@lemmy.world
                                wrote last edited by
                                #21

                                Demand for new games will always be up

                                Sounds heard shortly before an industry crashes.

                                D 1 Reply Last reply
                                0
                                • I iamthetot
                                  This post did not contain any content.
                                  Mugita SokioM This user is from outside of this forum
                                  Mugita SokioM This user is from outside of this forum
                                  Mugita Sokio
                                  wrote last edited by
                                  #22

                                  They still haven't changed their minds on anti-cheat support for Linux. They need to rid it, or turn on the box (since they're using EAC) and let Linux user play it.

                                  That's why it's unplayable on Linux.

                                  1 Reply Last reply
                                  6
                                  • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                                    Demand for new games will always be up

                                    Sounds heard shortly before an industry crashes.

                                    D This user is from outside of this forum
                                    D This user is from outside of this forum
                                    dil
                                    wrote last edited by
                                    #23

                                    I honestly forgot about how popular free to play games that keep building upon themselves and never get sequels are rnow

                                    1 Reply Last reply
                                    1
                                    • papstjl4u@lemmy.worldP papstjl4u@lemmy.world

                                      Highguard has an art style that is primarily concerned with selling cosmetics instead of delivering a hopefully unique vision.

                                      Highguard, Finals, and many more have this "everything goes" therefore nothing matters style.

                                      It's a call sign, that Deadlocks beta-design on old heroes has more vision.

                                      It although shows, that hero shooters are not at the end possibilities.

                                      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                                      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                                      🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                                      wrote last edited by kolanaki@pawb.social
                                      #24

                                      The Finals at least is a fun as fuck game. The everything goes style also kinda makes sense considering the game is taking place in some kind of VR game show and both mocking of this kind of live service while being a live service game itself.

                                      It's also not a hero shooter; Your dude is supposed to be you. 🤷‍♂️

                                      F 1 Reply Last reply
                                      3
                                      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

                                        The Finals at least is a fun as fuck game. The everything goes style also kinda makes sense considering the game is taking place in some kind of VR game show and both mocking of this kind of live service while being a live service game itself.

                                        It's also not a hero shooter; Your dude is supposed to be you. 🤷‍♂️

                                        F This user is from outside of this forum
                                        F This user is from outside of this forum
                                        flyby@lemmy.zip
                                        wrote last edited by flyby@lemmy.zip
                                        #25

                                        Yeah I feel that Finals at least has a bit of style in it - basically a dystopian corporate unserious “we are quirky” “please the rich overlords” vibe

                                        Which sounds annoying af considering that it’s a reflection of a real world but actually works pretty well for some reason

                                        Also cosmetics are legitimately good - finger akimbo guns, stick revolver and bao buns grenade launcher are hilarious

                                        I do think it’s one of the reasons why game is almost dead though - style is pretty bland on the surface which is why I skipped it initially until I tried to actually play it and was hooked

                                        1 Reply Last reply
                                        0
                                        • T tommysoda@lemmy.world

                                          I feel like 75% of the hate for this game is literally just because they had a trailer at the end of the game awards that nobody liked. I kinda feel bad for the devs. The game isn't amazing, but it doesn't deserve this much hate.

                                          orgundonor@lemmy.worldO This user is from outside of this forum
                                          orgundonor@lemmy.worldO This user is from outside of this forum
                                          orgundonor@lemmy.world
                                          wrote last edited by
                                          #26

                                          I feel like a lot of it is dumb people jumping on the bandwagon. But I do think a lot of the dislike/ disappointment since launch was warranted, things like terrible performance, the long matches which had weird downtime. 3v3 on ridiculous sized maps.

                                          I didn't like the trailer, and I definitely don't think it should have been the finale for game awards(hurt it way more), but the dumb hate wagon for it and calling it concord 2 was dumb.

                                          1 Reply Last reply
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