"Not A Single Pixel" Of The New Ecco Game Will Be Generated By AI, Insists Series Creator
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What if I use DLSS to upscale and add frames?

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I guess I'm an outlier, I judge games on if they are fun to play.
"We promise not to put turds in your punch bowl."
"Uh, actually, I prefer to make my own choices. Give me a cup of the Poo-Punch and then I'll decide if its worth drinking."
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"We promise not to put turds in your punch bowl."
"Uh, actually, I prefer to make my own choices. Give me a cup of the Poo-Punch and then I'll decide if its worth drinking."
This actually made me laugh out loud.

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Work smarter, not harder.
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I guess I'm an outlier, I judge games on if they are fun to play.
There's no shortage of games that are fun to play, you can just select for studios that don't rely on the Grand Plagiarism Tool to get you to give them money
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I guess I'm an outlier, I judge games on if they are fun to play.
Same TBF, I don't really care if AI was used as long as it is an enjoyable game and the usage of it doesn't contrast from the game itself.
Being said, most the time when generative AI is used, it comes out sloppy and unenjoyable so if there is the genAI flag on the store page I will definitely give it a more thorough once over.
Procedural or structural AI though I don't even bat an eye on. It's whatever at that point we have used tools like that for years anyway and it's never been a problem.
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WorkStealsmarter, not harder. -
There's no shortage of games that are fun to play, you can just select for studios that don't rely on the Grand Plagiarism Tool to get you to give them money
It's not all plagiarism, though. For instance, Embark Studios uses AI to create in-game voice lines for characters in their games. They made their own models with actors hired specifically to train them.
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Watch... They'll make money by virtue signalling "no AI use" and then the second AI inevitably goes mainstream pivot to showing off because they use "the best AI". The trick is to make money no matter which way the wind blows.
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Not a single pixel. The code, however...
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LOL, it's not exactly niche right now, my dude.
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I think this still matters in a long term.
Good games tend to be made by big teams. That’s why when you hear about some auteur recruiting his own random team for a game, it ends up being a failed venture usually.
AI is often an effort to replace large teams with small ones, churning someone’s half-baked thoughts into code and art. The result is rarely human and inventive; and in a lot of ways, it tends to show in the end product.
I'm mostly thinking of indie devs and how it can let small teams do more. I think some of these tools are a real boon to the industry, it's quickly becoming trivial to included animated cut scenes for example. I think the human and inventive part can still shine with competent devs.
I'm not advocating for shovelware here or games that are 90% AI, but a lot of teams that can't afford certain dedicated positions would probably benefit from using it in some parts of their game.
If it isn't noticable and gives us a better game, I'm more than willing to ignore the copyright companies constant wailing.
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I'm mostly thinking of indie devs and how it can let small teams do more. I think some of these tools are a real boon to the industry, it's quickly becoming trivial to included animated cut scenes for example. I think the human and inventive part can still shine with competent devs.
I'm not advocating for shovelware here or games that are 90% AI, but a lot of teams that can't afford certain dedicated positions would probably benefit from using it in some parts of their game.
If it isn't noticable and gives us a better game, I'm more than willing to ignore the copyright companies constant wailing.
This is my take at well, but not just for gaming... AI is changing the landscape for all sorts of things. For example, if you wanted a serious, professional grammar, consistency, and similar checks of your novel you had to pay thousands of dollars for a professional editor to go over it.
Now you can just paste a single chapter at a time into a FREE AI tool and get all that and more.
Yet here we are: Still seeing grammatical mistakes, copy & paste oversights, and similar in brand new books. It costs nothing! Just use the AI FFS.
Checking a book with an AI chat bot uses up as much power/water as like 1/100th of streaming a YouTube Short. It's not a big deal.
The Nebula Awards recently banned books that used AI for grammar checking. My take: "OK, so only books from big publishers are allowed, then?"
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Oh god this is going to be awesome to watch this crash and burn
Edit: Oh god I read it wrong, I thought it said the whole thing was going to be generated by AI
Leaving this as proof of my shame
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Not a single one. In fact it will be nothing less than all of the one's
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That's kinda a different case than what everyone is referring to when they're talking about this
However, it's an interesting point: do we know those voice actors are being paid the same as if they did the lines all themselves or is this a studio cheaping out on paying actors to do the job?
There might have been a load of actors who turned the job down before they found someone desperate enough for the money or naive enough to not realise it will likely drive down wages for voice actors if this becomes commonplace.
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They might have used them for fine-tuning, but there is no way that they produced enough samples to train a model from zero.
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I guess I'm an outlier, I judge games on if they are fun to play.
Unfortunately you are not, that's what most people do. We should all be including ethics in our purchases.
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Unfortunately you are not, that's what most people do. We should all be including ethics in our purchases.
I do include ethics in my decisions. My ethics simply aren't dictated by copyright juggernauts.
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I do include ethics in my decisions. My ethics simply aren't dictated by copyright juggernauts.
So all the individual artists who had their work scraped are juggernauts?