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  3. A Steam dev is deleting his own game after girlfriend made him realize AI is bad

A Steam dev is deleting his own game after girlfriend made him realize AI is bad

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  • B becausechemistry

    The announcement suggests the developer wrote all the code, but used the slop robot to generate assets. Sounds like the issue is that making art assets actually takes skill, and is something most programmer types underestimate.

    D This user is from outside of this forum
    D This user is from outside of this forum
    dil
    wrote last edited by
    #35

    You could simplify art hella if you dont go detailed, procedural (nonai) is fun

    1 Reply Last reply
    4
    • Tony BarkT Tony Bark

      AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.

      Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.

      You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.

      SternS This user is from outside of this forum
      SternS This user is from outside of this forum
      Stern
      wrote last edited by
      #36

      What good sex does to a guy

      HarkMahlbergH ? 2 Replies Last reply
      60
      • StarDreamerS StarDreamer

        Ethical concerns aside there is a difference between using AI to not have to hire artists/developers and using AI because someone can't realize their vision because they do not have all the prerequisite skills.

        On one hand, you have companies using AI when they can absolutely hire a human to do something; on the other, there is someone who couldn't have published anything without the assistance of such a tool.

        People have different passions, and not everyone can be good at art, programming, etc to create something amazing. The problem is when someone uses a tool as a clutch, or uses it to replace human expression of intention. Then it truly becomes a soulless worthless piece of crap.

        The best example is people in the scanlation scene that translate manga. It's fine to use AI to remove the original text while NOBODY is fine with an AI translation. Why? Because redrawing line art is an activity that doesn't require human expression (it's more about preserving the original expression of the artist, not changing anything); while localization of text requires a human to interpret and express intent in a different cultural setting.

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        Shrouded0603
        wrote last edited by
        #37

        I think personal translation is fine tho. Heck partly even commercial translation if you would have just went with MTL or google translate in the First Place. But as you said if you really wish to translate intent too then hiring a decent translator is key especially when the translation carries some intent or idiom etc. That is not easy to translate to another Language.

        StarDreamerS 1 Reply Last reply
        2
        • GalactoseB Galactose

          Could've just re-coded the AI-bits

          daggermoon@lemmy.worldD This user is from outside of this forum
          daggermoon@lemmy.worldD This user is from outside of this forum
          daggermoon@lemmy.world
          wrote last edited by
          #38

          He probably doesn't know how.

          1 Reply Last reply
          8
          • N NachBarcelona

            Hitler comparison

            You went to an American school and ot shows in your reading comprehension.

            You're not here to understand anything, no matter what I say. You're just crying and yapping. It's best to avoid creatures like you 😄

            daggermoon@lemmy.worldD This user is from outside of this forum
            daggermoon@lemmy.worldD This user is from outside of this forum
            daggermoon@lemmy.world
            wrote last edited by
            #39

            This is really funny to read.

            N 1 Reply Last reply
            3
            • L This user is from outside of this forum
              L This user is from outside of this forum
              lwl@lemmy.world
              wrote last edited by
              #40

              I would never judge anyone for using AI to fill in the parts they need to realize their project vision that they otherwise simpy couldn't (without putting in a lot more effort into a thing they probably don't really enjoy), but doing this is still a statement and pretty cool to do.

              Not that I'll ever be motivated enough to actually finish a project, but I've thought about the art aspect of making a game, and eventually figured if I'd need to commission more than I can afford, I'd be morally fine with genAI if the game is either free or I use a large portion of profits (if there are any lol) to hire artists to gradually replace the art.

              Though I also refuse to give a single cent to all the companies profiting off this so any image gen I'll ever do will be local on my pc (or for free on some service, I guess).

              HarkMahlbergH 1 Reply Last reply
              3
              • B becausechemistry

                The announcement suggests the developer wrote all the code, but used the slop robot to generate assets. Sounds like the issue is that making art assets actually takes skill, and is something most programmer types underestimate.

                S This user is from outside of this forum
                S This user is from outside of this forum
                soulphite@reddthat.com
                wrote last edited by
                #41

                This challenge never stopped Chris Sawyer and he went on to develop the most influential video game for his time.

                1 Reply Last reply
                4
                • O Shrouded0603

                  I think personal translation is fine tho. Heck partly even commercial translation if you would have just went with MTL or google translate in the First Place. But as you said if you really wish to translate intent too then hiring a decent translator is key especially when the translation carries some intent or idiom etc. That is not easy to translate to another Language.

                  StarDreamerS This user is from outside of this forum
                  StarDreamerS This user is from outside of this forum
                  StarDreamer
                  wrote last edited by
                  #42

                  There's a really big issue in the scanlation scene of people putting up paywalls for MTL scans that don't even translate sfx, and hobbyists that take a great deal of care in getting every bit of cultural nuance right for free.

                  You're never gonna beat the MTLers, people just read whatever comes out first without care for quality. Why even bother putting up with this BS anyways?

                  1 Reply Last reply
                  1
                  • daggermoon@lemmy.worldD daggermoon@lemmy.world

                    This is really funny to read.

                    N This user is from outside of this forum
                    N This user is from outside of this forum
                    NachBarcelona
                    wrote last edited by
                    #43

                    I'm awesome 😎

                    1 Reply Last reply
                    0
                    • Tony BarkT Tony Bark

                      AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.

                      Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.

                      You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.

                      I Cast FistI This user is from outside of this forum
                      I Cast FistI This user is from outside of this forum
                      I Cast Fist
                      wrote last edited by
                      #44

                      Rakuel's post on steam is very interesting

                      I made this game during the summer in couple months and thought to use AI because in university there is so much brainwashing on students and all the tools are given for free, so I could generate unlimited images for free and so.

                      Emphasis mine. Universities playing a role in this annoys me a lot.

                      Some AI companies can use this game just existing as a reason the get more investment for their AI companies, that benefit no one, but rather suck resources from the economy from hard working people.

                      I think this part alone is incredibly important and the real eye-opener for him.

                      dreadbeef@lemmy.dbzer0.comD 1 Reply Last reply
                      77
                      • B becausechemistry

                        The announcement suggests the developer wrote all the code, but used the slop robot to generate assets. Sounds like the issue is that making art assets actually takes skill, and is something most programmer types underestimate.

                        F This user is from outside of this forum
                        F This user is from outside of this forum
                        frank@sopuli.xyz
                        wrote last edited by
                        #45

                        Also, it still kinda feeds the AI narrative if he recodes the AI part.

                        "See? He used AI to make it faster and get some money then he went back and touched it up, really helpful tool"

                        1 Reply Last reply
                        7
                        • Tony BarkT Tony Bark

                          AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.

                          Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.

                          You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.

                          MwaM This user is from outside of this forum
                          MwaM This user is from outside of this forum
                          Mwa
                          wrote last edited by mwa@thelemmy.club
                          #46

                          first time seeing a indie dev go ahead and Remove the whole game because the whole game uses AI.
                          Until now i only have seen indie devs just use AI to show that its just a tool rather then replacing artists/people, to fit the narrative(the narrative itself is not AI generated) and keep it on the game's backgrounds(and the devs opted to use adobe firefly cause it claims to be "ethical" there were even mods created to remove the AI apparently).

                          1 Reply Last reply
                          8
                          • Tony BarkT Tony Bark

                            AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.

                            Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.

                            You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.

                            wispy2891@lemmy.worldW This user is from outside of this forum
                            wispy2891@lemmy.worldW This user is from outside of this forum
                            wispy2891@lemmy.world
                            wrote last edited by
                            #47

                            Wait, a steam game with vertical aspect ratio??

                            1 Reply Last reply
                            3
                            • GalactoseB Galactose

                              Could've just re-coded the AI-bits

                              B This user is from outside of this forum
                              B This user is from outside of this forum
                              bazoogle@lemmy.world
                              wrote last edited by
                              #48

                              Seems like it's all AI-bits

                              1 Reply Last reply
                              2
                              • GalactoseB Galactose

                                Could've just re-coded the AI-bits

                                N This user is from outside of this forum
                                N This user is from outside of this forum
                                na_th_an@lemmy.world
                                wrote last edited by
                                #49

                                He says it's all coded by him, it's just the assets that are AI.

                                douglasg14b@lemmy.worldD 1 Reply Last reply
                                8
                                • I Cast FistI I Cast Fist

                                  Rakuel's post on steam is very interesting

                                  I made this game during the summer in couple months and thought to use AI because in university there is so much brainwashing on students and all the tools are given for free, so I could generate unlimited images for free and so.

                                  Emphasis mine. Universities playing a role in this annoys me a lot.

                                  Some AI companies can use this game just existing as a reason the get more investment for their AI companies, that benefit no one, but rather suck resources from the economy from hard working people.

                                  I think this part alone is incredibly important and the real eye-opener for him.

                                  dreadbeef@lemmy.dbzer0.comD This user is from outside of this forum
                                  dreadbeef@lemmy.dbzer0.comD This user is from outside of this forum
                                  dreadbeef@lemmy.dbzer0.com
                                  wrote last edited by dreadbeef@lemmy.dbzer0.com
                                  #50

                                  The modern private or otherwise profiting university is first and foremost employee farms, with many trying to be ceo farms and, well you can see what universities have churned out in that regard

                                  1 Reply Last reply
                                  15
                                  • Tony BarkT Tony Bark

                                    AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.

                                    Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.

                                    You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.

                                    P This user is from outside of this forum
                                    P This user is from outside of this forum
                                    prole@lemmy.blahaj.zone
                                    wrote last edited by
                                    #51

                                    Good on him, but I wonder if he would be doing this had the game been a success

                                    1 Reply Last reply
                                    14
                                    • Alabaster_MangoA Alabaster_Mango

                                      I went to a rural Canadian school, thank you very much! Please don't run away tho, you went through all the work to set up your lil' soapbox and everything. Let's chat.

                                      Here's why your earlier comment is (in my humble opinion) very silly. You used a bad comparison. And I'm not just talking about the bringing up Hitler bit.

                                      Learning how to shit next to the toilet is stupid.

                                      First off, nobody needs to learn that. That's an inherited skill. Secondly, it's bad in the context of the post. Learning how using AI is wrong is an objectively positive thing, but your example is someone learning negative things. It's bass ackwards, as the kids used to say ('twas me).

                                      What would you prefer the dev do? You can't change the past, so what actions should he have taken to align with your obviously superior moral code? Self flagellation? Volunteer for a drawing-and-quartering position?

                                      You can keep up your current act if you want. Attack anyone and everyone who even tries to better themselves. Pat yourself on the back while you're at it, but I don't jive with the punishment-only model of reformation. If this guy realized he was doing something wrong and changed his ways then I think that's a good thing. Learning should be encouraged, not punished.

                                      P.S. immediately bringing up Hitler as a comparison is silly, and makes you look silly. Try to not do that, and also try to use comparisons more grounded in reality.

                                      Edit: I may have initially misunderstood this bit

                                      He should have developed the AI parts.

                                      I took that to mean before he released, but maybe you meant after he learned. That makes a bit more sense. If that is the case, I will address.

                                      Apparently the AI bits were art assets. That's kinda hard to learn in a hurry, and art is expensive. Mayhaps he could have got by with free assets, but then there's always the chance to get accused of asset flipping.

                                      Also learning anything takes time. Either way, pulling it was probably the quicker and better option.

                                      Edit 2: Electric Boogaloo - Fixed a typo. I'm bad at phone typing, and I feel bad 😞

                                      P This user is from outside of this forum
                                      P This user is from outside of this forum
                                      prole@lemmy.blahaj.zone
                                      wrote last edited by
                                      #52

                                      Oh man, you got jabaited

                                      1 Reply Last reply
                                      0
                                      • L lwl@lemmy.world

                                        I would never judge anyone for using AI to fill in the parts they need to realize their project vision that they otherwise simpy couldn't (without putting in a lot more effort into a thing they probably don't really enjoy), but doing this is still a statement and pretty cool to do.

                                        Not that I'll ever be motivated enough to actually finish a project, but I've thought about the art aspect of making a game, and eventually figured if I'd need to commission more than I can afford, I'd be morally fine with genAI if the game is either free or I use a large portion of profits (if there are any lol) to hire artists to gradually replace the art.

                                        Though I also refuse to give a single cent to all the companies profiting off this so any image gen I'll ever do will be local on my pc (or for free on some service, I guess).

                                        HarkMahlbergH This user is from outside of this forum
                                        HarkMahlbergH This user is from outside of this forum
                                        HarkMahlberg
                                        wrote last edited by
                                        #53

                                        I don't think you deserve this many down votes for this take, but I'll provide a counterpoint. Not being able to afford a real artist is not as large a barrier as you think.

                                        Balatro's music was created by Spanish musician Luis Clemente, known online as LouisF, after developer LocalThunk hired them on Fiverr in 2023.

                                        https://balatrowiki.org/w/Music

                                        And here it is being played at the Game Awards.

                                        1 Reply Last reply
                                        1
                                        • SternS Stern

                                          What good sex does to a guy

                                          HarkMahlbergH This user is from outside of this forum
                                          HarkMahlbergH This user is from outside of this forum
                                          HarkMahlberg
                                          wrote last edited by
                                          #54

                                          I wanted to make this joke but didn't want to downplay the breakthrough they had. But man I wonder what her argument was... How did she manage to convince him?

                                          1 Reply Last reply
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