Highguard | Official Launch Showcase
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I'm 100% of the opinion that the main reason Concord failed is because it didn't get any advertising. The first time I heard about Concord was the news that it completely flopped at launch and I wasn't the only one. When that's the first thing people hear about the game they're not even going to bother to get interested in what the game is about. To this day I don't even know if Concord had any redeeming qualities because I haven't even seen any gameplay outside of 5 second no-context clips. Even bad games receive better numbers than Concord.
Highguard is going to have more staying power than Concord solely on the fact that it actually had an advertising budget.
What advertising though? They didn't have to pay for The Game Awards spot, Jeff just gave it to them for free. I haven't seen any commercials or ads outside of that either. I think Concord had more advertising than Highguard, with Concord getting multiple devlogs and previews across a few Sony hosted events, IIRC.
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Does anyone know if it is working on Linux (or Steam Deck)?
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People are complaining about the map size and its 3 vs 3 format, mostly negative on steam, not sure if they are going to come back from this.
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What advertising though? They didn't have to pay for The Game Awards spot, Jeff just gave it to them for free. I haven't seen any commercials or ads outside of that either. I think Concord had more advertising than Highguard, with Concord getting multiple devlogs and previews across a few Sony hosted events, IIRC.
My bad, I meant marketing strategy not advertising budget. Concord definitely had a bigger budget considering they got a Secret level episode deal before the game was even launched. But the budget and bits of marketing don't matter when it doesn't gain any traction and whatever their strategy was it gained no traction what so ever.
As for highguard, they did pay for the TGA spot. They didn't pay extra to be the premier trailer, that Jeff gave them for free. And they did had a weird strategy of going completely radio silent after TGA. But despite that people at launch knew this game existed and has already beaten Concord numbers (at least on Steam) by hundredfold and I don't think that's solely because this game is F2P.
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I don’t get what makes this game so special that Geoff Keighley hyped it so much. That this thing was the big surprise that ended the game awards show was completely underwhelming. Out of the show, Highguard was the most generic game presentation. There was absolutely nothing about this game that seemed new or even interesting. Just the next hero shooter with comic look.
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Does anyone know if it is working on Linux (or Steam Deck)?
I doubt it with the kernel layer anti cheat but haven't confirmed
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Does anyone know if it is working on Linux (or Steam Deck)?
Nope, blocked by the anti-cheat.
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Requires both Secure Boot & TPM 2.0
Fuck right off
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Nope, blocked by the anti-cheat.
Looks like nothing of value was lost, I am kinda curious why are so many people playing it with how terrible it is rated
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I don’t get what makes this game so special that Geoff Keighley hyped it so much. That this thing was the big surprise that ended the game awards show was completely underwhelming. Out of the show, Highguard was the most generic game presentation. There was absolutely nothing about this game that seemed new or even interesting. Just the next hero shooter with comic look.
Tbf, I don't think Apex Legends was completely new either. It refined and combined a lot of good ideas in other games into a battle royale. I think they're trying to do that with this type of hero shooter vibe, having taken some ideas from Rainbow 6 Siege and a few other games. Doesn't seem to have worked as well this time.