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  3. As player numbers fall, Highguard makes the actually-quite-good 5v5 mode permanent

As player numbers fall, Highguard makes the actually-quite-good 5v5 mode permanent

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  • I iamthetot
    This post did not contain any content.
    papstjl4u@lemmy.worldP This user is from outside of this forum
    papstjl4u@lemmy.worldP This user is from outside of this forum
    papstjl4u@lemmy.world
    wrote last edited by
    #13

    Highguard has an art style that is primarily concerned with selling cosmetics instead of delivering a hopefully unique vision.

    Highguard, Finals, and many more have this "everything goes" therefore nothing matters style.

    It's a call sign, that Deadlocks beta-design on old heroes has more vision.

    It although shows, that hero shooters are not at the end possibilities.

    🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 1 Reply Last reply
    8
    • C carnelian@lemmy.world

      Of course it does. Art is the medium through which we process and communicate our most complicated emotions. As the world continues to change, more and more art will have the power to affect us positively

      underpantsweevil@lemmy.worldU This user is from outside of this forum
      underpantsweevil@lemmy.worldU This user is from outside of this forum
      underpantsweevil@lemmy.world
      wrote last edited by
      #14

      Art is the medium through which we process and communicate our most complicated emotions.

      Listen, I'm not saying we don't need the odd new DeltaRune or Blue Prince. But the sheer volume of new mass market games seems to have eclipsed the real overall demand some time ago.

      If you're constantly obsessed with the New Title, you lose sight of the vintage classics. You never have a chance to pick up an old Atari game from the 70s or try some SNES banger from the 90s or even a PS3 classic from the 10s if you've glued yourself to the New Releases queue.

      Maybe people have emotions worth communing with that are more than a year old.

      C D 2 Replies Last reply
      0
      • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

        Art is the medium through which we process and communicate our most complicated emotions.

        Listen, I'm not saying we don't need the odd new DeltaRune or Blue Prince. But the sheer volume of new mass market games seems to have eclipsed the real overall demand some time ago.

        If you're constantly obsessed with the New Title, you lose sight of the vintage classics. You never have a chance to pick up an old Atari game from the 70s or try some SNES banger from the 90s or even a PS3 classic from the 10s if you've glued yourself to the New Releases queue.

        Maybe people have emotions worth communing with that are more than a year old.

        C This user is from outside of this forum
        C This user is from outside of this forum
        carnelian@lemmy.world
        wrote last edited by
        #15

        I'm not saying we don't need the odd new DeltaRune or Blue Prince

        Okay great, so you agree with me 100%, thank you for clarifying.

        Regarding “New Title” addicts who consider anything released more than one day ago to be valueless, I agree that that is nonsensical. I’m confused about why you’re bringing it to my attention, however

        underpantsweevil@lemmy.worldU 1 Reply Last reply
        3
        • C carnelian@lemmy.world

          I'm not saying we don't need the odd new DeltaRune or Blue Prince

          Okay great, so you agree with me 100%, thank you for clarifying.

          Regarding “New Title” addicts who consider anything released more than one day ago to be valueless, I agree that that is nonsensical. I’m confused about why you’re bringing it to my attention, however

          underpantsweevil@lemmy.worldU This user is from outside of this forum
          underpantsweevil@lemmy.worldU This user is from outside of this forum
          underpantsweevil@lemmy.world
          wrote last edited by
          #16

          so you agree with me 100%

          100%

          😕

          Amazed you're into text-heavy games when you're struggling with basic literacy.

          C 1 Reply Last reply
          0
          • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

            so you agree with me 100%

            100%

            😕

            Amazed you're into text-heavy games when you're struggling with basic literacy.

            C This user is from outside of this forum
            C This user is from outside of this forum
            carnelian@lemmy.world
            wrote last edited by
            #17

            Which specific point do we disagree on? It seems you have acknowledged the necessity of new games, and even provided specific examples. So the matter is settled, yes?

            1 Reply Last reply
            2
            • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

              Art is the medium through which we process and communicate our most complicated emotions.

              Listen, I'm not saying we don't need the odd new DeltaRune or Blue Prince. But the sheer volume of new mass market games seems to have eclipsed the real overall demand some time ago.

              If you're constantly obsessed with the New Title, you lose sight of the vintage classics. You never have a chance to pick up an old Atari game from the 70s or try some SNES banger from the 90s or even a PS3 classic from the 10s if you've glued yourself to the New Releases queue.

              Maybe people have emotions worth communing with that are more than a year old.

              D This user is from outside of this forum
              D This user is from outside of this forum
              dil
              wrote last edited by
              #18

              Im not 40, I've tried old games, I know why they aren't still relevant now, nostalgia doesn't make me like them

              underpantsweevil@lemmy.worldU 1 Reply Last reply
              0
              • D dil

                Im not 40, I've tried old games, I know why they aren't still relevant now, nostalgia doesn't make me like them

                underpantsweevil@lemmy.worldU This user is from outside of this forum
                underpantsweevil@lemmy.worldU This user is from outside of this forum
                underpantsweevil@lemmy.world
                wrote last edited by
                #19

                Art is the medium through which we process and communicate our most complicated emotions.

                I know why they aren’t still relevant now

                😕

                I'm getting a lot of confused responses in this thread.

                D 1 Reply Last reply
                0
                • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                  Art is the medium through which we process and communicate our most complicated emotions.

                  I know why they aren’t still relevant now

                  😕

                  I'm getting a lot of confused responses in this thread.

                  D This user is from outside of this forum
                  D This user is from outside of this forum
                  dil
                  wrote last edited by
                  #20

                  Demand for new games will always be up, we aren't the audience, kids, teens, and new adults are. They don't feel any nostalgia for the past, they want the newest freshest coolest thing, they buy 2k, fifa, etc. every year simply because it's newz

                  underpantsweevil@lemmy.worldU 1 Reply Last reply
                  0
                  • D dil

                    Demand for new games will always be up, we aren't the audience, kids, teens, and new adults are. They don't feel any nostalgia for the past, they want the newest freshest coolest thing, they buy 2k, fifa, etc. every year simply because it's newz

                    underpantsweevil@lemmy.worldU This user is from outside of this forum
                    underpantsweevil@lemmy.worldU This user is from outside of this forum
                    underpantsweevil@lemmy.world
                    wrote last edited by
                    #21

                    Demand for new games will always be up

                    Sounds heard shortly before an industry crashes.

                    D 1 Reply Last reply
                    0
                    • I iamthetot
                      This post did not contain any content.
                      Mugita SokioM This user is from outside of this forum
                      Mugita SokioM This user is from outside of this forum
                      Mugita Sokio
                      wrote last edited by
                      #22

                      They still haven't changed their minds on anti-cheat support for Linux. They need to rid it, or turn on the box (since they're using EAC) and let Linux user play it.

                      That's why it's unplayable on Linux.

                      1 Reply Last reply
                      6
                      • underpantsweevil@lemmy.worldU underpantsweevil@lemmy.world

                        Demand for new games will always be up

                        Sounds heard shortly before an industry crashes.

                        D This user is from outside of this forum
                        D This user is from outside of this forum
                        dil
                        wrote last edited by
                        #23

                        I honestly forgot about how popular free to play games that keep building upon themselves and never get sequels are rnow

                        1 Reply Last reply
                        1
                        • papstjl4u@lemmy.worldP papstjl4u@lemmy.world

                          Highguard has an art style that is primarily concerned with selling cosmetics instead of delivering a hopefully unique vision.

                          Highguard, Finals, and many more have this "everything goes" therefore nothing matters style.

                          It's a call sign, that Deadlocks beta-design on old heroes has more vision.

                          It although shows, that hero shooters are not at the end possibilities.

                          🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                          🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K This user is from outside of this forum
                          🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
                          wrote last edited by kolanaki@pawb.social
                          #24

                          The Finals at least is a fun as fuck game. The everything goes style also kinda makes sense considering the game is taking place in some kind of VR game show and both mocking of this kind of live service while being a live service game itself.

                          It's also not a hero shooter; Your dude is supposed to be you. 🤷‍♂️

                          F 1 Reply Last reply
                          3
                          • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 K 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮

                            The Finals at least is a fun as fuck game. The everything goes style also kinda makes sense considering the game is taking place in some kind of VR game show and both mocking of this kind of live service while being a live service game itself.

                            It's also not a hero shooter; Your dude is supposed to be you. 🤷‍♂️

                            F This user is from outside of this forum
                            F This user is from outside of this forum
                            flyby@lemmy.zip
                            wrote last edited by flyby@lemmy.zip
                            #25

                            Yeah I feel that Finals at least has a bit of style in it - basically a dystopian corporate unserious “we are quirky” “please the rich overlords” vibe

                            Which sounds annoying af considering that it’s a reflection of a real world but actually works pretty well for some reason

                            Also cosmetics are legitimately good - finger akimbo guns, stick revolver and bao buns grenade launcher are hilarious

                            I do think it’s one of the reasons why game is almost dead though - style is pretty bland on the surface which is why I skipped it initially until I tried to actually play it and was hooked

                            1 Reply Last reply
                            0
                            • T tommysoda@lemmy.world

                              I feel like 75% of the hate for this game is literally just because they had a trailer at the end of the game awards that nobody liked. I kinda feel bad for the devs. The game isn't amazing, but it doesn't deserve this much hate.

                              orgundonor@lemmy.worldO This user is from outside of this forum
                              orgundonor@lemmy.worldO This user is from outside of this forum
                              orgundonor@lemmy.world
                              wrote last edited by
                              #26

                              I feel like a lot of it is dumb people jumping on the bandwagon. But I do think a lot of the dislike/ disappointment since launch was warranted, things like terrible performance, the long matches which had weird downtime. 3v3 on ridiculous sized maps.

                              I didn't like the trailer, and I definitely don't think it should have been the finale for game awards(hurt it way more), but the dumb hate wagon for it and calling it concord 2 was dumb.

                              1 Reply Last reply
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