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  3. Games you really want to play, but can't or won't?

Games you really want to play, but can't or won't?

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  • astrolightz@lemmy.worldA astrolightz@lemmy.world

    Mouse-heavy games like Cities: Skylines, Sims 3, and other management games. Due to a chronic injury, I'm force to mainly play with a controller, and trying to play these games with a controller would be abysmal.

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    [object Object]
    wrote last edited by
    #215

    Perhaps a decent touchpad would work better for you. You would only need to fondle the surface and lightly tap it with one or two fingers. But you should investigate in advance if the touchpad allows clicks via tapping, as e.g. some drivers don't support the right click without pressing into the surface, which can be heavy on the wrist. Macbook touchpads worked great for me, being large, responsive, and easy to press.

    However, doing lots of scrolling with a touchpad could be rather inconvenient.

    If your issue is the position of the hand, you might be interested in vertical mouses, which would allow at least some cursoring, perhaps for more important use-cases. Personally I'm also using the Vimium addon for the browser to avoid the mouse on the web.

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    • I it3agle@feddit.uk

      Alan Wake 2, I loved the 1st but I'm not using Epic's shitty store. Especially with Epic's general anti-linux stance.

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      nutbutter@discuss.tchncs.de
      wrote last edited by
      #216

      Just pirate it. It's a cool game. Great story too.

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      • H hperrin@lemmy.ca

        I’d love to play games like Fortnight, PUBG, and League of Legends (I know, don’t judge me), but they don’t work on Linux, so they’re just a no-go for me. I used to play GTA V Online, but they added kernel anticheat to that too, and now I don’t play that anymore.

        I have Windows, but I’m not booting into another partition just to play a game. I use it for compiling my software for Windows users, and that’s already too much of a pain in the ass. I cannot stand Windows. It’s a bloated mess, and I don’t understand how anyone gets any actual work done on it. Just navigating it feels like a chore.

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        logos@sh.itjust.works
        wrote last edited by
        #217

        Same with Battlefield 6.

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        • J jumi@lemmy.world

          AC Shadows

          I want to play it but fuck Ubisoft

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          anarchyrabbit@lemmy.world
          wrote last edited by
          #218

          Sail the high seas. That way you don't support them and get to play it. I haven't pirated a game for many years but some game houses deserves what comes to them

          J 1 Reply Last reply
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          • C chunes@lemmy.world

            Sometimes I think it's nostalgia talking, then I go back and play Civ II or Civ IV and confirm that no, no it is not.

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            botanicals@lemmy.world
            wrote last edited by
            #219

            Right?? Lmao I've done the same

            1 Reply Last reply
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            • A ameancow@lemmy.world

              I keep trying Civ VI and keep uninstalling it before finishing a single game.

              I can't put my finger on exactly what's changed since earlier games, but it's lost a lot of the addicting charm and intuitive flow that made me play prior versions for days. Also, the goofy-ass style and overly dramatic narrative starts to irk me.

              If that's the trend of the franchise I sure won't be touching any of the later ones.

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              botanicals@lemmy.world
              wrote last edited by
              #220

              Did you ever try Beyond Earth? I felt similarly about that one. Luckily V still hits even after 15 years!

              A 1 Reply Last reply
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              • P pyre@lemmy.world

                buggy mess? not at all. 100+ hours, i don't even remember a single bug. I'm sure i must have encountered some but clearly the nothing memorable. could be buggy but buggy mess is a ridiculous overstatement.

                giving you the benefit of the doubt it could be related to hardware difference or something.

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                redditrefugee69@lemmynsfw.com
                wrote last edited by
                #221

                I encounter some kind of bizarre NPC behavior or graphics glitch about every ten minutes.

                For example NPCs panicking for obvious or not so obvious reasons, trying to flee but nearly or actually hurting people by driving or running away, which incites the ire of NCPD, which results in them gunning down those civilians, which causes more to panic and flee, and suddenly the cops are just dumping lead at everyone with a pulse but no badge. I'm sure you've noticed the random screaming and cops shooting but I guess you never bothered to figure out why.

                Another common one is people missing textures, their limbs (especially heads) wiggling chaotically or missing entirely, and then of course the classic A-pose. The latter is much more rare than on release in my experience, but I often catch someone just barely coming out of it as I turn to look at them and the game freshly renders their animation.

                None of the above is game breaking, but it's plenty noticeable if you're paying attention, and it's not the kind of thing you expect to see from a full priced AA or AAA game years after its release. Snaps my immersion in half every time.

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                • R redditrefugee69@lemmynsfw.com

                  I encounter some kind of bizarre NPC behavior or graphics glitch about every ten minutes.

                  For example NPCs panicking for obvious or not so obvious reasons, trying to flee but nearly or actually hurting people by driving or running away, which incites the ire of NCPD, which results in them gunning down those civilians, which causes more to panic and flee, and suddenly the cops are just dumping lead at everyone with a pulse but no badge. I'm sure you've noticed the random screaming and cops shooting but I guess you never bothered to figure out why.

                  Another common one is people missing textures, their limbs (especially heads) wiggling chaotically or missing entirely, and then of course the classic A-pose. The latter is much more rare than on release in my experience, but I often catch someone just barely coming out of it as I turn to look at them and the game freshly renders their animation.

                  None of the above is game breaking, but it's plenty noticeable if you're paying attention, and it's not the kind of thing you expect to see from a full priced AA or AAA game years after its release. Snaps my immersion in half every time.

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                  pyre@lemmy.world
                  wrote last edited by
                  #222

                  that's wild. never encountered such noticeable bugs myself, I guess I was lucky.

                  R 1 Reply Last reply
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                  • U underwaterbob@sh.itjust.works

                    Bloodborne

                    The last console I owned was a PS3, and I don't plan on ever having another. Sony thankfully mostly got with the program and released a bunch of their stuff on PC, but Bloodborne remains a standout.

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                    gunvalkyrie@lemmy.world
                    wrote last edited by
                    #223

                    Emulating bloodborne is really good now. It is 100% playable with rare minor bugs now. Highly recommend playing it. It's the best souls orne out there. Imo

                    U 1 Reply Last reply
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                    • B botanicals@lemmy.world

                      Did you ever try Beyond Earth? I felt similarly about that one. Luckily V still hits even after 15 years!

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                      A This user is from outside of this forum
                      ameancow@lemmy.world
                      wrote last edited by
                      #224

                      Yah I did, it was kinda wacky, not as bad as Civ VI but not great, I'm not opposed to the concept but I think they could have done a lot better with the idea than just "toxic gas" as the most memorable, key mechanic.

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                      • F fatvegan@leminal.space

                        The problem with low level Deadlock is that you end up in games with people who have never played before. The game got way better when I reached high ranks. Now i'm at a cataclysmic losing streak and i'm back to low ranks. It can be brutal.

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                        evotech@lemmy.world
                        wrote last edited by
                        #225

                        Well yeah it helps to play with friends

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                        • F fyrilsol

                          Diablo IV, for me. I love the Diablo series and just a bit ago, I sank 2 hours down to get my necromancer character up and set in Diablo II Resurrection. I have Diablo III and its expansion too, but they're online only and I almost can't be bothered to go through that. I've beaten it a long time ago.

                          And I really do want to get Diablo IV, but they've made that online-only as well. Like, I know I'm always online and everything but I do like to have that fallback where if I am without internet or I can't afford internet for a time, I can play or watch things to bide the time over. I can't do that with online-only games because it's like being gated away from something you bought.

                          So everytime I look at Diablo IV, I just get a little depressed at times. Blizzard should do what D2R did, have an online character and have an offline character.

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                          bitjunkie@lemmy.world
                          wrote last edited by
                          #226

                          The Dark Souls series takes place in a fascinating universe and I'm sure the lore is enthralling… I just refuse to play games that are made artificially hard for the sake of it. If it's single-player, the devs shouldn't have an opinion on how much time each player is comfortable wasting on it. Give me "story" difficulty, cheats, etc., and let me decide what to do with them. All you're hurting are your own sales.

                          F D 2 Replies Last reply
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                          • S [object Object]

                            BeamNG is hungry for memory, and afaik became only hungrier with some update last year or so. And it's generally not very fast, and been so for ages. I doubt it will ever be optimized, they're probably just betting on hardware outpacing it.

                            The game has a bit weird architecture where every onscreen widget is a Lua script, and they all communicate with the game via the network. Scenario scripts are done the same way, from what I understand. Although Assetto Corsa has Python and Lua widgets running without any hiccups, so I guess BeamNG's engine is just heavy.

                            However, it was running vaguely tolerably on my laptop from the last decade, so anything newish should handle it fine.

                            regrettable_incident@lemmy.worldR This user is from outside of this forum
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                            regrettable_incident@lemmy.world
                            wrote last edited by
                            #227

                            Ah, fair enough. I played it for a bit and then moved on, partly because the steam deck was struggling with it. TBF I'm impressed the steam deck could play it at all.

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                            • C clasm@ttrpg.network

                              The one that upped it by 30% worked for me on a Steam Deck. I can't parry everything, but i can at least hit the parry now.

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                              rhotisserie@lemmy.world
                              wrote last edited by rhotisserie@lemmy.world
                              #228

                              I did the same thing. The 30% increase felt about right to make parry difficult without being frustratingly hard.

                              I respect that parry is supposed to be hard but the timings felt absolute bullshit to be honest.

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                              • H hperrin@lemmy.ca

                                I’d love to play games like Fortnight, PUBG, and League of Legends (I know, don’t judge me), but they don’t work on Linux, so they’re just a no-go for me. I used to play GTA V Online, but they added kernel anticheat to that too, and now I don’t play that anymore.

                                I have Windows, but I’m not booting into another partition just to play a game. I use it for compiling my software for Windows users, and that’s already too much of a pain in the ass. I cannot stand Windows. It’s a bloated mess, and I don’t understand how anyone gets any actual work done on it. Just navigating it feels like a chore.

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                                trual@lemmy.world
                                wrote last edited by
                                #229

                                I play overwatch and rivals on Linux, no issue

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                                • MrScottyTayM MrScottyTay

                                  Metal Gear Online 2? Didn't know that was still playable

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                                  mrdrprof@lemmy.ca
                                  wrote last edited by
                                  #230

                                  Look up SaveMGO! There's still a loyal community playing games daily.

                                  Once I get my updating issues resolved, I'm hoping to join them

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                                  • P pyre@lemmy.world

                                    that's wild. never encountered such noticeable bugs myself, I guess I was lucky.

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                                    redditrefugee69@lemmynsfw.com
                                    wrote last edited by
                                    #231

                                    It's probably a matter of framing as well.

                                    If you go into a game expecting a buggy mess, you're going to notice bugs more often.

                                    Whether or not the objective amount of bugs present meets your criteria for "buggy mess" or not is of course highly subjective, even if you noticed 100% of the ones you encountered.

                                    1 Reply Last reply
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                                    • F fyrilsol

                                      Diablo IV, for me. I love the Diablo series and just a bit ago, I sank 2 hours down to get my necromancer character up and set in Diablo II Resurrection. I have Diablo III and its expansion too, but they're online only and I almost can't be bothered to go through that. I've beaten it a long time ago.

                                      And I really do want to get Diablo IV, but they've made that online-only as well. Like, I know I'm always online and everything but I do like to have that fallback where if I am without internet or I can't afford internet for a time, I can play or watch things to bide the time over. I can't do that with online-only games because it's like being gated away from something you bought.

                                      So everytime I look at Diablo IV, I just get a little depressed at times. Blizzard should do what D2R did, have an online character and have an offline character.

                                      slippihud@lemmy.worldS This user is from outside of this forum
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                                      slippihud@lemmy.world
                                      wrote last edited by
                                      #232

                                      Factorio, I might legitimately starve to death.

                                      1 Reply Last reply
                                      1
                                      • A ameancow@lemmy.world

                                        Arc Raiders took this trope and turned it on its head. The game is entirely about being a loot goblin around other people in a no-rules environment but if you don't pick fights, you will gradually get matched to servers with other people who don't pick fights, and you start to meet people and have adventures together, it happens very organically and pleasantly, and if you ever DO run into a PvPer the game doesn't really give a huge advantage to sweaty try-hards, a newb with a basic gun can defend themselves just as well as some well-equipped player hunter.

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                                        alpha71@lemmy.world
                                        wrote last edited by
                                        #233

                                        That's because Arc Raiders ISN'T a PVP! It's supposed to be a PVE.

                                        A 1 Reply Last reply
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                                        • A alpha71@lemmy.world

                                          That's because Arc Raiders ISN'T a PVP! It's supposed to be a PVE.

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                                          ameancow@lemmy.world
                                          wrote last edited by
                                          #234

                                          About 100% of shooter/survival games made with open PVP turned on all the time become kill-on-sight instantaneously, and those games usually give players a PvE mode for people too scared or annoyed with PvP, the segregation has been normal in gaming since the early days of online gaming. So it's not as simple as saying it's "supposed" to be PvE, it's that they tuned the mechanics and themes to encourage more cooperation in an unprecedented way.

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