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  3. A Steam dev is deleting his own game after girlfriend made him realize AI is bad

A Steam dev is deleting his own game after girlfriend made him realize AI is bad

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  • L This user is from outside of this forum
    L This user is from outside of this forum
    lwl@lemmy.world
    wrote last edited by
    #62

    It depends on the project, I think. If you require hundreds of pieces to make the concept work (and such concepts have floated in my mind) even hiring an amateur would get pretty expensive. If it's just small scope art (and for most games it will be) I agree, it can be relatively cheap. Though I'm still privileged in being able to afford that, some people couldn't even really spare 200€ for a project that, statistically, is unlikely to make even half of that back.

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    1
    • Tony BarkT Tony Bark

      AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.

      Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.

      You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.

      Z This user is from outside of this forum
      Z This user is from outside of this forum
      ziltoid1991@lemmy.world
      wrote last edited by
      #63

      Normalize people taking the L for their bad takes!

      1 Reply Last reply
      19
      • B becausechemistry

        The announcement suggests the developer wrote all the code, but used the slop robot to generate assets. Sounds like the issue is that making art assets actually takes skill, and is something most programmer types underestimate.

        C This user is from outside of this forum
        C This user is from outside of this forum
        cosmonova@lemmy.world
        wrote last edited by
        #64

        There are endless assets online for cheap. It‘s kind of the last thing you would need AI for. If only more people realized that.

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        • Z This user is from outside of this forum
          Z This user is from outside of this forum
          zannsolo@lemmy.world
          wrote last edited by
          #65

          Her personality changed when the latest model released

          1 Reply Last reply
          4
          • SternS Stern

            What good sex does to a guy

            ? Offline
            ? Offline
            Guest
            wrote last edited by Guest
            #66

            Same argument could have been made whatever she said

            Could’ve ended worse, and it usually ends worse

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            0
            • Tony BarkT Tony Bark

              AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.

              Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.

              You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.

              ? Offline
              ? Offline
              Guest
              wrote last edited by
              #67

              Personally wouldn’t mind if assets don’t look like shit

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              3
              • ? Offline
                ? Offline
                Guest
                wrote last edited by
                #68

                Companies drive AI development. Your usage doesn’t really matter that much.

                HarkMahlbergH 1 Reply Last reply
                2
                • ? Guest

                  Companies drive AI development. Your usage doesn’t really matter that much.

                  HarkMahlbergH This user is from outside of this forum
                  HarkMahlbergH This user is from outside of this forum
                  HarkMahlberg
                  wrote last edited by
                  #69

                  Your usage still gives them justification to continue being global parasites. "Our daily active users is (X + you)."

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                  • N This user is from outside of this forum
                    N This user is from outside of this forum
                    NachBarcelona
                    wrote last edited by
                    #70

                    I can put it in simple English if you need me to.

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                    0
                    • ? Offline
                      ? Offline
                      Guest
                      wrote last edited by
                      #71

                      Yea that’s probably true

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                      1
                      • Tony BarkT Tony Bark

                        AI in video games is a caustic enough subject that Valve requires developer disclosure if a title utilizes the generative technology. This way, people who have qualms about AI or its impact can opt out of purchasing anything that uses the genAI. One developer, however, is saving everyone from the moral quandary in the first place by just deleting their game altogether.

                        Hardest is a free-to-play roguelike on Steam that was released in the summer of 2025 with the tagline, "stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!" Except for a user who says the game helped him bond with his son, Hardest mostly got a negative reception. "I assume the whole thing is AI slop," one reviewer wrote.

                        You'd think flopping like this would be the end of the story, but half a year later, Rakuel, the developer, has undergone a revelation. On Jan. 10, the indie creator posted an update to Hardest announcing that he would pull the game from the platform by the end of the month.

                        BlackLaZoRB This user is from outside of this forum
                        BlackLaZoRB This user is from outside of this forum
                        BlackLaZoR
                        wrote last edited by
                        #72

                        Can't forget how polygon trashed Witcher 3 at launch with bad score because of "sexism and misogyny"

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