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  3. Why is Valve being sued for almost $900 million, but Epic Games wasn't sued when they bought Rocket League and Fall Guys to remove them from steam?

Why is Valve being sued for almost $900 million, but Epic Games wasn't sued when they bought Rocket League and Fall Guys to remove them from steam?

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  • ScrubblesS Scrubbles

    They only did that because they wanted their walled garden to be there too. Tim Sweeney is just butthurt his walled garden isn't the biggest

    ampersandrew@lemmy.worldA This user is from outside of this forum
    ampersandrew@lemmy.worldA This user is from outside of this forum
    ampersandrew@lemmy.world
    wrote last edited by
    #41

    Of course, but...broken clock, you know? A large percentage of personal computers will be freed from Windows in large part because of Valve, even though they profit off of legalized child gambling addiction. And walled gardens in mobile will be broken down in large part because of Epic, which uses dark patterns to trick people out of their money in pursuit of a cultural hodge podge of nonsense that won't even exist in a few decades.

    1 Reply Last reply
    13
    • M Mark with a Z

      So the entire problem is about restrictions on steam codes?

      Y This user is from outside of this forum
      Y This user is from outside of this forum
      yeahiknow3@lemmy.dbzer0.com
      wrote last edited by yeahiknow3@lemmy.dbzer0.com
      #42

      It’s a restriction on where you can get a DLC you paid for. The fact that you paid for it at Walmart shouldn’t matter.

      1 Reply Last reply
      0
      • eli@lemmy.worldE eli@lemmy.world

        They are being accused of price fixing with the whole "can't sell games for cheaper on other store fronts compared to the steam listing" thing

        warm@kbin.earth explains it better below:

        It only applies to Steam product keys though, so developers cannot sell cheap Steam keys on other platforms while still taking advantage of Steam’s services.

        N This user is from outside of this forum
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        nogooduser@lemmy.world
        wrote last edited by
        #43

        I’m pretty sure that Amazon also says that you can’t sell things on Amazon for more than you sell the same item elsewhere.

        I’ve certainly seen a video claiming that.

        1 Reply Last reply
        5
        • Z zahille7@lemmy.world

          This would be like if someone sued Walmart for letting their local store go out of business.

          T This user is from outside of this forum
          T This user is from outside of this forum
          tothegravemylove@sh.itjust.works
          wrote last edited by
          #44

          Walmart didn't let local stores go out of business, it deliberately undercut local stores in order to drive them out if business.

          Z 1 Reply Last reply
          12
          • F fartsparkles@lemmy.world

            If Epic spent half as much money as they are suing organisations and instead funded developing their shop into a gaming community platform like Steam, they’d probably have caught up by now.

            Joanie ParkerL This user is from outside of this forum
            Joanie ParkerL This user is from outside of this forum
            Joanie Parker
            wrote last edited by
            #45

            I wish they'd just focus on fixing Unreal. It's a shit show.

            Z W B 3 Replies Last reply
            9
            • S sirw00talot@lemmy.world

              Because it's a patent troll who has attempted this a few times before.

              F This user is from outside of this forum
              F This user is from outside of this forum
              fyrilsol
              wrote last edited by
              #46

              Exactly.

              And she's one of those who is doing it "for the children". So, one of those disgusting beings who hides behind children to get anything she wants done.

              1 Reply Last reply
              21
              • Joanie ParkerL Joanie Parker

                I wish they'd just focus on fixing Unreal. It's a shit show.

                Z This user is from outside of this forum
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                zipzoopaboop@lemmynsfw.com
                wrote last edited by
                #47

                Always has been

                1 Reply Last reply
                2
                • K kinsnik@lemmy.world

                  There are laws that say that abusing a monopoly is illegal. Steam is objectively a monopoly in pc games. Sure, you don't have to use it, but it is basically impossible for indie developers to make a living without it.

                  Now, the question is if valve's actions are actually abusing the monopoly, or normal business practices.

                  F This user is from outside of this forum
                  F This user is from outside of this forum
                  fyrilsol
                  wrote last edited by
                  #48

                  I would say they aren't.

                  Because, they aren't like Epic, who has been going around and locking games behind exclusivity deals. Name me one game by one developer, who Valve went to and was like "hey, I'm going to give you a $5 Million exclusivity deal. I'd like for your game to be available on our Steam platform for 2 years before you're allowed to sell anywhere else!"

                  I'm sure nobody can find that game. Meanwhile, Epic has done this to Metro: Exodus, Tony Hawk Pro Skater 1+2 for the PC and outright buying studios going "hey, delist your game on Steam and only be available to our platform."

                  How the fuck can that broad be so stupid to not notice that? But it's all Valve's fault, somehow.

                  1 Reply Last reply
                  15
                  • P popcar2

                    Because Steam is the world's biggest games store on PC while Epic is statistically insignificant. What's the question?

                    F This user is from outside of this forum
                    F This user is from outside of this forum
                    fyrilsol
                    wrote last edited by fyrilsol@kbin.melroy.org
                    #49

                    Epic is irrelevant because Epic has not given anyone a single solitary reason to use their launcher and platform. Tim Sweeny loves the smell of his own shit in the morning after he takes a big wet dump in the toilet. So much so, he doesn't even flush for a while.

                    That launcher of theirs has a knack of sucking out all of your system resources, namely bandwidth and CPU, just to download games. Meanwhile, Valve gives you so many options to work around that.

                    1 Reply Last reply
                    31
                    • F This user is from outside of this forum
                      F This user is from outside of this forum
                      fyrilsol
                      wrote last edited by
                      #50

                      He's also Tencent's bitch too.

                      1 Reply Last reply
                      33
                      • T tothegravemylove@sh.itjust.works

                        Walmart didn't let local stores go out of business, it deliberately undercut local stores in order to drive them out if business.

                        Z This user is from outside of this forum
                        Z This user is from outside of this forum
                        zahille7@lemmy.world
                        wrote last edited by
                        #51

                        It's not a perfect analogy, but you get my point.

                        1 Reply Last reply
                        2
                        • F fartsparkles@lemmy.world

                          If Epic spent half as much money as they are suing organisations and instead funded developing their shop into a gaming community platform like Steam, they’d probably have caught up by now.

                          R This user is from outside of this forum
                          R This user is from outside of this forum
                          reksas@sopuli.xyz
                          wrote last edited by
                          #52

                          its not about making better product for epic. its about removing competition so they dont have to.

                          M137M L 2 Replies Last reply
                          62
                          • ripcord@lemmy.worldR This user is from outside of this forum
                            ripcord@lemmy.worldR This user is from outside of this forum
                            ripcord@lemmy.world
                            wrote last edited by
                            #53

                            hey, I'm going to give you a $5 Million exclusivity deal

                            This isn't something they need to.do, as they have a monopoly.

                            F D 2 Replies Last reply
                            0
                            • N Nelots

                              Got any other modern examples than just the one game that had a massive following for the last 7 years of development?

                              ripcord@lemmy.worldR This user is from outside of this forum
                              ripcord@lemmy.worldR This user is from outside of this forum
                              ripcord@lemmy.world
                              wrote last edited by
                              #54

                              Star Citizen I guess. If by "well" it is meant "making lots of money"

                              But yeah it's not realistic at all for 99+% of devs/games

                              1 Reply Last reply
                              2
                              • ripcord@lemmy.worldR ripcord@lemmy.world

                                hey, I'm going to give you a $5 Million exclusivity deal

                                This isn't something they need to.do, as they have a monopoly.

                                F This user is from outside of this forum
                                F This user is from outside of this forum
                                fyrilsol
                                wrote last edited by
                                #55

                                ...Okay?

                                1 Reply Last reply
                                4
                                • P popcar2

                                  Because Steam is the world's biggest games store on PC while Epic is statistically insignificant. What's the question?

                                  A This user is from outside of this forum
                                  A This user is from outside of this forum
                                  atrielienz@lemmy.world
                                  wrote last edited by atrielienz@lemmy.world
                                  #56

                                  Why is Epic insignificant?

                                  They launched with a 12% service fee, dropped that service fee to 10%, and then dropped the service fee entirely for the first $1Mn in sales per year.

                                  In June 2025, they released a new feature enabling developers to launch their own webshops hosted by the Epic Games Store. These webshops could offer players out-of-app purchases, as a more "cost-effective" alternative to in-app purchases.

                                  They provide developers with free to generate license keys, and keyless integration with other e-shop stores including GOG, Humble Bundle, and Prime gaming.

                                  They offer a user review system.

                                  They also added cloud saves in July of 2025.

                                  The thing is, they offer none of the other features Steam offers:

                                  • In-Home Streaming
                                  • Remote Play with Friends
                                  • Family Accounts
                                  • Achievements
                                  • Price Adjusted Bundles
                                  • Gifting Games
                                  • Shopping Cart
                                  • TV/Big Screen Mode

                                  Epic launched their service in 2018. It's been 7 years. The only reason not to offer feature parity (for a company that makes $4.6Bn - 5.7Bn in revenue, and a shop that makes $1.09Bn, you'd think they would be enticing users with the services they want.

                                  What they have done instead is exclusivity deals that plenty of consumers complain about but devs don't seem to care about so long as they're getting paid.

                                  So, the excuse that Steam got there first (as if it's just about that and the reason their market share is what it is is because they have refined, adapted, and improved their service offering over time) doesn't make a whole lot of sense when steam has a significant percent of the market share (79.5% to epic's 42.3%) but is only making twice the revenue of their rival store.

                                  It makes sense for GOG or Itch.io who's market cap is smaller by quite a lot to not offer the same feature parity. Each of those platforms has figured out they can offer other things to devs and consumers to make themselves competitive over time.

                                  Sweeny's attack is basically just a pity party he's throwing for himself because he doesn't want to compete.

                                  Edit
                                  This is a sanity check because I wasn't correct with my numbers by mistake.

                                  So, the excuse that Steam got there first (as if it's just about that and the reason their market share is what it is is because they have refined, adapted, and improved their service offering over time) doesn't make a whole lot of sense when steam has a significant percent of the market share (79.5% to epic's 42.3%) but is only making twice the revenue of their rival store.

                                  These numbers are not correct and I was mistaken. In actuality Valve's revenue is approximately 16 times that of Epic e-shop. It looks like an estimate of Steam's game sales is that about $4Bn of their revenue last year was from Steam's game sales. I am trying to corroborate that from other sources.

                                  I'm still looking into and trying to parse out what percentage of steams sales last year were hardware (epic to my knowledge doesn't have a hardware arm of their business), and it's not immediately clear how much they made on the e-shop portion of their business alone so I can get more comparable numbers.

                                  What I have been able to find so far I've posted below, and I'll try to remember to come back and do some math on that after I focus on the first thing.

                                  https://gamalytic.com/blog/steam-revenue-infographic

                                  https://80.lv/articles/valve-earned-over-usd4-billion-on-steam-alone-in-2025-analysts-say

                                  G K T tattorack@lemmy.worldT 4 Replies Last reply
                                  12
                                  • Joanie ParkerL Joanie Parker

                                    I wish they'd just focus on fixing Unreal. It's a shit show.

                                    W This user is from outside of this forum
                                    W This user is from outside of this forum
                                    warm
                                    wrote last edited by
                                    #57

                                    You dont like games that look like you have grease smeared over your monitor?

                                    1 Reply Last reply
                                    9
                                    • A atrielienz@lemmy.world

                                      Why is Epic insignificant?

                                      They launched with a 12% service fee, dropped that service fee to 10%, and then dropped the service fee entirely for the first $1Mn in sales per year.

                                      In June 2025, they released a new feature enabling developers to launch their own webshops hosted by the Epic Games Store. These webshops could offer players out-of-app purchases, as a more "cost-effective" alternative to in-app purchases.

                                      They provide developers with free to generate license keys, and keyless integration with other e-shop stores including GOG, Humble Bundle, and Prime gaming.

                                      They offer a user review system.

                                      They also added cloud saves in July of 2025.

                                      The thing is, they offer none of the other features Steam offers:

                                      • In-Home Streaming
                                      • Remote Play with Friends
                                      • Family Accounts
                                      • Achievements
                                      • Price Adjusted Bundles
                                      • Gifting Games
                                      • Shopping Cart
                                      • TV/Big Screen Mode

                                      Epic launched their service in 2018. It's been 7 years. The only reason not to offer feature parity (for a company that makes $4.6Bn - 5.7Bn in revenue, and a shop that makes $1.09Bn, you'd think they would be enticing users with the services they want.

                                      What they have done instead is exclusivity deals that plenty of consumers complain about but devs don't seem to care about so long as they're getting paid.

                                      So, the excuse that Steam got there first (as if it's just about that and the reason their market share is what it is is because they have refined, adapted, and improved their service offering over time) doesn't make a whole lot of sense when steam has a significant percent of the market share (79.5% to epic's 42.3%) but is only making twice the revenue of their rival store.

                                      It makes sense for GOG or Itch.io who's market cap is smaller by quite a lot to not offer the same feature parity. Each of those platforms has figured out they can offer other things to devs and consumers to make themselves competitive over time.

                                      Sweeny's attack is basically just a pity party he's throwing for himself because he doesn't want to compete.

                                      Edit
                                      This is a sanity check because I wasn't correct with my numbers by mistake.

                                      So, the excuse that Steam got there first (as if it's just about that and the reason their market share is what it is is because they have refined, adapted, and improved their service offering over time) doesn't make a whole lot of sense when steam has a significant percent of the market share (79.5% to epic's 42.3%) but is only making twice the revenue of their rival store.

                                      These numbers are not correct and I was mistaken. In actuality Valve's revenue is approximately 16 times that of Epic e-shop. It looks like an estimate of Steam's game sales is that about $4Bn of their revenue last year was from Steam's game sales. I am trying to corroborate that from other sources.

                                      I'm still looking into and trying to parse out what percentage of steams sales last year were hardware (epic to my knowledge doesn't have a hardware arm of their business), and it's not immediately clear how much they made on the e-shop portion of their business alone so I can get more comparable numbers.

                                      What I have been able to find so far I've posted below, and I'll try to remember to come back and do some math on that after I focus on the first thing.

                                      https://gamalytic.com/blog/steam-revenue-infographic

                                      https://80.lv/articles/valve-earned-over-usd4-billion-on-steam-alone-in-2025-analysts-say

                                      G This user is from outside of this forum
                                      G This user is from outside of this forum
                                      grimy@lemmy.world
                                      wrote last edited by grimy@lemmy.world
                                      #58

                                      Steam isn't being sued by Sweeny, they are being sued on behalf of 14 million UK gamers.

                                      Also, epic has an estimated 3% to 7% of the market share (not 42 which makes no sense with steam having the other 80%), yet they should be regulated as well. If you stopped bootlicking for half a second, you would realise that this isn't about who's the worst but the fact that they are all bad (except itch, bless them).

                                      Your enjoyment of their product doesn't mean it isn't having a serious and negative impact on the industry. Amazon is really convenient too, can you defend them next please?

                                      A 1 Reply Last reply
                                      16
                                      • T twodogsfighting@lemdro.id

                                        No one gives a flat fuck about epics launcher.

                                        G This user is from outside of this forum
                                        G This user is from outside of this forum
                                        grimy@lemmy.world
                                        wrote last edited by
                                        #59

                                        Everyone does the moment steam gets sued by consumers. It's like the bar is set by epic or something and we can't expect better things from any of them because of it.

                                        1 Reply Last reply
                                        2
                                        • N Nelots

                                          Got any other modern examples than just the one game that had a massive following for the last 7 years of development?

                                          magnificentsteiner@lemmy.zipM This user is from outside of this forum
                                          magnificentsteiner@lemmy.zipM This user is from outside of this forum
                                          magnificentsteiner@lemmy.zip
                                          wrote last edited by
                                          #60

                                          Anything by Blizzard, Escape from Tarkov, Minecraft, Roblox, Valorant/LoL/TFT, Genshin Impact/HSR, Fortnite and more.

                                          N 1 Reply Last reply
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